Add custom refresh rate mode to VSync option (#238)

Rebased @jcm93's refreshinterval branch:
https://github.com/jcm93/Ryujinx/tree/refreshinterval

The option is placed under System/Hacks. Disabled, it's the default
Ryujinx behavior. Enabled, the behavior is shown in the attached
screenshots. If a framerate is too high or low, you can adjust the value
where you normally toggle VSync on and off. It will also cycle through
the default on/off toggles.

Also, in order to reduce clutter, I made an adjustment to remove the
target FPS and only show the percentage.

---------

Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
This commit is contained in:
Keaton 2024-11-25 13:39:09 -06:00 committed by GitHub
parent 7e16fccfc1
commit 2e6794e69b
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GPG key ID: B5690EEEBB952194
34 changed files with 678 additions and 110 deletions

View file

@ -82,8 +82,8 @@ namespace Ryujinx.Ava.UI.Views.Settings
switch (button.Name)
{
case "ToggleVsync":
viewModel.KeyboardHotkey.ToggleVsync = buttonValue.AsHidType<Key>();
case "ToggleVSyncMode":
viewModel.KeyboardHotkey.ToggleVSyncMode = buttonValue.AsHidType<Key>();
break;
case "Screenshot":
viewModel.KeyboardHotkey.Screenshot = buttonValue.AsHidType<Key>();
@ -109,6 +109,12 @@ namespace Ryujinx.Ava.UI.Views.Settings
case "VolumeDown":
viewModel.KeyboardHotkey.VolumeDown = buttonValue.AsHidType<Key>();
break;
case "CustomVSyncIntervalIncrement":
viewModel.KeyboardHotkey.CustomVSyncIntervalIncrement = buttonValue.AsHidType<Key>();
break;
case "CustomVSyncIntervalDecrement":
viewModel.KeyboardHotkey.CustomVSyncIntervalDecrement = buttonValue.AsHidType<Key>();
break;
}
}
};