[Ryujinx.HLE] Address dotnet-format issues (#5380)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address or silence dotnet format IDE1006 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA1806 and a few CA1854 warnings

* Address dotnet format CA2211 warnings

* Address dotnet format CA1822 warnings

* Address or silence dotnet format CA1069 warnings

* Make dotnet format succeed in style mode

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address dotnet format CA2208 warnings properly

* Make ProcessResult readonly

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Add previously silenced warnings back

I have no clue how these disappeared

* Revert formatting changes for while and for-loops

* Format if-blocks correctly

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix a few disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Run dotnet format after rebase

* Use using declaration instead of block syntax

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Fix typo

* Add trailing commas, use targeted new and use array initializer

* Fix build issues

* Fix remaining build issues

* Remove SuppressMessage for CA1069 where possible

* Address dotnet format issues

* Address formatting issues

Co-authored-by: Ac_K <acoustik666@gmail.com>

* Add GetHashCode implementation for RenderingSurfaceInfo

* Explicitly silence CA1822 for every affected method in Syscall

* Address formatting issues in Demangler.cs

* Address review feedback

Co-authored-by: Ac_K <acoustik666@gmail.com>

* Revert marking service methods as static

* Next dotnet format pass

* Address review feedback

---------

Co-authored-by: Ac_K <acoustik666@gmail.com>
This commit is contained in:
TSRBerry 2023-07-16 19:31:14 +02:00 committed by GitHub
parent fec8291c17
commit 326749498b
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GPG key ID: 4AEE18F83AFDEB23
1015 changed files with 8173 additions and 7615 deletions

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@ -9,11 +9,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
partial class KScheduler : IDisposable
{
public const int PrioritiesCount = 64;
public const int CpuCoresCount = 4;
public const int CpuCoresCount = 4;
private const int RoundRobinTimeQuantumMs = 10;
private static readonly int[] PreemptionPriorities = new int[] { 59, 59, 59, 63 };
private static readonly int[] _preemptionPriorities = { 59, 59, 59, 63 };
private static readonly int[] _srcCoresHighestPrioThreads = new int[CpuCoresCount];
@ -59,7 +59,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
private KThread CreateIdleThread(KernelContext context, int cpuCore)
{
KThread idleThread = new KThread(context);
KThread idleThread = new(context);
idleThread.Initialize(0UL, 0UL, 0UL, PrioritiesCount, cpuCore, null, ThreadType.Dummy, IdleThreadLoop);
@ -95,7 +95,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
KThread candidate = thread.Owner.PinnedThreads[core];
if (candidate.KernelWaitersCount == 0 && !thread.Owner.IsExceptionUserThread(candidate))
if (candidate.KernelWaitersCount == 0 && !KProcess.IsExceptionUserThread(candidate))
{
if (candidate.SchedFlags == ThreadSchedState.Running)
{
@ -378,10 +378,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
currentThread.AddCpuTime(ticksDelta);
if (currentProcess != null)
{
currentProcess.AddCpuTime(ticksDelta);
}
currentProcess?.AddCpuTime(ticksDelta);
LastContextSwitchTime = currentTicks;
@ -411,7 +408,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
for (int core = 0; core < CpuCoresCount; core++)
{
RotateScheduledQueue(context, core, PreemptionPriorities[core]);
RotateScheduledQueue(context, core, _preemptionPriorities[core]);
}
context.CriticalSection.Leave();
@ -431,7 +428,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
nextThread = context.PriorityQueue.Reschedule(prio, core, selectedThread);
}
static KThread FirstSuitableCandidateOrDefault(KernelContext context, int core, KThread selectedThread, KThread nextThread, Predicate< KThread> predicate)
static KThread FirstSuitableCandidateOrDefault(KernelContext context, int core, KThread selectedThread, KThread nextThread, Predicate<KThread> predicate)
{
foreach (KThread suggested in context.PriorityQueue.SuggestedThreads(core))
{
@ -651,11 +648,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
// Ensure that the idle thread is not blocked and can exit.
lock (_idleInterruptEventLock)
{
if (_idleInterruptEvent != null)
{
_idleInterruptEvent.Set();
}
_idleInterruptEvent?.Set();
}
}
}
}
}