mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-06-28 06:46:24 +02:00
parent
417df486b1
commit
361d0c5632
622 changed files with 3080 additions and 2652 deletions
|
@ -9,12 +9,12 @@ using Ryujinx.Audio.Backends.OpenAL;
|
|||
using Ryujinx.Audio.Backends.SDL2;
|
||||
using Ryujinx.Audio.Backends.SoundIo;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
|
@ -72,10 +72,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
public SettingsHacksViewModel DirtyHacks { get; }
|
||||
|
||||
private readonly bool _isGameRunning;
|
||||
private Bitmap _gameIcon;
|
||||
private string _gameTitle;
|
||||
private string _gamePath;
|
||||
private string _gameId;
|
||||
private readonly Bitmap _gameIcon;
|
||||
private readonly string _gameTitle;
|
||||
private readonly string _gamePath;
|
||||
private readonly string _gameId;
|
||||
public bool IsGameRunning => _isGameRunning;
|
||||
public Bitmap GameIcon => _gameIcon;
|
||||
public string GamePath => _gamePath;
|
||||
|
@ -142,9 +142,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
public bool EnableKeyboard { get; set; }
|
||||
public bool EnableMouse { get; set; }
|
||||
public bool DisableInputWhenOutOfFocus { get; set; }
|
||||
|
||||
|
||||
public int FocusLostActionType { get; set; }
|
||||
|
||||
|
||||
public VSyncMode VSyncMode
|
||||
{
|
||||
get => _vSyncMode;
|
||||
|
@ -188,6 +188,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
{
|
||||
VSyncMode = VSyncMode.Custom;
|
||||
}
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
@ -201,15 +202,15 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
int newPercent = (int)((value / 60f) * 100);
|
||||
_customVSyncIntervalPercentageProxy = newPercent;
|
||||
OnPropertiesChanged(
|
||||
nameof(CustomVSyncIntervalPercentageProxy),
|
||||
nameof(CustomVSyncIntervalPercentageProxy),
|
||||
nameof(CustomVSyncIntervalPercentageText));
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
public bool EnablePptc { get; set; }
|
||||
public bool EnableLowPowerPptc { get; set; }
|
||||
|
||||
|
||||
|
||||
|
||||
public long TurboMultiplier
|
||||
{
|
||||
get => _turboModeMultiplier;
|
||||
|
@ -218,13 +219,13 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
if (_turboModeMultiplier != value)
|
||||
{
|
||||
_turboModeMultiplier = value;
|
||||
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged((nameof(TurboMultiplierPercentageText)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public string TurboMultiplierPercentageText => $"{TurboMultiplier}%";
|
||||
|
||||
public bool EnableInternetAccess { get; set; }
|
||||
|
@ -345,7 +346,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
|
||||
public AvaloniaList<string> NetworkInterfaceList
|
||||
{
|
||||
get => new(_networkInterfaces.Keys);
|
||||
get => [.. _networkInterfaces.Keys];
|
||||
}
|
||||
|
||||
public HotkeyConfig KeyboardHotkey { get; set; }
|
||||
|
@ -374,39 +375,37 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_contentManager = contentManager;
|
||||
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
Task.Run(LoadTimeZones);
|
||||
|
||||
|
||||
DirtyHacks = new SettingsHacksViewModel(this);
|
||||
}
|
||||
}
|
||||
|
||||
public SettingsViewModel(
|
||||
VirtualFileSystem virtualFileSystem,
|
||||
VirtualFileSystem virtualFileSystem,
|
||||
ContentManager contentManager,
|
||||
bool gameRunning,
|
||||
string gamePath,
|
||||
string gameName,
|
||||
string gameId,
|
||||
byte[] gameIconData,
|
||||
string gameName,
|
||||
string gameId,
|
||||
byte[] gameIconData,
|
||||
bool enableToLoadCustomConfig) : this(enableToLoadCustomConfig)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_contentManager = contentManager;
|
||||
|
||||
|
||||
if (gameIconData != null && gameIconData.Length > 0)
|
||||
{
|
||||
using (var ms = new MemoryStream(gameIconData))
|
||||
{
|
||||
_gameIcon = new Bitmap(ms);
|
||||
}
|
||||
using var ms = new MemoryStream(gameIconData);
|
||||
_gameIcon = new Bitmap(ms);
|
||||
}
|
||||
|
||||
_isGameRunning = gameRunning;
|
||||
_gamePath = gamePath;
|
||||
_gameTitle = gameName;
|
||||
_gameTitle = gameName;
|
||||
_gameId = gameId;
|
||||
|
||||
if (enableToLoadCustomConfig) // During the game. If there is no user config, then load the global config window
|
||||
|
@ -414,7 +413,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
string gameDir = Program.GetDirGameUserConfig(gameId, false, true);
|
||||
if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
|
||||
{
|
||||
ConfigurationState.Instance.Load(configurationFileFormat, gameDir, gameId);
|
||||
ConfigurationState.Instance.Load(configurationFileFormat, gameDir, gameId);
|
||||
}
|
||||
|
||||
LoadCurrentConfiguration(); // Needed to load custom configuration
|
||||
|
@ -443,8 +442,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
{
|
||||
Task.Run(LoadAvailableGpus);
|
||||
|
||||
// if (!noLoadGlobalConfig)// Default is false, but loading custom config avoids double call
|
||||
LoadCurrentConfiguration();
|
||||
// if (!noLoadGlobalConfig)// Default is false, but loading custom config avoids double call
|
||||
LoadCurrentConfiguration();
|
||||
|
||||
DirtyHacks = new SettingsHacksViewModel(this);
|
||||
}
|
||||
|
@ -811,7 +810,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
|
||||
public void DeleteConfigGame()
|
||||
{
|
||||
string gameDir = Program.GetDirGameUserConfig(GameId,false,false);
|
||||
string gameDir = Program.GetDirGameUserConfig(GameId, false, false);
|
||||
|
||||
if (File.Exists(gameDir))
|
||||
{
|
||||
|
@ -839,8 +838,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
|
||||
public AsyncRelayCommand ResetButton => Commands.Create(async () =>
|
||||
{
|
||||
if (!WantsToReset) return;
|
||||
|
||||
if (!WantsToReset)
|
||||
return;
|
||||
|
||||
CloseWindow?.Invoke();
|
||||
ConfigurationState.Instance.LoadDefault();
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue