Fix NRE when using buffer image array (#7159)

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gdkchan 2024-08-20 20:49:17 -03:00 committed by GitHub
parent 552c15739c
commit 460f9faf4e
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4 changed files with 29 additions and 13 deletions

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@ -95,7 +95,7 @@ namespace Ryujinx.Graphics.Vulkan
{
_cachedCommandBufferIndex = -1;
_storages = null;
SetDirty(_gd);
SetDirty(_gd, isImage: true);
}
public void QueueWriteToReadBarriers(CommandBufferScoped cbs, PipelineStageFlags stageFlags)