Custom configuration for each game (#632)

![image](https://github.com/user-attachments/assets/5dd139b4-2004-4c13-85d1-fc3378382adf)

![image](https://github.com/user-attachments/assets/9bcb8524-a403-428f-9f98-e8c03c75f079)

Now you can make a separate configuration (independent file) for each
game. All emulator settings are available except for some UI functionality ones. 
The configuration file can be changed and deleted from a separate menu. The
user configuration menu is available through the context menu on a given application.

---------

Co-authored-by: Evan Husted <greem@greemdev.net>
This commit is contained in:
Vladimir Sokolov 2025-02-26 13:11:20 +10:00 committed by GitHub
parent 9227cbe5a7
commit 2e4de17472
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
24 changed files with 1133 additions and 106 deletions

View file

@ -19,6 +19,18 @@
Header="{ext:Locale GameListContextMenuCreateShortcut}"
Icon="{ext:Icon fa-solid fa-bookmark}"
ToolTip.Tip="{OnPlatform Default={ext:Locale GameListContextMenuCreateShortcutToolTip}, macOS={ext:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
<MenuItem
Click="EditGameConfiguration_Click"
IsVisible="{Binding SelectedApplication.HasIndependentConfiguration}"
Header="{ext:Locale GameListContextMenuEditCustomConfiguration}"
Icon="{ext:Icon fa-solid fa-gear}"
ToolTip.Tip="{ext:Locale EditCustomConfigurationToolTip}" />
<MenuItem
Click="EditGameConfiguration_Click"
IsVisible="{Binding !SelectedApplication.HasIndependentConfiguration}"
Header="{ext:Locale GameListContextMenuCreateCustomConfiguration}"
Icon="{ext:Icon fa-solid fa-gear}"
ToolTip.Tip="{ext:Locale CreateCustomConfigurationToolTip}" />
<MenuItem
IsVisible="{Binding HasCompatibilityEntry}"
Click="OpenApplicationCompatibility_Click"

View file

@ -386,13 +386,26 @@ namespace Ryujinx.Ava.UI.Controls
viewModel.SelectedApplication.Icon
);
}
public async void EditGameConfiguration_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
{
await new GameSpecificSettingsWindow(viewModel).ShowDialog((Window)viewModel.TopLevel);
//just checking for file presence
viewModel.SelectedApplication.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString,false,false));
viewModel.RefreshView();
}
}
public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
await CompatibilityList.Show(viewModel.SelectedApplication.IdString);
}
public async void OpenApplicationData_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })

View file

@ -7,6 +7,7 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
d:DesignHeight="450"
d:DesignWidth="800"
Focusable="True"
@ -73,12 +74,18 @@
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
IsVisible="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}">
<TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{Binding Name}"
TextAlignment="Center"
TextWrapping="Wrap" />
<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center">
<TextBlock
Text="{Binding Name}"
TextAlignment="Center"
TextWrapping="Wrap" />
<TextBlock
IsVisible="{Binding HasIndependentConfiguration}"
Text="{ext:Locale GameSpecificConfigurationHeader}"
TextAlignment="Center"
TextWrapping="Wrap"
Foreground="{DynamicResource Warning}" />
</StackPanel>
</Panel>
</Grid>
</Border>
@ -86,10 +93,28 @@
Margin="5,5,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
FontSize="16"
FontSize="18"
Foreground="{DynamicResource FavoriteApplicationIconColor}"
IsVisible="{Binding Favorite}"
Symbol="StarFilled" />
<Grid IsVisible="{Binding !$parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}">
<Border
Margin="15,35,5,15"
HorizontalAlignment="Left"
VerticalAlignment="Bottom"
Width="90"
Height="20"
CornerRadius="4"
IsVisible="{Binding HasIndependentConfiguration}"
Background="{DynamicResource ThemeContentBackgroundColor}">
<TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{ext:Locale GameSpecificConfigurationHeader}"
TextAlignment="Center"
TextWrapping="Wrap" />
</Border>
</Grid>
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>

View file

@ -6,6 +6,7 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
d:DesignHeight="450"
d:DesignWidth="800"
Focusable="True"
@ -156,6 +157,13 @@
Text="{Binding Converter={x:Static helpers:MultiplayerInfoConverter.Instance}}"
TextAlignment="Start"
TextWrapping="Wrap"/>
<TextBlock
HorizontalAlignment="Stretch"
IsVisible="{Binding HasIndependentConfiguration}"
Text="{ext:Locale GameSpecificConfigurationHeader}"
TextAlignment="Start"
TextWrapping="Wrap"
Foreground="{DynamicResource Warning}" />
</StackPanel>
<StackPanel
Grid.Column="4"

View file

@ -356,6 +356,11 @@ namespace Ryujinx.Ava.UI.ViewModels
_ => null,
};
}
set
{
ListSelectedApplication = value;
GridSelectedApplication = value;
}
}
public bool HasCompatibilityEntry => SelectedApplication.HasPlayabilityInfo;
@ -1085,7 +1090,7 @@ namespace Ryujinx.Ava.UI.ViewModels
_rendererWaitEvent.WaitOne();
AppHost?.Start();
AppHost?.DisposeContext();
}
@ -1551,8 +1556,50 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool InitializeUserConfig(ApplicationData application)
{
// Code where conditions will be met before loading the user configuration (Global Config)
BackendThreading backendThreadingValue = ConfigurationState.Instance.Graphics.BackendThreading.Value;
string BackendThreadingInit = Program.BackendThreadingArg;
if (BackendThreadingInit is null)
{
BackendThreadingInit = ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString();
}
// If a configuration is found in the "/games/xxxxxxxxxxxxxx" folder, the program will load the user setting.
string idGame = application.IdBaseString;
if (ConfigurationFileFormat.TryLoad(Program.GetDirGameUserConfig(idGame), out ConfigurationFileFormat configurationFileFormat))
{
// Loads the user configuration, having previously changed the global configuration to the user configuration
ConfigurationState.Instance.Load(configurationFileFormat, Program.GetDirGameUserConfig(idGame, true, true), idGame);
}
// Code where conditions will be executed after loading user configuration
if (ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() != BackendThreadingInit)
{
List<string> Arguments = new List<string>
{
"--bt", ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() // BackendThreading
};
Rebooter.RebootAppWithGame(application.Path, Arguments);
return true;
}
return false;
}
public async Task LoadApplication(ApplicationData application, bool startFullscreen = false, BlitStruct<ApplicationControlProperty>? customNacpData = null)
{
if (InitializeUserConfig(application))
{
return;
}
if (AppHost != null)
{
await ContentDialogHelper.CreateInfoDialog(
@ -1568,7 +1615,7 @@ namespace Ryujinx.Ava.UI.ViewModels
#if RELEASE
await PerformanceCheck();
#endif
Logger.RestartTime();
SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(application.Path, ConfigurationState.Instance.System.Language, application.Id);
@ -1613,6 +1660,7 @@ namespace Ryujinx.Ava.UI.ViewModels
Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" };
gameThread.Start();
}
public void SwitchToRenderer(bool startFullscreen) =>

View file

@ -1,5 +1,6 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Media.Imaging;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
@ -27,6 +28,7 @@ using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Net.NetworkInformation;
using System.Threading.Tasks;
@ -68,6 +70,19 @@ namespace Ryujinx.Ava.UI.ViewModels
public SettingsHacksViewModel DirtyHacks { get; }
private readonly bool _isGameRunning;
private Bitmap _gameIcon;
private string _gameTitle;
private string _gamePath;
private string _gameId;
public bool IsGameRunning => _isGameRunning;
public Bitmap GameIcon => _gameIcon;
public string GamePath => _gamePath;
public string GameTitle => _gameTitle;
public string GameId => _gameId;
public bool IsGameTitleNotNull => !string.IsNullOrEmpty(GameTitle);
public double PanelOpacity => IsGameTitleNotNull ? 0.5 : 1;
public int ResolutionScale
{
get => _resolutionScale;
@ -335,7 +350,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsInvalidLdnPassphraseVisible { get; set; }
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this(false)
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
@ -348,7 +363,51 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public SettingsViewModel()
public SettingsViewModel(
VirtualFileSystem virtualFileSystem,
ContentManager contentManager,
bool gameRunning,
string gamePath,
string gameName,
string gameId,
byte[] gameIconData,
bool enableToLoadCustomConfig) : this(enableToLoadCustomConfig)
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
if (gameIconData != null && gameIconData.Length > 0)
{
using (var ms = new MemoryStream(gameIconData))
{
_gameIcon = new Bitmap(ms);
}
}
_isGameRunning = gameRunning;
_gamePath = gamePath;
_gameTitle = gameName;
_gameId = gameId;
if (enableToLoadCustomConfig) // During the game. If there is no user config, then load the global config window
{
string gameDir = Program.GetDirGameUserConfig(gameId, false, true);
if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
{
ConfigurationState.Instance.Load(configurationFileFormat, gameDir, gameId);
}
LoadCurrentConfiguration(); // Needed to load custom configuration
}
if (Program.PreviewerDetached)
{
Task.Run(LoadTimeZones);
}
}
public SettingsViewModel(bool noLoadGlobalConfig = false)
{
GameDirectories = [];
AutoloadDirectories = [];
@ -363,7 +422,9 @@ namespace Ryujinx.Ava.UI.ViewModels
if (Program.PreviewerDetached)
{
Task.Run(LoadAvailableGpus);
LoadCurrentConfiguration();
// if (!noLoadGlobalConfig)// Default is false, but loading custom config avoids double call
LoadCurrentConfiguration();
DirtyHacks = new SettingsHacksViewModel(this);
}
@ -592,8 +653,8 @@ namespace Ryujinx.Ava.UI.ViewModels
config.HideCursor.Value = (HideCursorMode)HideCursor;
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
config.UI.GameDirs.Value = [..GameDirectories];
config.UI.AutoloadDirs.Value = [..AutoloadDirectories];
config.UI.GameDirs.Value = [.. GameDirectories];
config.UI.AutoloadDirs.Value = [.. AutoloadDirectories];
config.UI.BaseStyle.Value = BaseStyleIndex switch
{
@ -614,10 +675,10 @@ namespace Ryujinx.Ava.UI.ViewModels
// System
config.System.Region.Value = (Region)Region;
if (config.System.Language.Value != (Language)Language)
GameListNeedsRefresh = true;
config.System.Language.Value = (Language)Language;
if (_validTzRegions.Contains(TimeZone))
{
@ -696,7 +757,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Multiplayer.DisableP2p.Value = DisableP2P;
config.Multiplayer.LdnPassphrase.Value = LdnPassphrase;
config.Multiplayer.LdnServer.Value = LdnServer;
// Dirty Hacks
config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFix;
@ -712,7 +773,11 @@ namespace Ryujinx.Ava.UI.ViewModels
private static void RevertIfNotSaved()
{
Program.ReloadConfig();
// maybe this is an unnecessary check(all options need to be tested)
if (string.IsNullOrEmpty(Program.GlobalConfigurationPath))
{
Program.ReloadConfig();
}
}
public void ApplyButton()
@ -720,6 +785,26 @@ namespace Ryujinx.Ava.UI.ViewModels
SaveSettings();
}
public void DeleteConfigGame()
{
string gameDir = Program.GetDirGameUserConfig(GameId,false,false);
if (File.Exists(gameDir))
{
File.Delete(gameDir);
}
RevertIfNotSaved();
CloseWindow?.Invoke();
}
public void SaveUserConfig()
{
SaveSettings();
RevertIfNotSaved(); // Revert global configuration after saving user configuration
CloseWindow?.Invoke();
}
public void OkButton()
{
SaveSettings();

View file

@ -130,9 +130,26 @@ namespace Ryujinx.Ava.UI.Views.Main
Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager);
Rainbow.Enable();
await Window.SettingsWindow.ShowDialog(Window);
if (ViewModel.SelectedApplication is null) // Checks if game data exists
{
await Window.SettingsWindow.ShowDialog(Window);
}
else
{
bool userConfigExist = Program.FindGameConfig(Program.GetDirGameUserConfig(ViewModel.SelectedApplication.IdString, false, false));
if (!ViewModel.IsGameRunning || !userConfigExist)
{
await Window.SettingsWindow.ShowDialog(Window); // The game is not running, or if the user configuration does not exist
}
else
{
// If there is a custom configuration in the folder
await new GameSpecificSettingsWindow(ViewModel, userConfigExist).ShowDialog((Window)ViewModel.TopLevel);
}
}
Rainbow.Disable();
Rainbow.Reset();

View file

@ -156,6 +156,8 @@
ValueMemberBinding="{Binding Mode=OneWay, Converter={x:Static helpers:TimeZoneConverter.Instance}}" />
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="0,0,0,10"
Orientation="Horizontal">
<TextBlock
@ -169,8 +171,11 @@
SelectedDate="{Binding CurrentDate}"
ToolTip.Tip="{ext:Locale TimeTooltip}"
Width="350" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="250,0,0,10"
Orientation="Horizontal">
<TimePicker
@ -180,8 +185,12 @@
SelectedTime="{Binding CurrentTime}"
Width="350"
ToolTip.Tip="{ext:Locale TimeTooltip}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<StackPanel Orientation="Horizontal">
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Orientation="Horizontal">
<TextBlock
VerticalAlignment="Center"
Text="{ext:Locale SettingsTabSystemSystemTimeMatch}"
@ -191,6 +200,7 @@
VerticalAlignment="Center"
IsChecked="{Binding MatchSystemTime}"
ToolTip.Tip="{ext:Locale MatchTimeTooltip}"/>
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<Separator />
<StackPanel Margin="0,10,0,10"

View file

@ -27,20 +27,42 @@
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralGeneral}" />
<StackPanel Margin="10,0,0,0" Orientation="Vertical">
<CheckBox IsChecked="{Binding EnableDiscordIntegration}">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
<StackPanel Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
</StackPanel>
</CheckBox>
<CheckBox IsChecked="{Binding ShowConfirmExit}">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
<CheckBox
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
IsChecked="{Binding ShowConfirmExit}">
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
</StackPanel>
</CheckBox>
<CheckBox IsChecked="{Binding RememberWindowState}">
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
<CheckBox
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
IsChecked="{Binding RememberWindowState}">
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
</StackPanel>
</CheckBox>
<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
<CheckBox
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
</StackPanel>
</CheckBox>
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
<StackPanel
Margin="0, 15, 0, 0"
Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralFocusLossType}"
Width="150" />
@ -64,7 +86,11 @@
</ComboBoxItem>
</ComboBox>
</StackPanel>
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="0, 15, 0, 0"
Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}"
Width="150" />
@ -81,8 +107,11 @@
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchBackground}" />
</ComboBoxItem>
</ComboBox>
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
<StackPanel
Margin="0, 15, 0, 0"
Orientation="Horizontal">
<TextBlock VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralHideCursor}"
Width="150" />
@ -100,7 +129,11 @@
</ComboBoxItem>
</ComboBox>
</StackPanel>
<StackPanel Margin="0, 15, 0, 10" Orientation="Horizontal">
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="0, 15, 0, 10"
Orientation="Horizontal">
<TextBlock
VerticalAlignment="Center"
Text="{ext:Locale SettingsTabGeneralTheme}"
@ -118,11 +151,17 @@
<TextBlock Text="{ext:Locale SettingsTabGeneralThemeDark}" />
</ComboBoxItem>
</ComboBox>
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
</StackPanel>
<Separator Height="1" />
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralGameDirectories}" />
<StackPanel Orientation="Horizontal">
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralGameDirectories}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical"
@ -172,10 +211,15 @@
</StackPanel>
<Separator Height="1" />
<StackPanel Orientation="Vertical" Spacing="5">
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralAutoloadDirectories}" />
<StackPanel Orientation="Horizontal">
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralAutoloadDirectories}" />
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
</StackPanel>
<TextBlock Foreground="{DynamicResource SecondaryTextColor}" Text="{ext:Locale SettingsTabGeneralAutoloadNote}" />
</StackPanel>
<StackPanel
IsEnabled="{Binding !IsGameTitleNotNull}"
Opacity="{Binding PanelOpacity}"
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical"

View file

@ -0,0 +1,155 @@
<window:StyleableAppWindow
x:Class="Ryujinx.Ava.UI.Windows.GameSpecificSettingsWindow"
xmlns="https://github.com/avaloniaui"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:settings="clr-namespace:Ryujinx.Ava.UI.Views.Settings"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
Width="1100"
Height="768"
MinWidth="800"
MinHeight="480"
WindowStartupLocation="CenterOwner"
x:DataType="viewModels:SettingsViewModel"
mc:Ignorable="d"
Focusable="True">
<Design.DataContext>
<viewModels:SettingsViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" MinWidth="600" RowDefinitions="Auto,*,Auto">
<ContentPresenter
x:Name="ContentPresenter"
Grid.Row="1"
IsVisible="False"
KeyboardNavigation.IsTabStop="False"/>
<Grid Name="Pages" IsVisible="False" Grid.Row="2">
<settings:SettingsUiView Name="UiPage" />
<settings:SettingsInputView Name="InputPage" />
<settings:SettingsSystemView Name="SystemPage" />
<settings:SettingsCPUView Name="CpuPage" />
<settings:SettingsGraphicsView Name="GraphicsPage" />
<settings:SettingsAudioView Name="AudioPage" />
<settings:SettingsNetworkView Name="NetworkPage" />
<settings:SettingsLoggingView Name="LoggingPage" />
<settings:SettingsHacksView Name="HacksPage" />
</Grid>
<ui:NavigationView
Grid.Row="1"
IsSettingsVisible="False"
Name="NavPanel"
IsBackEnabled="False"
PaneDisplayMode="Left"
Margin="2,10,10,0"
VerticalAlignment="Stretch"
HorizontalAlignment="Stretch"
OpenPaneLength="200"
IsPaneToggleButtonVisible="False">
<!-- For image -->
<ui:NavigationView.PaneHeader>
<Grid HorizontalAlignment="Center" VerticalAlignment="Center">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="5"/>
</Grid.RowDefinitions>
<TextBlock Text="{Binding GameId}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Margin="0,0,0,10"
TextAlignment="Center" Grid.Row="0" />
<Image Source="{Binding GameIcon}"
Width="160"
Height="160"
Grid.Row="1"
Margin="0,0,0,10"
HorizontalAlignment="Center" />
<TextBlock Text="{Binding GameTitle}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Margin="0,0,0,10"
TextAlignment="Center" Grid.Row="2" />
<Separator Height="1" Grid.Row="3" Margin="0,0,0,10" HorizontalAlignment="Stretch"/>
</Grid>
</ui:NavigationView.PaneHeader>
<ui:NavigationView.MenuItems>
<ui:NavigationViewItem
IsSelected="True"
Content="{ext:Locale SettingsTabGeneral}"
Tag="UiPage"
IconSource="New" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabInput}"
Tag="InputPage"
IconSource="Games" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabSystem}"
Tag="SystemPage"
IconSource="Settings" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabCpu}"
Tag="CpuPage">
<ui:NavigationViewItem.IconSource>
<ui:FontIconSource
FontFamily="avares://Ryujinx/Assets/Fonts#Segoe Fluent Icons"
Glyph="{helpers:GlyphValueConverter Chip}" />
</ui:NavigationViewItem.IconSource>
</ui:NavigationViewItem>
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabGraphics}"
Tag="GraphicsPage"
IconSource="Image" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabAudio}"
IconSource="Audio"
Tag="AudioPage" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabNetwork}"
Tag="NetworkPage"
IconSource="Globe" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabLogging}"
Tag="LoggingPage"
IconSource="Document" />
<ui:NavigationViewItem
IsVisible="{Binding ShowDirtyHacks}"
Content="Dirty Hacks"
Tag="HacksPage"
IconSource="Code" />
</ui:NavigationView.MenuItems>
</ui:NavigationView>
<ReversibleStackPanel
Grid.Row="2"
Margin="10"
Spacing="10"
Orientation="Horizontal"
HorizontalAlignment="Right"
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
<Button
Content="{ext:Locale SettingsButtonSave}"
Command="{Binding SaveUserConfig}" />
<Button
HotKey="Escape"
Content="{ext:Locale SettingsButtonClose}"
Command="{Binding CancelButton}" />
<Button
IsVisible="{Binding IsGameRunning}"
Content="{ext:Locale SettingsButtonApply}"
Command="{Binding ApplyButton}" />
<Button
IsVisible="{Binding !IsGameRunning}"
Content="{ext:Locale UserProfilesDelete}"
Command="{Binding DeleteConfigGame}"
Classes="red"/>
</ReversibleStackPanel>
</Grid>
</window:StyleableAppWindow>

View file

@ -0,0 +1,121 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Shapes;
using Avalonia.Input;
using Avalonia.Media.Imaging;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
using Projektanker.Icons.Avalonia;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common.Configuration;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Input;
using System;
using System.IO;
using System.Linq;
using Key = Avalonia.Input.Key;
namespace Ryujinx.Ava.UI.Windows
{
public partial class GameSpecificSettingsWindow : StyleableAppWindow
{
internal readonly SettingsViewModel ViewModel;
public GameSpecificSettingsWindow(MainWindowViewModel viewModel, bool findUserConfigDir = true)
{
Title = string.Format(LocaleManager.Instance[LocaleKeys.SettingsWithInfo], viewModel.SelectedApplication.Name, viewModel.SelectedApplication.IdString);
DataContext = ViewModel = new SettingsViewModel(
viewModel.VirtualFileSystem,
viewModel.ContentManager,
viewModel.IsGameRunning,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Icon,
findUserConfigDir);
ViewModel.CloseWindow += Close;
ViewModel.SaveSettingsEvent += SaveSettings;
InitializeComponent();
Load();
#if DEBUG
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
#endif
}
public void SaveSettings()
{
InputPage.InputView?.SaveCurrentProfile();
}
private void Load()
{
Pages.Children.Clear();
NavPanel.SelectionChanged += NavPanelOnSelectionChanged;
NavPanel.SelectedItem = NavPanel.MenuItems.ElementAt(0);
}
private void NavPanelOnSelectionChanged(object sender, NavigationViewSelectionChangedEventArgs e)
{
if (e.SelectedItem is NavigationViewItem navItem && navItem.Tag is not null)
{
switch (navItem.Tag.ToString())
{
case nameof(UiPage):
UiPage.ViewModel = ViewModel;
NavPanel.Content = UiPage;
break;
case nameof(InputPage):
NavPanel.Content = InputPage;
break;
case nameof(SystemPage):
SystemPage.ViewModel = ViewModel;
NavPanel.Content = SystemPage;
break;
case nameof(CpuPage):
NavPanel.Content = CpuPage;
break;
case nameof(GraphicsPage):
NavPanel.Content = GraphicsPage;
break;
case nameof(AudioPage):
NavPanel.Content = AudioPage;
break;
case nameof(NetworkPage):
NetworkPage.ViewModel = ViewModel;
NavPanel.Content = NetworkPage;
break;
case nameof(LoggingPage):
NavPanel.Content = LoggingPage;
break;
case nameof(HacksPage):
HacksPage.DataContext = ViewModel;
NavPanel.Content = HacksPage;
break;
default:
throw new NotImplementedException();
}
}
}
protected override void OnClosing(WindowClosingEventArgs e)
{
InputPage.Dispose(); // You need to unload the gamepad settings, otherwise the controls will be blocked
base.OnClosing(e);
}
}
}

View file

@ -234,7 +234,7 @@ namespace Ryujinx.Ava.UI.Windows
_deferLoad = true;
_launchPath = launchPathArg;
_launchApplicationId = launchApplicationId;
_startFullscreen = startFullscreenArg;
_startFullscreen = startFullscreenArg;
}
public void SwitchToGameControl(bool startFullscreen = false)
@ -385,6 +385,7 @@ namespace Ryujinx.Ava.UI.Windows
if (applicationData != null)
{
ViewModel.SelectedApplication = applicationData;
await ViewModel.LoadApplication(applicationData, _startFullscreen);
}
else
@ -396,6 +397,7 @@ namespace Ryujinx.Ava.UI.Windows
else
{
applicationData = applications[0];
ViewModel.SelectedApplication = applicationData;
await ViewModel.LoadApplication(applicationData, _startFullscreen);
}
}