Add support for bindless textures from storage buffer on Vulkan (#6721)

* Halve primitive ID when converting quads to triangles

* Shader cache version bump

* Add support for bindless textures from storage buffer on Vulkan
This commit is contained in:
gdkchan 2024-05-14 11:47:16 -03:00 committed by GitHub
parent 44dbab3848
commit 3a3b51893e
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
14 changed files with 76 additions and 17 deletions

View file

@ -45,6 +45,8 @@ namespace Ryujinx.Graphics.Shader.Translation
public bool YNegateEnabled => _graphicsState.YNegateEnabled;
public bool OriginUpperLeft => _graphicsState.OriginUpperLeft;
public bool HalvePrimitiveId => _graphicsState.HalvePrimitiveId;
public ImapPixelType[] ImapTypes { get; }
public bool IaIndexing { get; private set; }
public bool OaIndexing { get; private set; }