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Add custom refresh rate mode to VSync option (#238)
Rebased @jcm93's refreshinterval branch: https://github.com/jcm93/Ryujinx/tree/refreshinterval The option is placed under System/Hacks. Disabled, it's the default Ryujinx behavior. Enabled, the behavior is shown in the attached screenshots. If a framerate is too high or low, you can adjust the value where you normally toggle VSync on and off. It will also cycle through the default on/off toggles. Also, in order to reduce clutter, I made an adjustment to remove the target FPS and only show the percentage. --------- Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
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@ -115,8 +115,11 @@ namespace Ryujinx.Headless.SDL2
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[Option("fs-global-access-log-mode", Required = false, Default = 0, HelpText = "Enables FS access log output to the console.")]
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public int FsGlobalAccessLogMode { get; set; }
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[Option("disable-vsync", Required = false, HelpText = "Disables Vertical Sync.")]
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public bool DisableVSync { get; set; }
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[Option("vsync-mode", Required = false, Default = VSyncMode.Switch, HelpText = "Sets the emulated VSync mode (Switch, Unbounded, or Custom).")]
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public VSyncMode VSyncMode { get; set; }
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[Option("custom-refresh-rate", Required = false, Default = 90, HelpText = "Sets the custom refresh rate target value (integer).")]
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public int CustomVSyncInterval { get; set; }
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[Option("disable-shader-cache", Required = false, HelpText = "Disables Shader cache.")]
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public bool DisableShaderCache { get; set; }
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