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[Ryujinx.HLE] Address dotnet-format issues (#5380)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
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parent
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1015 changed files with 8173 additions and 7615 deletions
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@ -20,14 +20,18 @@ namespace Ryujinx.HLE.HOS.Services.Caps
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public ResultCode SaveScreenShotEx0(ServiceCtx context)
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{
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// TODO: Use the ScreenShotAttribute.
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#pragma warning disable IDE0059 // Remove unnecessary value assignment
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ScreenShotAttribute screenShotAttribute = context.RequestData.ReadStruct<ScreenShotAttribute>();
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uint unknown = context.RequestData.ReadUInt32();
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uint unknown = context.RequestData.ReadUInt32();
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#pragma warning restore IDE0059
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ulong appletResourceUserId = context.RequestData.ReadUInt64();
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ulong pidPlaceholder = context.RequestData.ReadUInt64();
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#pragma warning disable IDE0059 // Remove unnecessary value assignment
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ulong pidPlaceholder = context.RequestData.ReadUInt64();
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#pragma warning restore IDE0059
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ulong screenshotDataPosition = context.Request.SendBuff[0].Position;
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ulong screenshotDataSize = context.Request.SendBuff[0].Size;
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ulong screenshotDataSize = context.Request.SendBuff[0].Size;
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byte[] screenshotData = context.Memory.GetSpan(screenshotDataPosition, (int)screenshotDataSize, true).ToArray();
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@ -43,20 +47,22 @@ namespace Ryujinx.HLE.HOS.Services.Caps
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public ResultCode SaveScreenShotEx1(ServiceCtx context)
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{
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// TODO: Use the ScreenShotAttribute.
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ScreenShotAttribute screenShotAttribute = context.RequestData.ReadStruct<ScreenShotAttribute>();
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_ = context.RequestData.ReadStruct<ScreenShotAttribute>();
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uint unknown = context.RequestData.ReadUInt32();
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_ = context.RequestData.ReadUInt32();
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ulong appletResourceUserId = context.RequestData.ReadUInt64();
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ulong pidPlaceholder = context.RequestData.ReadUInt64();
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_ = context.RequestData.ReadUInt64();
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ulong applicationDataPosition = context.Request.SendBuff[0].Position;
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ulong applicationDataSize = context.Request.SendBuff[0].Size;
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ulong applicationDataSize = context.Request.SendBuff[0].Size;
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ulong screenshotDataPosition = context.Request.SendBuff[1].Position;
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ulong screenshotDataSize = context.Request.SendBuff[1].Size;
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ulong screenshotDataSize = context.Request.SendBuff[1].Size;
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// TODO: Parse the application data: At 0x00 it's UserData (Size of 0x400), at 0x404 it's a uint UserDataSize (Always empty for now).
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byte[] applicationData = context.Memory.GetSpan(applicationDataPosition, (int)applicationDataSize).ToArray();
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_ = context.Memory.GetSpan(applicationDataPosition, (int)applicationDataSize).ToArray();
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byte[] screenshotData = context.Memory.GetSpan(screenshotDataPosition, (int)screenshotDataSize, true).ToArray();
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@ -72,19 +78,20 @@ namespace Ryujinx.HLE.HOS.Services.Caps
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public ResultCode SaveScreenShotEx2(ServiceCtx context)
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{
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// TODO: Use the ScreenShotAttribute.
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ScreenShotAttribute screenShotAttribute = context.RequestData.ReadStruct<ScreenShotAttribute>();
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_ = context.RequestData.ReadStruct<ScreenShotAttribute>();
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uint unknown = context.RequestData.ReadUInt32();
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_ = context.RequestData.ReadUInt32();
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ulong appletResourceUserId = context.RequestData.ReadUInt64();
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ulong userIdListPosition = context.Request.SendBuff[0].Position;
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ulong userIdListSize = context.Request.SendBuff[0].Size;
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ulong userIdListSize = context.Request.SendBuff[0].Size;
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ulong screenshotDataPosition = context.Request.SendBuff[1].Position;
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ulong screenshotDataSize = context.Request.SendBuff[1].Size;
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ulong screenshotDataSize = context.Request.SendBuff[1].Size;
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// TODO: Parse the UserIdList.
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byte[] userIdList = context.Memory.GetSpan(userIdListPosition, (int)userIdListSize).ToArray();
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_ = context.Memory.GetSpan(userIdListPosition, (int)userIdListSize).ToArray();
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byte[] screenshotData = context.Memory.GetSpan(screenshotDataPosition, (int)screenshotDataSize, true).ToArray();
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@ -95,4 +102,4 @@ namespace Ryujinx.HLE.HOS.Services.Caps
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return resultCode;
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}
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}
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}
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}
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