Fix ~3500 analyser issues

See merge request ryubing/ryujinx!44
This commit is contained in:
MrKev 2025-05-30 17:08:34 -05:00 committed by LotP
parent 417df486b1
commit 361d0c5632
622 changed files with 3080 additions and 2652 deletions

View file

@ -629,9 +629,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
else
{
return stage == ShaderStage.TessellationControl ||
stage == ShaderStage.TessellationEvaluation ||
stage == ShaderStage.Geometry;
return stage is ShaderStage.TessellationControl or
ShaderStage.TessellationEvaluation or
ShaderStage.Geometry;
}
}

View file

@ -74,7 +74,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
builder.Append(GenerateLoadOrStore(context, operation, isStore: false));
AggregateType dstType = operation.Inst == Instruction.AtomicMaxS32 || operation.Inst == Instruction.AtomicMinS32
AggregateType dstType = operation.Inst is Instruction.AtomicMaxS32 or Instruction.AtomicMinS32
? AggregateType.S32
: AggregateType.U32;

View file

@ -595,6 +595,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
varName = $"gl_out[{expr}].{varName}";
}
}
break;
default:

View file

@ -4,7 +4,6 @@ using System.Diagnostics.CodeAnalysis;
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
[Flags]
[SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
enum InstType
{
OpNullary = Op | 0,

View file

@ -79,9 +79,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
else
{
return stage == ShaderStage.TessellationControl ||
stage == ShaderStage.TessellationEvaluation ||
stage == ShaderStage.Geometry;
return stage is ShaderStage.TessellationControl or
ShaderStage.TessellationEvaluation or
ShaderStage.Geometry;
}
}

View file

@ -83,7 +83,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public static string FormatInt(int value)
{
if (value <= MaxDecimal && value >= -MaxDecimal)
if (value is <= MaxDecimal and >= (-MaxDecimal))
{
return value.ToString(CultureInfo.InvariantCulture);
}
@ -93,7 +93,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public static string FormatUint(uint value)
{
if (value <= MaxDecimal && value >= 0)
if (value is <= MaxDecimal and >= 0)
{
return value.ToString(CultureInfo.InvariantCulture) + "u";
}

View file

@ -97,8 +97,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
IoVariable ioVariable = (IoVariable)varId.Value;
bool isOutput = operation.StorageKind == StorageKind.Output || operation.StorageKind == StorageKind.OutputPerPatch;
bool isPerPatch = operation.StorageKind == StorageKind.InputPerPatch || operation.StorageKind == StorageKind.OutputPerPatch;
bool isOutput = operation.StorageKind is StorageKind.Output or StorageKind.OutputPerPatch;
bool isPerPatch = operation.StorageKind is StorageKind.InputPerPatch or StorageKind.OutputPerPatch;
int location = 0;
int component = 0;

View file

@ -1695,6 +1695,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
varType = context.Properties.SharedMemories[bindingId.Value].Type & AggregateType.ElementTypeMask;
baseObj = context.SharedMemories[bindingId.Value];
}
break;
case StorageKind.Input:

View file

@ -104,9 +104,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
else
{
return stage == ShaderStage.TessellationControl ||
stage == ShaderStage.TessellationEvaluation ||
stage == ShaderStage.Geometry;
return stage is ShaderStage.TessellationControl or
ShaderStage.TessellationEvaluation or
ShaderStage.Geometry;
}
}

View file

@ -89,8 +89,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
context.AddCapability(Capability.GeometryShaderPassthroughNV);
}
}
else if (parameters.Definitions.Stage == ShaderStage.TessellationControl ||
parameters.Definitions.Stage == ShaderStage.TessellationEvaluation)
else if (parameters.Definitions.Stage is ShaderStage.TessellationControl or
ShaderStage.TessellationEvaluation)
{
context.AddCapability(Capability.Tessellation);
}

View file

@ -392,7 +392,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
if (perPatch)
{
if (attr >= AttributeConsts.UserAttributePerPatchBase && attr < AttributeConsts.UserAttributePerPatchEnd)
if (attr is >= AttributeConsts.UserAttributePerPatchBase and < AttributeConsts.UserAttributePerPatchEnd)
{
int userAttr = attr - AttributeConsts.UserAttributePerPatchBase;
int index = userAttr / 16;
@ -407,7 +407,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
}
}
else if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd)
else if (attr is >= AttributeConsts.UserAttributeBase and < AttributeConsts.UserAttributeEnd)
{
int userAttr = attr - AttributeConsts.UserAttributeBase;
int index = userAttr / 16;
@ -436,16 +436,18 @@ namespace Ryujinx.Graphics.Shader.Decoders
switch (attr)
{
case AttributeConsts.Layer:
if (definitions.Stage != ShaderStage.Compute && definitions.Stage != ShaderStage.Fragment)
if (definitions.Stage is not ShaderStage.Compute and not ShaderStage.Fragment)
{
context.SetUsedFeature(FeatureFlags.RtLayer);
}
break;
case AttributeConsts.ViewportIndex:
if (definitions.Stage != ShaderStage.Fragment)
{
context.SetUsedFeature(FeatureFlags.ViewportIndex);
}
break;
case AttributeConsts.ClipDistance0:
case AttributeConsts.ClipDistance1:
@ -459,12 +461,14 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
context.SetClipDistanceWritten((attr - AttributeConsts.ClipDistance0) / 4);
}
break;
case AttributeConsts.ViewportMask:
if (definitions.Stage != ShaderStage.Fragment)
{
context.SetUsedFeature(FeatureFlags.ViewportMask);
}
break;
}
}
@ -478,12 +482,14 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
context.SetUsedFeature(FeatureFlags.FragCoordXY);
}
break;
case AttributeConsts.InstanceId:
if (definitions.Stage == ShaderStage.Vertex)
{
context.SetUsedFeature(FeatureFlags.InstanceId);
}
break;
}
}
@ -879,7 +885,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
public static bool IsPopBranch(InstName name)
{
return name == InstName.Brk || name == InstName.Cont || name == InstName.Sync;
return name is InstName.Brk or InstName.Cont or InstName.Sync;
}
private static MergeType GetMergeTypeFromPush(InstName name)

View file

@ -1,6 +1,7 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Instructions
@ -46,8 +47,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
}
private static readonly IReadOnlyDictionary<int, AttributeEntry> _attributes;
private static readonly IReadOnlyDictionary<int, AttributeEntry> _attributesPerPatch;
private static readonly ReadOnlyDictionary<int, AttributeEntry> _attributes;
private static readonly ReadOnlyDictionary<int, AttributeEntry> _attributesPerPatch;
static AttributeMap()
{
@ -55,7 +56,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
_attributesPerPatch = CreatePerPatchMap();
}
private static IReadOnlyDictionary<int, AttributeEntry> CreateMap()
private static ReadOnlyDictionary<int, AttributeEntry> CreateMap()
{
Dictionary<int, AttributeEntry> map = new();
@ -79,10 +80,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
Add(map, 0x3a0, AggregateType.Array | AggregateType.S32, IoVariable.ViewportMask, StagesMask.Fragment, StagesMask.VertexTessellationGeometry);
Add(map, 0x3fc, AggregateType.Bool, IoVariable.FrontFacing, StagesMask.Fragment, StagesMask.None);
return map;
return map.AsReadOnly();
}
private static IReadOnlyDictionary<int, AttributeEntry> CreatePerPatchMap()
private static ReadOnlyDictionary<int, AttributeEntry> CreatePerPatchMap()
{
Dictionary<int, AttributeEntry> map = new();
@ -90,7 +91,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
Add(map, 0x010, AggregateType.Vector2 | AggregateType.FP32, IoVariable.TessellationLevelInner, StagesMask.TessellationEvaluation, StagesMask.TessellationControl);
Add(map, 0x018, AggregateType.Vector4 | AggregateType.FP32, IoVariable.UserDefined, StagesMask.TessellationEvaluation, StagesMask.TessellationControl, 31, 0x200);
return map;
return map.AsReadOnly();
}
private static void Add(
@ -326,9 +327,9 @@ namespace Ryujinx.Graphics.Shader.Instructions
return false;
}
return stage == ShaderStage.TessellationControl ||
stage == ShaderStage.TessellationEvaluation ||
stage == ShaderStage.Geometry;
return stage is ShaderStage.TessellationControl or
ShaderStage.TessellationEvaluation or
ShaderStage.Geometry;
}
public static bool HasInvocationId(ShaderStage stage, bool isOutput)

View file

@ -164,7 +164,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
isFixedFunc = TryFixedFuncToUserAttributeIpa(context, op.Imm10, out res);
if (op.Imm10 >= AttributeConsts.UserAttributeBase && op.Imm10 < AttributeConsts.UserAttributeEnd)
if (op.Imm10 is >= AttributeConsts.UserAttributeBase and < AttributeConsts.UserAttributeEnd)
{
int index = (op.Imm10 - AttributeConsts.UserAttributeBase) >> 4;
@ -173,7 +173,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
res = context.FPMultiply(res, context.Load(StorageKind.Input, IoVariable.FragmentCoord, null, Const(3)));
}
}
else if (op.Imm10 == AttributeConsts.PositionX || op.Imm10 == AttributeConsts.PositionY)
else if (op.Imm10 is AttributeConsts.PositionX or AttributeConsts.PositionY)
{
// FragCoord X/Y must be divided by the render target scale, if resolution scaling is active,
// because the shader code is not expecting scaled values.
@ -296,19 +296,19 @@ namespace Ryujinx.Graphics.Shader.Instructions
private static bool HasPrimitiveVertex(int attr)
{
return attr != AttributeConsts.PrimitiveId &&
attr != AttributeConsts.TessCoordX &&
attr != AttributeConsts.TessCoordY;
return attr is not AttributeConsts.PrimitiveId and
not AttributeConsts.TessCoordX and
not AttributeConsts.TessCoordY;
}
private static bool CanLoadOutput(int attr)
{
return attr != AttributeConsts.TessCoordX && attr != AttributeConsts.TessCoordY;
return attr is not AttributeConsts.TessCoordX and not AttributeConsts.TessCoordY;
}
private static bool TryFixedFuncToUserAttributeIpa(EmitterContext context, int attr, out Operand selectedAttr)
{
if (attr >= AttributeConsts.FrontColorDiffuseR && attr < AttributeConsts.BackColorDiffuseR)
if (attr is >= AttributeConsts.FrontColorDiffuseR and < AttributeConsts.BackColorDiffuseR)
{
// TODO: If two sided rendering is enabled, then this should return
// FrontColor if the fragment is front facing, and back color otherwise.
@ -321,12 +321,12 @@ namespace Ryujinx.Graphics.Shader.Instructions
selectedAttr = GenerateIpaLoad(context, FixedFuncToUserAttribute(context.TranslatorContext, attr, isOutput: false));
return true;
}
else if (attr >= AttributeConsts.BackColorDiffuseR && attr < AttributeConsts.ClipDistance0)
else if (attr is >= AttributeConsts.BackColorDiffuseR and < AttributeConsts.ClipDistance0)
{
selectedAttr = ConstF(((attr >> 2) & 3) == 3 ? 1f : 0f);
return true;
}
else if (attr >= AttributeConsts.TexCoordBase && attr < AttributeConsts.TexCoordEnd)
else if (attr is >= AttributeConsts.TexCoordBase and < AttributeConsts.TexCoordEnd)
{
selectedAttr = GenerateIpaLoad(context, FixedFuncToUserAttribute(context.TranslatorContext, attr, isOutput: false));
return true;
@ -355,11 +355,11 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
attr = FixedFuncToUserAttribute(translatorContext, attr, AttributeConsts.FogCoord, fixedStartAttr, isOutput);
}
else if (attr >= AttributeConsts.FrontColorDiffuseR && attr < AttributeConsts.ClipDistance0)
else if (attr is >= AttributeConsts.FrontColorDiffuseR and < AttributeConsts.ClipDistance0)
{
attr = FixedFuncToUserAttribute(translatorContext, attr, AttributeConsts.FrontColorDiffuseR, fixedStartAttr + 1, isOutput);
}
else if (attr >= AttributeConsts.TexCoordBase && attr < AttributeConsts.TexCoordEnd)
else if (attr is >= AttributeConsts.TexCoordBase and < AttributeConsts.TexCoordEnd)
{
attr = FixedFuncToUserAttribute(translatorContext, attr, AttributeConsts.TexCoordBase, fixedStartAttr + 5, isOutput);
}

View file

@ -179,8 +179,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
Instruction fpType = srcType.ToInstFPType();
bool isSignedInt = dstType == IDstFmt.S16 || dstType == IDstFmt.S32 || dstType == IDstFmt.S64;
bool isSmallInt = dstType == IDstFmt.U16 || dstType == IDstFmt.S16;
bool isSignedInt = dstType is IDstFmt.S16 or IDstFmt.S32 or IDstFmt.S64;
bool isSmallInt = dstType is IDstFmt.U16 or IDstFmt.S16;
Operand srcB = context.FPAbsNeg(src, absolute, negate, fpType);
@ -242,15 +242,15 @@ namespace Ryujinx.Graphics.Shader.Instructions
bool negate)
{
bool isSignedInt =
srcType == ISrcFmt.S8 ||
srcType == ISrcFmt.S16 ||
srcType == ISrcFmt.S32 ||
srcType == ISrcFmt.S64;
srcType is ISrcFmt.S8 or
ISrcFmt.S16 or
ISrcFmt.S32 or
ISrcFmt.S64;
bool isSmallInt =
srcType == ISrcFmt.U16 ||
srcType == ISrcFmt.S16 ||
srcType == ISrcFmt.U8 ||
srcType == ISrcFmt.S8;
srcType is ISrcFmt.U16 or
ISrcFmt.S16 or
ISrcFmt.U8 or
ISrcFmt.S8;
// TODO: Handle S/U64.
@ -258,7 +258,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
if (isSmallInt)
{
int size = srcType == ISrcFmt.U16 || srcType == ISrcFmt.S16 ? 16 : 8;
int size = srcType is ISrcFmt.U16 or ISrcFmt.S16 ? 16 : 8;
srcB = isSignedInt
? context.BitfieldExtractS32(srcB, Const((int)byteSelection * 8), Const(size))
@ -302,22 +302,22 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
bool srcIsSignedInt =
srcType == ISrcDstFmt.S8 ||
srcType == ISrcDstFmt.S16 ||
srcType == ISrcDstFmt.S32;
srcType is ISrcDstFmt.S8 or
ISrcDstFmt.S16 or
ISrcDstFmt.S32;
bool dstIsSignedInt =
dstType == ISrcDstFmt.S8 ||
dstType == ISrcDstFmt.S16 ||
dstType == ISrcDstFmt.S32;
dstType is ISrcDstFmt.S8 or
ISrcDstFmt.S16 or
ISrcDstFmt.S32;
bool srcIsSmallInt =
srcType == ISrcDstFmt.U16 ||
srcType == ISrcDstFmt.S16 ||
srcType == ISrcDstFmt.U8 ||
srcType == ISrcDstFmt.S8;
srcType is ISrcDstFmt.U16 or
ISrcDstFmt.S16 or
ISrcDstFmt.U8 or
ISrcDstFmt.S8;
if (srcIsSmallInt)
{
int size = srcType == ISrcDstFmt.U16 || srcType == ISrcDstFmt.S16 ? 16 : 8;
int size = srcType is ISrcDstFmt.U16 or ISrcDstFmt.S16 ? 16 : 8;
src = srcIsSignedInt
? context.BitfieldExtractS32(src, Const((int)byteSelection * 8), Const(size))

View file

@ -534,7 +534,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
res = Const(IrConsts.False);
}
else if (cond == FComp.Nan || cond == FComp.Num)
else if (cond is FComp.Nan or FComp.Num)
{
res = context.BitwiseOr(context.IsNan(srcA, fpType), context.IsNan(srcB, fpType));

View file

@ -73,7 +73,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
Operand slot = Const(op.CbufSlot);
Operand srcA = GetSrcReg(context, op.SrcA);
if (op.AddressMode == AddressMode.Is || op.AddressMode == AddressMode.Isl)
if (op.AddressMode is AddressMode.Is or AddressMode.Isl)
{
slot = context.IAdd(slot, context.BitfieldExtractU32(srcA, Const(16), Const(16)));
srcA = context.BitwiseAnd(srcA, Const(0xffff));
@ -213,7 +213,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
switch (op)
{
case AtomOp.Add:
if (type == AtomSize.S32 || type == AtomSize.U32)
if (type is AtomSize.S32 or AtomSize.U32)
{
res = context.AtomicAdd(storageKind, e0, e1, value);
}
@ -221,6 +221,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
}
break;
case AtomOp.Min:
if (type == AtomSize.S32)
@ -235,6 +236,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
}
break;
case AtomOp.Max:
if (type == AtomSize.S32)
@ -249,9 +251,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
}
break;
case AtomOp.And:
if (type == AtomSize.S32 || type == AtomSize.U32)
if (type is AtomSize.S32 or AtomSize.U32)
{
res = context.AtomicAnd(storageKind, e0, e1, value);
}
@ -259,9 +262,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
}
break;
case AtomOp.Or:
if (type == AtomSize.S32 || type == AtomSize.U32)
if (type is AtomSize.S32 or AtomSize.U32)
{
res = context.AtomicOr(storageKind, e0, e1, value);
}
@ -269,9 +273,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
}
break;
case AtomOp.Xor:
if (type == AtomSize.S32 || type == AtomSize.U32)
if (type is AtomSize.S32 or AtomSize.U32)
{
res = context.AtomicXor(storageKind, e0, e1, value);
}
@ -279,9 +284,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
}
break;
case AtomOp.Exch:
if (type == AtomSize.S32 || type == AtomSize.U32)
if (type is AtomSize.S32 or AtomSize.U32)
{
res = context.AtomicSwap(storageKind, e0, e1, value);
}
@ -289,6 +295,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}.");
}
break;
default:
context.TranslatorContext.GpuAccessor.Log($"Invalid atomic operation: {op}.");

View file

@ -92,14 +92,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
break;
case SReg.InvocationInfo:
if (context.TranslatorContext.Definitions.Stage != ShaderStage.Compute && context.TranslatorContext.Definitions.Stage != ShaderStage.Fragment)
if (context.TranslatorContext.Definitions.Stage is not ShaderStage.Compute and not ShaderStage.Fragment)
{
// Note: Lowest 8-bits seems to contain some primitive index,
// but it seems to be NVIDIA implementation specific as it's only used
// to calculate ISBE offsets, so we can just keep it as zero.
if (context.TranslatorContext.Definitions.Stage == ShaderStage.TessellationControl ||
context.TranslatorContext.Definitions.Stage == ShaderStage.TessellationEvaluation)
if (context.TranslatorContext.Definitions.Stage is ShaderStage.TessellationControl or
ShaderStage.TessellationEvaluation)
{
src = context.ShiftLeft(context.Load(StorageKind.Input, IoVariable.PatchVertices), Const(16));
}
@ -112,6 +112,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
src = Const(0);
}
break;
case SReg.TId:

View file

@ -115,7 +115,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
bool left,
bool writeCC)
{
bool isLongShift = maxShift == MaxShift.U64 || maxShift == MaxShift.S64;
bool isLongShift = maxShift is MaxShift.U64 or MaxShift.S64;
bool signedShift = maxShift == MaxShift.S64;
int maxShiftConst = isLongShift ? 64 : 32;

View file

@ -258,7 +258,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
// TODO: FP and 64-bit formats.
TextureFormat format = size == SuatomSize.Sd32 || size == SuatomSize.Sd64
TextureFormat format = size is SuatomSize.Sd32 or SuatomSize.Sd64
? (isBindless ? TextureFormat.Unknown : ShaderProperties.GetTextureFormatAtomic(context.TranslatorContext.GpuAccessor, imm))
: GetTextureFormat(size);
@ -537,7 +537,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
// TODO: FP and 64-bit formats.
TextureFormat format = size == SuatomSize.Sd32 || size == SuatomSize.Sd64
TextureFormat format = size is SuatomSize.Sd32 or SuatomSize.Sd64
? (isBindless ? TextureFormat.Unknown : ShaderProperties.GetTextureFormatAtomic(context.TranslatorContext.GpuAccessor, imm))
: GetTextureFormat(size);

View file

@ -284,7 +284,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
flags |= TextureFlags.Offset;
}
if (lodMode == Lod.Lb || lodMode == Lod.Lba)
if (lodMode is Lod.Lb or Lod.Lba)
{
sourcesList.Add(lodValue);
@ -504,6 +504,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
sourcesList.Add(ConstF(0));
}
break;
case TldsTarget.Texture1DLodLevel:
@ -694,10 +695,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
bool isArray =
dimensions == TexDim.Array1d ||
dimensions == TexDim.Array2d ||
dimensions == TexDim.Array3d ||
dimensions == TexDim.ArrayCube;
dimensions is TexDim.Array1d or
TexDim.Array2d or
TexDim.Array3d or
TexDim.ArrayCube;
Operand arrayIndex = isArray ? Ra() : null;
@ -736,7 +737,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
Operand[] packedOffs = new Operand[2];
bool hasAnyOffset = offset == TexOffset.Aoffi || offset == TexOffset.Ptp;
bool hasAnyOffset = offset is TexOffset.Aoffi or TexOffset.Ptp;
packedOffs[0] = hasAnyOffset ? Rb() : null;
packedOffs[1] = offset == TexOffset.Ptp ? Rb() : null;
@ -849,10 +850,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
int coordsCount = type.GetDimensions();
bool isArray =
dimensions == TexDim.Array1d ||
dimensions == TexDim.Array2d ||
dimensions == TexDim.Array3d ||
dimensions == TexDim.ArrayCube;
dimensions is TexDim.Array1d or
TexDim.Array2d or
TexDim.Array3d or
TexDim.ArrayCube;
Operand arrayIndex = isArray ? Ra() : null;
@ -993,10 +994,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
Operand packedParams = Ra();
bool isArray =
dimensions == TexDim.Array1d ||
dimensions == TexDim.Array2d ||
dimensions == TexDim.Array3d ||
dimensions == TexDim.ArrayCube;
dimensions is TexDim.Array1d or
TexDim.Array2d or
TexDim.Array3d or
TexDim.ArrayCube;
if (isArray)
{
@ -1143,6 +1144,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
context.Copy(d, context.TextureQuerySize(type, flags, setAndBinding, compIndex, sources));
}
}
break;
case TexQuery.TexHeaderTextureType:
@ -1174,6 +1176,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
context.Copy(d, context.TextureQuerySamples(type, flags, setAndBinding, sources));
}
}
break;
default:

View file

@ -179,19 +179,19 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
public static bool IsTextureQuery(this Instruction inst)
{
inst &= Instruction.Mask;
return inst == Instruction.Lod || inst == Instruction.TextureQuerySamples || inst == Instruction.TextureQuerySize;
return inst is Instruction.Lod or Instruction.TextureQuerySamples or Instruction.TextureQuerySize;
}
public static bool IsImage(this Instruction inst)
{
inst &= Instruction.Mask;
return inst == Instruction.ImageAtomic || inst == Instruction.ImageLoad || inst == Instruction.ImageStore;
return inst is Instruction.ImageAtomic or Instruction.ImageLoad or Instruction.ImageStore;
}
public static bool IsImageStore(this Instruction inst)
{
inst &= Instruction.Mask;
return inst == Instruction.ImageAtomic || inst == Instruction.ImageStore;
return inst is Instruction.ImageAtomic or Instruction.ImageStore;
}
}
}

View file

@ -24,22 +24,22 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
public static bool IsInputOrOutput(this StorageKind storageKind)
{
return storageKind == StorageKind.Input ||
storageKind == StorageKind.InputPerPatch ||
storageKind == StorageKind.Output ||
storageKind == StorageKind.OutputPerPatch;
return storageKind is StorageKind.Input or
StorageKind.InputPerPatch or
StorageKind.Output or
StorageKind.OutputPerPatch;
}
public static bool IsOutput(this StorageKind storageKind)
{
return storageKind == StorageKind.Output ||
storageKind == StorageKind.OutputPerPatch;
return storageKind is StorageKind.Output or
StorageKind.OutputPerPatch;
}
public static bool IsPerPatch(this StorageKind storageKind)
{
return storageKind == StorageKind.InputPerPatch ||
storageKind == StorageKind.OutputPerPatch;
return storageKind is StorageKind.InputPerPatch or
StorageKind.OutputPerPatch;
}
}
}

View file

@ -4,7 +4,6 @@ using System.Diagnostics.CodeAnalysis;
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
[Flags]
[SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
enum TextureFlags
{
None = 0,

View file

@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Shader
/// <returns>True if the shader stage supports render scale, false otherwise</returns>
public static bool SupportsRenderScale(this ShaderStage stage)
{
return stage == ShaderStage.Vertex || stage == ShaderStage.Fragment || stage == ShaderStage.Compute;
return stage is ShaderStage.Vertex or ShaderStage.Fragment or ShaderStage.Compute;
}
/// <summary>
@ -31,10 +31,10 @@ namespace Ryujinx.Graphics.Shader
/// <returns>True if the shader stage is vertex, tessellation or geometry, false otherwise</returns>
public static bool IsVtg(this ShaderStage stage)
{
return stage == ShaderStage.Vertex ||
stage == ShaderStage.TessellationControl ||
stage == ShaderStage.TessellationEvaluation ||
stage == ShaderStage.Geometry;
return stage is ShaderStage.Vertex or
ShaderStage.TessellationControl or
ShaderStage.TessellationEvaluation or
ShaderStage.Geometry;
}
}
}

View file

@ -102,8 +102,8 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
return false;
}
IAstNode block;
IAstNode other;
AstNode block;
AstNode other;
int blockLvl, otherLvl;
@ -441,7 +441,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
return path.ToArray();
}
private static int Level(IAstNode node)
private static int Level(AstNode node)
{
int level = 0;

View file

@ -150,11 +150,11 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
// TODO: Return correct type depending on source index,
// that can improve the decompiler output.
if (inst == Instruction.ImageLoad ||
inst == Instruction.ImageStore ||
inst == Instruction.ImageAtomic ||
inst == Instruction.Lod ||
inst == Instruction.TextureSample)
if (inst is Instruction.ImageLoad or
Instruction.ImageStore or
Instruction.ImageAtomic or
Instruction.Lod or
Instruction.TextureSample)
{
return AggregateType.FP32;
}

View file

@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
private static bool FormatSupportsAtomic(TextureFormat format)
{
return format == TextureFormat.R32Sint || format == TextureFormat.R32Uint;
return format is TextureFormat.R32Sint or TextureFormat.R32Uint;
}
public static TextureFormat GetTextureFormatAtomic(IGpuAccessor gpuAccessor, int handle, int cbufSlot = -1)

View file

@ -83,7 +83,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Instruction inst = operation.Inst;
StorageKind storageKind = operation.StorageKind;
if (inst == Instruction.Load || inst == Instruction.Store)
if (inst is Instruction.Load or Instruction.Store)
{
if (storageKind.IsInputOrOutput())
{

View file

@ -110,8 +110,8 @@ namespace Ryujinx.Graphics.Shader
samplerHandle = samplerWordOffset;
}
if (handleType == TextureHandleType.SeparateSamplerId ||
handleType == TextureHandleType.SeparateConstantSamplerHandle)
if (handleType is TextureHandleType.SeparateSamplerId or
TextureHandleType.SeparateConstantSamplerHandle)
{
samplerHandle <<= 20;
}

View file

@ -4,7 +4,6 @@ using System.Diagnostics.CodeAnalysis;
namespace Ryujinx.Graphics.Shader.Translation
{
[Flags]
[SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
enum AggregateType
{
Invalid,

View file

@ -110,9 +110,9 @@ namespace Ryujinx.Graphics.Shader.Translation
currentBlock.Operations.AddLast(operation);
}
needsNewBlock = operation.Inst == Instruction.Branch ||
operation.Inst == Instruction.BranchIfTrue ||
operation.Inst == Instruction.BranchIfFalse;
needsNewBlock = operation.Inst is Instruction.Branch or
Instruction.BranchIfTrue or
Instruction.BranchIfFalse;
if (needsNewBlock)
{

View file

@ -470,6 +470,5 @@ namespace Ryujinx.Graphics.Shader.Translation
return oldValue;
}
}
}

View file

@ -167,6 +167,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
operation.TurnIntoCopy(Cbuf(cbufSlot, cbufOffset));
}
}
break;
case Instruction.Maximum:

View file

@ -91,7 +91,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return functionId;
}
public bool TryGetFunctionId(Operation baseOp, bool isMultiTarget, IReadOnlyList<uint> targetCbs, out int functionId)
public bool TryGetFunctionId(Operation baseOp, bool isMultiTarget, List<uint> targetCbs, out int functionId)
{
foreach (Entry entry in _entries)
{
@ -281,19 +281,19 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
private static bool IsGlobalMemory(StorageKind storageKind)
{
return storageKind == StorageKind.GlobalMemory ||
storageKind == StorageKind.GlobalMemoryS8 ||
storageKind == StorageKind.GlobalMemoryS16 ||
storageKind == StorageKind.GlobalMemoryU8 ||
storageKind == StorageKind.GlobalMemoryU16;
return storageKind is StorageKind.GlobalMemory or
StorageKind.GlobalMemoryS8 or
StorageKind.GlobalMemoryS16 or
StorageKind.GlobalMemoryU8 or
StorageKind.GlobalMemoryU16;
}
private static bool IsSmallInt(StorageKind storageKind)
{
return storageKind == StorageKind.GlobalMemoryS8 ||
storageKind == StorageKind.GlobalMemoryS16 ||
storageKind == StorageKind.GlobalMemoryU8 ||
storageKind == StorageKind.GlobalMemoryU16;
return storageKind is StorageKind.GlobalMemoryS8 or
StorageKind.GlobalMemoryS16 or
StorageKind.GlobalMemoryU8 or
StorageKind.GlobalMemoryU16;
}
private static LinkedListNode<INode> ReplaceGlobalMemoryWithStorage(
@ -865,6 +865,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return context.IMaximumS32(memValue, value);
});
}
break;
case Instruction.AtomicMaxU32:
resultValue = context.AtomicMaxU32(StorageKind.StorageBuffer, binding, Const(0), wordOffset, value);
@ -881,6 +882,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return context.IMinimumS32(memValue, value);
});
}
break;
case Instruction.AtomicMinU32:
resultValue = context.AtomicMinU32(StorageKind.StorageBuffer, binding, Const(0), wordOffset, value);
@ -1100,7 +1102,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
baseOffset = null;
if (operation.Inst == Instruction.Load || operation.Inst == Instruction.Store)
if (operation.Inst is Instruction.Load or Instruction.Store)
{
if (operation.StorageKind == StorageKind.SharedMemory)
{

View file

@ -25,6 +25,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
TryEliminateBinaryOpCommutative(operation, 0);
}
break;
case Instruction.BitwiseOr:

View file

@ -45,7 +45,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return x == y || x.Type == OperandType.Constant || x.Type == OperandType.ConstantBuffer;
}
private static bool AreAllSourcesEqual(INode node, INode otherNode)
private static bool AreAllSourcesEqual(Operation node, Operation otherNode)
{
if (node.SourcesCount != otherNode.SourcesCount)
{
@ -96,7 +96,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
private static bool IsConditionalBranch(Instruction inst)
{
return inst == Instruction.BranchIfFalse || inst == Instruction.BranchIfTrue;
return inst is Instruction.BranchIfFalse or Instruction.BranchIfTrue;
}
private static bool IsSameCondition(Operand currentCondition, Operand queryCondition)

View file

@ -9,7 +9,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
{
if (!(node.Value is Operation operation))
if (node.Value is not Operation operation)
{
continue;
}
@ -56,14 +56,14 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand src1 = operation.GetSource(0);
Operand src2 = operation.GetSource(1);
if (!(src2.AsgOp is Operation addOp) || addOp.Inst != Instruction.Add)
if (src2.AsgOp is not Operation addOp || addOp.Inst != Instruction.Add)
{
return false;
}
Operand lowTimesLowResult = GetCopySource(addOp.GetSource(0));
if (!(lowTimesLowResult.AsgOp is Operation lowTimesLowOp))
if (lowTimesLowResult.AsgOp is not Operation lowTimesLowOp)
{
return false;
}
@ -75,7 +75,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand lowTimesHighResult = GetCopySource(GetShifted16Source(addOp.GetSource(1), Instruction.ShiftLeft));
if (!(lowTimesHighResult.AsgOp is Operation lowTimesHighOp))
if (lowTimesHighResult.AsgOp is not Operation lowTimesHighOp)
{
return false;
}
@ -85,7 +85,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return false;
}
if (!(src1.AsgOp is Operation highTimesHighOp))
if (src1.AsgOp is not Operation highTimesHighOp)
{
return false;
}
@ -114,7 +114,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand lowTimesLowResult = GetCopySource(src2);
if (!(lowTimesLowResult.AsgOp is Operation lowTimesLowOp))
if (lowTimesLowResult.AsgOp is not Operation lowTimesLowOp)
{
return false;
}
@ -126,7 +126,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand highTimesLowResult = src1;
if (!(highTimesLowResult.AsgOp is Operation highTimesLowOp))
if (highTimesLowResult.AsgOp is not Operation highTimesLowOp)
{
return false;
}
@ -151,7 +151,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
if (operation.Inst == Instruction.Add)
{
if (!(operation.GetSource(0).AsgOp is Operation mulOp))
if (operation.GetSource(0).AsgOp is not Operation mulOp)
{
return false;
}
@ -200,7 +200,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
mulResult = GetCopySource(mulResult);
if (!(mulResult.AsgOp is Operation mulOp) || mulOp.Inst != Instruction.Multiply)
if (mulResult.AsgOp is not Operation mulOp || mulOp.Inst != Instruction.Multiply)
{
return false;
}
@ -237,7 +237,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand mulResult = operation.GetSource(0);
if (!(mulResult.AsgOp is Operation mulOp) || mulOp.Inst != Instruction.Multiply)
if (mulResult.AsgOp is not Operation mulOp || mulOp.Inst != Instruction.Multiply)
{
return false;
}
@ -271,7 +271,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand mulResult = operation.GetSource(0);
if (!(mulResult.AsgOp is Operation mulOp) || mulOp.Inst != Instruction.Multiply)
if (mulResult.AsgOp is not Operation mulOp || mulOp.Inst != Instruction.Multiply)
{
return false;
}
@ -291,7 +291,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
private static Operand GetMasked16Source(Operand value)
{
if (!(value.AsgOp is Operation maskOp))
if (value.AsgOp is not Operation maskOp)
{
return null;
}
@ -306,7 +306,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
private static Operand GetShifted16Source(Operand value, Instruction shiftInst)
{
if (!(value.AsgOp is Operation shiftOp))
if (value.AsgOp is not Operation shiftOp)
{
return null;
}

View file

@ -33,10 +33,12 @@ namespace Ryujinx.Graphics.Shader.Translation
{
return X;
}
if (Y != PixelImap.Unused)
{
return Y;
}
if (Z != PixelImap.Unused)
{
return Z;

View file

@ -91,6 +91,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
context.GpuAccessor.Log($"Invalid output \"{(IoVariable)operation.GetSource(0).Value}\".");
}
}
break;
case Instruction.Store:
if (operation.StorageKind == StorageKind.Output)
@ -110,6 +111,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
context.GpuAccessor.Log($"Invalid output \"{(IoVariable)operation.GetSource(0).Value}\".");
}
}
break;
}

View file

@ -97,6 +97,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
newNode = CopyMasked(context.ResourceManager, newNode, location, component, dest, temp);
}
}
break;
case IoVariable.GlobalId:
case IoVariable.SubgroupEqMask:

View file

@ -385,7 +385,7 @@ namespace Ryujinx.Graphics.Shader.Translation
{
StructureType tfeDataStruct = new(new StructureField[]
{
new StructureField(AggregateType.Array | AggregateType.U32, "data", 0)
new(AggregateType.Array | AggregateType.U32, "data", 0)
});
for (int i = 0; i < ResourceReservations.TfeBuffersCount; i++)
@ -404,7 +404,7 @@ namespace Ryujinx.Graphics.Shader.Translation
StructureType vertexOutputStruct = new(new StructureField[]
{
new StructureField(AggregateType.Array | AggregateType.FP32, "data", 0)
new(AggregateType.Array | AggregateType.FP32, "data", 0)
});
int vertexOutputSbBinding = resourceManager.Reservations.VertexOutputStorageBufferBinding;
@ -441,7 +441,7 @@ namespace Ryujinx.Graphics.Shader.Translation
StructureType geometryIbOutputStruct = new(new StructureField[]
{
new StructureField(AggregateType.Array | AggregateType.U32, "data", 0)
new(AggregateType.Array | AggregateType.U32, "data", 0)
});
int geometryIbOutputSbBinding = resourceManager.Reservations.GeometryIndexOutputStorageBufferBinding;
@ -501,7 +501,7 @@ namespace Ryujinx.Graphics.Shader.Translation
StructureType vertexInputStruct = new(new StructureField[]
{
new StructureField(AggregateType.Array | AggregateType.FP32, "data", 0)
new(AggregateType.Array | AggregateType.FP32, "data", 0)
});
int vertexDataSbBinding = reservations.VertexOutputStorageBufferBinding;