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[Ryujinx.HLE] Address dotnet-format issues (#5380)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
This commit is contained in:
parent
fec8291c17
commit
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1015 changed files with 8173 additions and 7615 deletions
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@ -1,13 +1,12 @@
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using Ryujinx.Common.Logging;
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using System;
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using System.IO;
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using System.Text;
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namespace Ryujinx.HLE.Loaders.Mods
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{
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class IpsPatcher
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{
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MemPatch _patches;
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readonly MemPatch _patches;
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public IpsPatcher(BinaryReader reader)
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{
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@ -20,15 +19,15 @@ namespace Ryujinx.HLE.Loaders.Mods
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private static MemPatch ParseIps(BinaryReader reader)
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{
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ReadOnlySpan<byte> IpsHeaderMagic = "PATCH"u8;
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ReadOnlySpan<byte> IpsTailMagic = "EOF"u8;
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ReadOnlySpan<byte> Ips32HeaderMagic = "IPS32"u8;
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ReadOnlySpan<byte> Ips32TailMagic = "EEOF"u8;
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ReadOnlySpan<byte> ipsHeaderMagic = "PATCH"u8;
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ReadOnlySpan<byte> ipsTailMagic = "EOF"u8;
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ReadOnlySpan<byte> ips32HeaderMagic = "IPS32"u8;
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ReadOnlySpan<byte> ips32TailMagic = "EEOF"u8;
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MemPatch patches = new MemPatch();
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var header = reader.ReadBytes(IpsHeaderMagic.Length).AsSpan();
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MemPatch patches = new();
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var header = reader.ReadBytes(ipsHeaderMagic.Length).AsSpan();
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if (header.Length != IpsHeaderMagic.Length)
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if (header.Length != ipsHeaderMagic.Length)
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{
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return null;
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}
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@ -36,15 +35,15 @@ namespace Ryujinx.HLE.Loaders.Mods
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bool is32;
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ReadOnlySpan<byte> tailSpan;
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if (header.SequenceEqual(IpsHeaderMagic))
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if (header.SequenceEqual(ipsHeaderMagic))
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{
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is32 = false;
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tailSpan = IpsTailMagic;
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tailSpan = ipsTailMagic;
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}
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else if (header.SequenceEqual(Ips32HeaderMagic))
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else if (header.SequenceEqual(ips32HeaderMagic))
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{
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is32 = true;
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tailSpan = Ips32TailMagic;
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tailSpan = ips32TailMagic;
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}
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else
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{
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@ -114,4 +113,4 @@ namespace Ryujinx.HLE.Loaders.Mods
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patches.AddFrom(_patches);
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}
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}
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}
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}
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@ -14,7 +14,7 @@ namespace Ryujinx.HLE.Loaders.Mods
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Normal,
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String,
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EscapeChar,
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Comment
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Comment,
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}
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private readonly StreamReader _reader;
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@ -31,13 +31,13 @@ namespace Ryujinx.HLE.Loaders.Mods
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}
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_reader = reader;
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BuildId = header.Substring(BidHeader.Length).TrimEnd().TrimEnd('0');
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BuildId = header[BidHeader.Length..].TrimEnd().TrimEnd('0');
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}
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// Uncomments line and unescapes C style strings within
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private static string PreprocessLine(string line)
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{
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StringBuilder str = new StringBuilder();
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StringBuilder str = new();
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Token state = Token.Normal;
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for (int i = 0; i < line.Length; ++i)
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@ -56,29 +56,32 @@ namespace Ryujinx.HLE.Loaders.Mods
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case Token.String:
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state = c switch
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{
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'"' => Token.Normal,
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'"' => Token.Normal,
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'\\' => Token.EscapeChar,
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_ => Token.String
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_ => Token.String,
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};
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break;
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case Token.EscapeChar:
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state = Token.String;
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c = c switch
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{
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'a' => '\a',
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'b' => '\b',
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'f' => '\f',
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'n' => '\n',
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'r' => '\r',
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't' => '\t',
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'v' => '\v',
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'a' => '\a',
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'b' => '\b',
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'f' => '\f',
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'n' => '\n',
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'r' => '\r',
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't' => '\t',
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'v' => '\v',
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'\\' => '\\',
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_ => '?'
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_ => '?',
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};
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break;
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}
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if (state == Token.Comment) break;
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if (state == Token.Comment)
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{
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break;
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}
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if (state < Token.EscapeChar)
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{
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@ -112,14 +115,17 @@ namespace Ryujinx.HLE.Loaders.Mods
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// Big Endian
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static byte[] Hex2ByteArrayBE(string hexstr)
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{
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if ((hexstr.Length & 1) == 1) return null;
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if ((hexstr.Length & 1) == 1)
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{
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return null;
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}
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byte[] bytes = new byte[hexstr.Length >> 1];
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for (int i = 0; i < hexstr.Length; i += 2)
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{
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int high = ParseHexByte((byte)hexstr[i]);
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int low = ParseHexByte((byte)hexstr[i + 1]);
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int low = ParseHexByte((byte)hexstr[i + 1]);
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bytes[i >> 1] = (byte)((high << 4) | low);
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}
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return null;
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}
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MemPatch patches = new MemPatch();
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MemPatch patches = new();
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bool enabled = false;
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bool enabled = false;
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bool printValues = false;
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int offset_shift = 0;
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int offsetShift = 0;
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string line;
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int lineNum = 0;
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if (tokens[1] == "offset_shift")
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{
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if (tokens.Length != 3 || !ParseInt(tokens[2], out offset_shift))
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if (tokens.Length != 3 || !ParseInt(tokens[2], out offsetShift))
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{
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ParseWarn();
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@ -244,7 +250,7 @@ namespace Ryujinx.HLE.Loaders.Mods
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continue;
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}
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offset += offset_shift;
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offset += offsetShift;
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if (printValues)
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{
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patches.AddFrom(Parse());
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}
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}
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}
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}
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@ -7,7 +7,7 @@ namespace Ryujinx.HLE.Loaders.Mods
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{
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public class MemPatch
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{
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readonly Dictionary<uint, byte[]> _patches = new Dictionary<uint, byte[]>();
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readonly Dictionary<uint, byte[]> _patches = new();
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/// <summary>
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/// Adds a patch to specified offset. Overwrites if already present.
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foreach (var (offset, patch) in _patches.OrderBy(item => item.Key))
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{
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int patchOffset = (int)offset;
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int patchSize = patch.Length;
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int patchSize = patch.Length;
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if (patchOffset < protectedOffset || patchOffset > memory.Length)
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{
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return count;
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}
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}
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}
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}
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