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Add custom refresh rate mode to VSync option (#238)
Rebased @jcm93's refreshinterval branch: https://github.com/jcm93/Ryujinx/tree/refreshinterval The option is placed under System/Hacks. Disabled, it's the default Ryujinx behavior. Enabled, the behavior is shown in the attached screenshots. If a framerate is too high or low, you can adjust the value where you normally toggle VSync on and off. It will also cycle through the default on/off toggles. Also, in order to reduce clutter, I made an adjustment to remove the target FPS and only show the percentage. --------- Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
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34 changed files with 678 additions and 110 deletions
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@ -82,8 +82,8 @@ namespace Ryujinx.Ava.UI.Views.Settings
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switch (button.Name)
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{
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case "ToggleVsync":
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viewModel.KeyboardHotkey.ToggleVsync = buttonValue.AsHidType<Key>();
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case "ToggleVSyncMode":
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viewModel.KeyboardHotkey.ToggleVSyncMode = buttonValue.AsHidType<Key>();
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break;
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case "Screenshot":
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viewModel.KeyboardHotkey.Screenshot = buttonValue.AsHidType<Key>();
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@ -109,6 +109,12 @@ namespace Ryujinx.Ava.UI.Views.Settings
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case "VolumeDown":
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viewModel.KeyboardHotkey.VolumeDown = buttonValue.AsHidType<Key>();
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break;
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case "CustomVSyncIntervalIncrement":
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viewModel.KeyboardHotkey.CustomVSyncIntervalIncrement = buttonValue.AsHidType<Key>();
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break;
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case "CustomVSyncIntervalDecrement":
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viewModel.KeyboardHotkey.CustomVSyncIntervalDecrement = buttonValue.AsHidType<Key>();
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break;
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}
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}
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};
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