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Add custom refresh rate mode to VSync option (#238)
Rebased @jcm93's refreshinterval branch: https://github.com/jcm93/Ryujinx/tree/refreshinterval The option is placed under System/Hacks. Disabled, it's the default Ryujinx behavior. Enabled, the behavior is shown in the attached screenshots. If a framerate is too high or low, you can adjust the value where you normally toggle VSync on and off. It will also cycle through the default on/off toggles. Also, in order to reduce clutter, I made an adjustment to remove the target FPS and only show the percentage. --------- Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
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34 changed files with 678 additions and 110 deletions
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@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.GAL
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void SetSize(int width, int height);
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void ChangeVSyncMode(bool vsyncEnabled);
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void ChangeVSyncMode(VSyncMode vSyncMode);
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void SetAntiAliasing(AntiAliasing antialiasing);
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void SetScalingFilter(ScalingFilter type);
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@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
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_impl.Window.SetSize(width, height);
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}
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public void ChangeVSyncMode(bool vsyncEnabled) { }
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public void ChangeVSyncMode(VSyncMode vSyncMode) { }
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public void SetAntiAliasing(AntiAliasing effect) { }
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9
src/Ryujinx.Graphics.GAL/VSyncMode.cs
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9
src/Ryujinx.Graphics.GAL/VSyncMode.cs
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@ -0,0 +1,9 @@
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namespace Ryujinx.Graphics.GAL
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{
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public enum VSyncMode
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{
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Switch,
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Unbounded,
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Custom
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}
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}
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