mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-06-29 04:26:24 +02:00
[Ryujinx.HLE] Address dotnet-format issues (#5380)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
This commit is contained in:
parent
fec8291c17
commit
326749498b
1015 changed files with 8173 additions and 7615 deletions
|
@ -9,11 +9,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
partial class KScheduler : IDisposable
|
||||
{
|
||||
public const int PrioritiesCount = 64;
|
||||
public const int CpuCoresCount = 4;
|
||||
public const int CpuCoresCount = 4;
|
||||
|
||||
private const int RoundRobinTimeQuantumMs = 10;
|
||||
|
||||
private static readonly int[] PreemptionPriorities = new int[] { 59, 59, 59, 63 };
|
||||
private static readonly int[] _preemptionPriorities = { 59, 59, 59, 63 };
|
||||
|
||||
private static readonly int[] _srcCoresHighestPrioThreads = new int[CpuCoresCount];
|
||||
|
||||
|
@ -59,7 +59,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
private KThread CreateIdleThread(KernelContext context, int cpuCore)
|
||||
{
|
||||
KThread idleThread = new KThread(context);
|
||||
KThread idleThread = new(context);
|
||||
|
||||
idleThread.Initialize(0UL, 0UL, 0UL, PrioritiesCount, cpuCore, null, ThreadType.Dummy, IdleThreadLoop);
|
||||
|
||||
|
@ -95,7 +95,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
{
|
||||
KThread candidate = thread.Owner.PinnedThreads[core];
|
||||
|
||||
if (candidate.KernelWaitersCount == 0 && !thread.Owner.IsExceptionUserThread(candidate))
|
||||
if (candidate.KernelWaitersCount == 0 && !KProcess.IsExceptionUserThread(candidate))
|
||||
{
|
||||
if (candidate.SchedFlags == ThreadSchedState.Running)
|
||||
{
|
||||
|
@ -378,10 +378,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
currentThread.AddCpuTime(ticksDelta);
|
||||
|
||||
if (currentProcess != null)
|
||||
{
|
||||
currentProcess.AddCpuTime(ticksDelta);
|
||||
}
|
||||
currentProcess?.AddCpuTime(ticksDelta);
|
||||
|
||||
LastContextSwitchTime = currentTicks;
|
||||
|
||||
|
@ -411,7 +408,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
for (int core = 0; core < CpuCoresCount; core++)
|
||||
{
|
||||
RotateScheduledQueue(context, core, PreemptionPriorities[core]);
|
||||
RotateScheduledQueue(context, core, _preemptionPriorities[core]);
|
||||
}
|
||||
|
||||
context.CriticalSection.Leave();
|
||||
|
@ -431,7 +428,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
nextThread = context.PriorityQueue.Reschedule(prio, core, selectedThread);
|
||||
}
|
||||
|
||||
static KThread FirstSuitableCandidateOrDefault(KernelContext context, int core, KThread selectedThread, KThread nextThread, Predicate< KThread> predicate)
|
||||
static KThread FirstSuitableCandidateOrDefault(KernelContext context, int core, KThread selectedThread, KThread nextThread, Predicate<KThread> predicate)
|
||||
{
|
||||
foreach (KThread suggested in context.PriorityQueue.SuggestedThreads(core))
|
||||
{
|
||||
|
@ -651,11 +648,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
// Ensure that the idle thread is not blocked and can exit.
|
||||
lock (_idleInterruptEventLock)
|
||||
{
|
||||
if (_idleInterruptEvent != null)
|
||||
{
|
||||
_idleInterruptEvent.Set();
|
||||
}
|
||||
_idleInterruptEvent?.Set();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue