Vulkan: Restrict feedback loop detection to AMD RDNA 3 GPUs

See merge request [ryubing/ryujinx!25](https://git.ryujinx.app/ryubing/ryujinx/-/merge_requests/25)
This commit is contained in:
KeatonTheBot 2025-05-13 19:27:24 -05:00 committed by GreemDev
parent 3b3cd92a73
commit 39499c87d7
4 changed files with 32 additions and 17 deletions

View file

@ -92,6 +92,7 @@ namespace Ryujinx.Graphics.Vulkan
internal bool IsAmdWindows { get; private set; }
internal bool IsIntelWindows { get; private set; }
internal bool IsAmdGcn { get; private set; }
internal bool IsAmdRdna3 { get; private set; }
internal bool IsNvidiaPreTuring { get; private set; }
internal bool IsIntelArc { get; private set; }
internal bool IsQualcommProprietary { get; private set; }
@ -377,6 +378,10 @@ namespace Ryujinx.Graphics.Vulkan
GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
IsAmdGcn = !IsMoltenVk && Vendor == Vendor.Amd && Patterns.AmdGcn.IsMatch(GpuRenderer);
IsAmdRdna3 = Vendor == Vendor.Amd && (Patterns.AmdRdna3.IsMatch(GpuRenderer)
// ROG Ally (X) Device IDs
|| properties.DeviceID is 0x15BF or 0x15C8);
if (Vendor == Vendor.Nvidia)
{