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622 changed files with 3080 additions and 2652 deletions
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@ -33,29 +33,29 @@ namespace Ryujinx.Graphics.Vulkan
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private readonly PipelineHelperShader _pipeline;
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private readonly ISampler _samplerLinear;
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private readonly ISampler _samplerNearest;
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private readonly IProgram _programColorBlit;
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private readonly IProgram _programColorBlitMs;
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private readonly IProgram _programColorBlitClearAlpha;
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private readonly IProgram _programColorClearF;
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private readonly IProgram _programColorClearSI;
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private readonly IProgram _programColorClearUI;
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private readonly IProgram _programDepthStencilClear;
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private readonly IProgram _programStrideChange;
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private readonly IProgram _programConvertD32S8ToD24S8;
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private readonly IProgram _programConvertIndexBuffer;
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private readonly IProgram _programConvertIndirectData;
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private readonly IProgram _programColorCopyShortening;
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private readonly IProgram _programColorCopyToNonMs;
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private readonly IProgram _programColorCopyWidening;
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private readonly IProgram _programColorDrawToMs;
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private readonly IProgram _programDepthBlit;
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private readonly IProgram _programDepthBlitMs;
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private readonly IProgram _programDepthDrawToMs;
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private readonly IProgram _programDepthDrawToNonMs;
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private readonly IProgram _programStencilBlit;
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private readonly IProgram _programStencilBlitMs;
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private readonly IProgram _programStencilDrawToMs;
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private readonly IProgram _programStencilDrawToNonMs;
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private readonly ShaderCollection _programColorBlit;
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private readonly ShaderCollection _programColorBlitMs;
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private readonly ShaderCollection _programColorBlitClearAlpha;
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private readonly ShaderCollection _programColorClearF;
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private readonly ShaderCollection _programColorClearSI;
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private readonly ShaderCollection _programColorClearUI;
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private readonly ShaderCollection _programDepthStencilClear;
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private readonly ShaderCollection _programStrideChange;
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private readonly ShaderCollection _programConvertD32S8ToD24S8;
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private readonly ShaderCollection _programConvertIndexBuffer;
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private readonly ShaderCollection _programConvertIndirectData;
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private readonly ShaderCollection _programColorCopyShortening;
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private readonly ShaderCollection _programColorCopyToNonMs;
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private readonly ShaderCollection _programColorCopyWidening;
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private readonly ShaderCollection _programColorDrawToMs;
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private readonly ShaderCollection _programDepthBlit;
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private readonly ShaderCollection _programDepthBlitMs;
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private readonly ShaderCollection _programDepthDrawToMs;
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private readonly ShaderCollection _programDepthDrawToNonMs;
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private readonly ShaderCollection _programStencilBlit;
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private readonly ShaderCollection _programStencilBlitMs;
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private readonly ShaderCollection _programStencilDrawToMs;
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private readonly ShaderCollection _programStencilDrawToNonMs;
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public HelperShader(VulkanRenderer gd, Device device)
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{
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