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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Another rebase, another dotnet format run * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Remove a few unused parameters * Replace MmeShadowScratch with Array256<uint> * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First pass of dotnet format * Add unsafe dotnet format changes * Fix typos * Add trailing commas * Disable formatting for FormatTable * Address review feedback
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parent
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commit
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145 changed files with 1445 additions and 1427 deletions
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@ -68,21 +68,21 @@ namespace Ryujinx.Graphics.Gpu
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/// <param name="releaseCallback">Texture release callback</param>
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/// <param name="userObj">User defined object passed to the release callback, can be used to identify the texture</param>
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public PresentationTexture(
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TextureCache cache,
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TextureInfo info,
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MultiRange range,
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ImageCrop crop,
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TextureCache cache,
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TextureInfo info,
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MultiRange range,
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ImageCrop crop,
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Action<GpuContext, object> acquireCallback,
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Action<object> releaseCallback,
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object userObj)
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Action<object> releaseCallback,
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object userObj)
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{
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Cache = cache;
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Info = info;
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Range = range;
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Crop = crop;
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Cache = cache;
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Info = info;
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Range = range;
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Crop = crop;
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AcquireCallback = acquireCallback;
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ReleaseCallback = releaseCallback;
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UserObj = userObj;
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UserObj = userObj;
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}
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}
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@ -125,28 +125,28 @@ namespace Ryujinx.Graphics.Gpu
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/// <exception cref="ArgumentException">Thrown when <paramref name="pid"/> is invalid</exception>
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/// <returns>True if the frame was added to the queue, false otherwise</returns>
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public bool EnqueueFrameThreadSafe(
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ulong pid,
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ulong address,
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int width,
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int height,
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int stride,
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bool isLinear,
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int gobBlocksInY,
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Format format,
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int bytesPerPixel,
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ImageCrop crop,
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ulong pid,
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ulong address,
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int width,
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int height,
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int stride,
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bool isLinear,
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int gobBlocksInY,
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Format format,
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int bytesPerPixel,
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ImageCrop crop,
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Action<GpuContext, object> acquireCallback,
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Action<object> releaseCallback,
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object userObj)
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Action<object> releaseCallback,
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object userObj)
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{
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if (!_context.PhysicalMemoryRegistry.TryGetValue(pid, out var physicalMemory))
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{
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return false;
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}
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FormatInfo formatInfo = new FormatInfo(format, 1, 1, bytesPerPixel, 4);
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FormatInfo formatInfo = new(format, 1, 1, bytesPerPixel, 4);
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TextureInfo info = new TextureInfo(
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TextureInfo info = new(
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0UL,
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width,
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height,
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@ -175,7 +175,7 @@ namespace Ryujinx.Graphics.Gpu
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1,
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1).TotalSize;
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MultiRange range = new MultiRange(address, (ulong)size);
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MultiRange range = new(address, (ulong)size);
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_frameQueue.Enqueue(new PresentationTexture(
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physicalMemory.TextureCache,
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@ -260,4 +260,4 @@ namespace Ryujinx.Graphics.Gpu
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return false;
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}
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}
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}
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}
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