[Ryujinx.HLE] Address dotnet-format issues (#5380)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address or silence dotnet format IDE1006 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA1806 and a few CA1854 warnings

* Address dotnet format CA2211 warnings

* Address dotnet format CA1822 warnings

* Address or silence dotnet format CA1069 warnings

* Make dotnet format succeed in style mode

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address dotnet format CA2208 warnings properly

* Make ProcessResult readonly

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Add previously silenced warnings back

I have no clue how these disappeared

* Revert formatting changes for while and for-loops

* Format if-blocks correctly

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix a few disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Run dotnet format after rebase

* Use using declaration instead of block syntax

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Fix typo

* Add trailing commas, use targeted new and use array initializer

* Fix build issues

* Fix remaining build issues

* Remove SuppressMessage for CA1069 where possible

* Address dotnet format issues

* Address formatting issues

Co-authored-by: Ac_K <acoustik666@gmail.com>

* Add GetHashCode implementation for RenderingSurfaceInfo

* Explicitly silence CA1822 for every affected method in Syscall

* Address formatting issues in Demangler.cs

* Address review feedback

Co-authored-by: Ac_K <acoustik666@gmail.com>

* Revert marking service methods as static

* Next dotnet format pass

* Address review feedback

---------

Co-authored-by: Ac_K <acoustik666@gmail.com>
This commit is contained in:
TSRBerry 2023-07-16 19:31:14 +02:00 committed by GitHub
parent fec8291c17
commit 326749498b
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1015 changed files with 8173 additions and 7615 deletions

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@ -4,4 +4,4 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
{
void TimeUp();
}
}
}

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@ -70,4 +70,4 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
{
}
}
}
}

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@ -22,10 +22,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
public KResourceLimit(KernelContext context) : base(context)
{
_current = new long[(int)LimitableResource.Count];
_limit = new long[(int)LimitableResource.Count];
_current = new long[(int)LimitableResource.Count];
_limit = new long[(int)LimitableResource.Count];
_current2 = new long[(int)LimitableResource.Count];
_peak = new long[(int)LimitableResource.Count];
_peak = new long[(int)LimitableResource.Count];
_lock = new object();
@ -185,4 +185,4 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
return (int)resource;
}
}
}
}

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@ -32,4 +32,4 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
return false;
}
}
}
}

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@ -30,7 +30,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
MemoryArrange.MemoryArrange4GiBAppletDev => 2048 * MiB,
MemoryArrange.MemoryArrange6GiB or
MemoryArrange.MemoryArrange8GiB => 4916 * MiB,
_ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\".")
_ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\"."),
};
}
@ -44,7 +44,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
MemoryArrange.MemoryArrange6GiB => 562 * MiB,
MemoryArrange.MemoryArrange6GiBAppletDev or
MemoryArrange.MemoryArrange8GiB => 2193 * MiB,
_ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\".")
_ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\"."),
};
}
@ -71,8 +71,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
MemorySize.MemorySize4GiB => 4 * GiB,
MemorySize.MemorySize6GiB => 6 * GiB,
MemorySize.MemorySize8GiB => 8 * GiB,
_ => throw new ArgumentException($"Invalid memory size \"{size}\".")
_ => throw new ArgumentException($"Invalid memory size \"{size}\"."),
};
}
}
}
}

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@ -36,9 +36,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
_waitingObjects = new List<WaitingObject>();
_keepRunning = true;
Thread work = new Thread(WaitAndCheckScheduledObjects)
Thread work = new(WaitAndCheckScheduledObjects)
{
Name = "HLE.TimeManager"
Name = "HLE.TimeManager",
};
work.Start();
@ -83,7 +83,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
private void WaitAndCheckScheduledObjects()
{
SpinWait spinWait = new SpinWait();
SpinWait spinWait = new();
WaitingObject next;
using (_waitEvent = new AutoResetEvent(false))
@ -215,4 +215,4 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
_waitEvent?.Set();
}
}
}
}

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@ -9,20 +9,20 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
private readonly struct MemoryRegion
{
public ulong Address { get; }
public ulong Size { get; }
public ulong Size { get; }
public ulong EndAddress => Address + Size;
public MemoryRegion(ulong address, ulong size)
{
Address = address;
Size = size;
Size = size;
}
}
public static void InitializeResourceLimit(KResourceLimit resourceLimit, MemorySize size)
{
void EnsureSuccess(Result result)
static void EnsureSuccess(Result result)
{
if (result != Result.Success)
{
@ -32,11 +32,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
ulong ramSize = KSystemControl.GetDramSize(size);
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.Memory, (long)ramSize));
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.Thread, 800));
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.Event, 700));
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.Memory, (long)ramSize));
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.Thread, 800));
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.Event, 700));
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.TransferMemory, 200));
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.Session, 900));
EnsureSuccess(resourceLimit.SetLimitValue(LimitableResource.Session, 900));
if (!resourceLimit.Reserve(LimitableResource.Memory, 0) ||
!resourceLimit.Reserve(LimitableResource.Memory, 0x60000))
@ -47,9 +47,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
public static KMemoryRegionManager[] GetMemoryRegions(MemorySize size, MemoryArrange arrange)
{
ulong poolEnd = KSystemControl.GetDramEndAddress(size);
ulong poolEnd = KSystemControl.GetDramEndAddress(size);
ulong applicationPoolSize = KSystemControl.GetApplicationPoolSize(arrange);
ulong appletPoolSize = KSystemControl.GetAppletPoolSize(arrange);
ulong appletPoolSize = KSystemControl.GetAppletPoolSize(arrange);
MemoryRegion servicePool;
MemoryRegion nvServicesPool;
@ -63,7 +63,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
ulong nvServicesPoolEnd = applicationPool.Address - appletPoolSize;
nvServicesPool = new MemoryRegion(nvServicesPoolEnd - nvServicesPoolSize, nvServicesPoolSize);
appletPool = new MemoryRegion(nvServicesPoolEnd, appletPoolSize);
appletPool = new MemoryRegion(nvServicesPoolEnd, appletPoolSize);
// Note: There is an extra region used by the kernel, however
// since we are doing HLE we are not going to use that memory, so give all
@ -72,12 +72,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
servicePool = new MemoryRegion(DramMemoryMap.SlabHeapEnd, servicePoolSize);
return new KMemoryRegionManager[]
return new[]
{
GetMemoryRegion(applicationPool),
GetMemoryRegion(appletPool),
GetMemoryRegion(servicePool),
GetMemoryRegion(nvServicesPool)
GetMemoryRegion(nvServicesPool),
};
}
@ -86,4 +86,4 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
return new KMemoryRegionManager(region.Address, region.Size, region.EndAddress);
}
}
}
}

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@ -56,7 +56,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
return false;
}
public static bool KernelToUser<T>(ulong address, T value) where T: unmanaged
public static bool KernelToUser<T>(ulong address, T value) where T : unmanaged
{
KProcess currentProcess = KernelStatic.GetCurrentProcess();
@ -70,4 +70,4 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
return false;
}
}
}
}

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@ -2,12 +2,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
{
enum LimitableResource : byte
{
Memory = 0,
Thread = 1,
Event = 2,
Memory = 0,
Thread = 1,
Event = 2,
TransferMemory = 3,
Session = 4,
Session = 4,
Count = 5
Count = 5,
}
}
}

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@ -7,6 +7,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
MemoryArrange4GiBSystemDev,
MemoryArrange6GiB,
MemoryArrange6GiBAppletDev,
MemoryArrange8GiB
MemoryArrange8GiB,
}
}
}

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@ -4,6 +4,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
{
MemorySize4GiB = 0,
MemorySize6GiB = 1,
MemorySize8GiB = 2
MemorySize8GiB = 2,
}
}
}

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@ -5,7 +5,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
class MersenneTwister
{
private int _index;
private uint[] _mt;
private readonly uint[] _mt;
public MersenneTwister(uint seed)
{
@ -46,12 +46,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
// If Range is already power of 2, subtract one to use log2(Range) directly.
int rangeLog2 = nextRangeLog2 - (BitOperations.IsPow2(range) ? 1 : 0);
int parts = rangeLog2 > 32 ? 2 : 1;
int parts = rangeLog2 > 32 ? 2 : 1;
int bitsPerPart = rangeLog2 / parts;
int fullParts = parts - (rangeLog2 - parts * bitsPerPart);
uint mask = 0xffffffffu >> (32 - bitsPerPart);
uint mask = 0xffffffffu >> (32 - bitsPerPart);
uint maskPlus1 = 0xffffffffu >> (31 - bitsPerPart);
long randomNumber;
@ -66,9 +66,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
}
private long GenRandomNumber(
int parts,
int fullParts,
int bitsPerPart,
int parts,
int fullParts,
int bitsPerPart,
uint mask,
uint maskPlus1)
{
@ -79,13 +79,13 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
for (; part < fullParts; part++)
{
randomNumber <<= bitsPerPart;
randomNumber |= GenRandomNumber() & mask;
randomNumber |= GenRandomNumber() & mask;
}
for (; part < parts; part++)
{
randomNumber <<= bitsPerPart + 1;
randomNumber |= GenRandomNumber() & maskPlus1;
randomNumber |= GenRandomNumber() & maskPlus1;
}
return randomNumber;