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misc: Headless: Inherit main input config
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commit
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2 changed files with 57 additions and 12 deletions
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@ -154,10 +154,39 @@ namespace Ryujinx.Headless
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return;
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bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
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string OptionName(string propertyName) =>
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typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
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}
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public void InheritMainConfigInput(string[] originalArgs, ConfigurationState configurationState)
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{
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Dictionary<PlayerIndex, (string InputId, string InputProfileName)> indicesToProperties = new()
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{
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{ PlayerIndex.Handheld, (nameof(InputIdHandheld), nameof(InputProfileHandheldName)) },
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{ PlayerIndex.Player1, (nameof(InputId1), nameof(InputProfile1Name)) },
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{ PlayerIndex.Player2, (nameof(InputId2), nameof(InputProfile2Name)) },
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{ PlayerIndex.Player3, (nameof(InputId3), nameof(InputProfile3Name)) },
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{ PlayerIndex.Player4, (nameof(InputId4), nameof(InputProfile4Name)) },
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{ PlayerIndex.Player5, (nameof(InputId5), nameof(InputProfile5Name)) },
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{ PlayerIndex.Player6, (nameof(InputId6), nameof(InputProfile6Name)) },
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{ PlayerIndex.Player7, (nameof(InputId7), nameof(InputProfile7Name)) },
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{ PlayerIndex.Player8, (nameof(InputId8), nameof(InputProfile8Name)) }
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};
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foreach ((PlayerIndex playerIndex, (string id, string profile)) in indicesToProperties)
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{
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if (NeedsOverride(id) && NeedsOverride(profile))
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{
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configurationState.Hid.InputConfig.Value.FindFirst(x => x.PlayerIndex == playerIndex)
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.IfPresent(ic => InheritedInputConfigs[playerIndex] = ic);
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}
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}
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return;
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bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
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}
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private static string OptionName(string propertyName) =>
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typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
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// General
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@ -391,5 +420,7 @@ namespace Ryujinx.Headless
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[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]
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public string InputPath { get; set; }
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public SafeDictionary<PlayerIndex, InputConfig> InheritedInputConfigs = new();
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}
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}
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