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Update audio renderer to REV12: Add support for splitter biquad filter (#6813)
* Update audio renderer to REV12: Add support for splitter biquad filter * Formatting * Official names * Update BiquadFilterState size + other fixes * Update tests * Update comment for version 2 * Size test for SplitterDestinationVersion2 * Should use Volume1 if no ramp
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29 changed files with 2342 additions and 392 deletions
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@ -1,6 +1,7 @@
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using Ryujinx.Audio.Integration;
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using Ryujinx.Audio.Renderer.Common;
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using Ryujinx.Audio.Renderer.Dsp.Command;
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using Ryujinx.Audio.Renderer.Dsp.State;
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using Ryujinx.Audio.Renderer.Parameter;
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using Ryujinx.Audio.Renderer.Server.Effect;
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using Ryujinx.Audio.Renderer.Server.MemoryPool;
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@ -173,6 +174,22 @@ namespace Ryujinx.Audio.Renderer.Server
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return ResultCode.WorkBufferTooSmall;
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}
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Memory<BiquadFilterState> splitterBqfStates = Memory<BiquadFilterState>.Empty;
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if (_behaviourContext.IsBiquadFilterParameterForSplitterEnabled() &&
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parameter.SplitterCount > 0 &&
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parameter.SplitterDestinationCount > 0)
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{
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splitterBqfStates = workBufferAllocator.Allocate<BiquadFilterState>(parameter.SplitterDestinationCount * SplitterContext.BqfStatesPerDestination, 0x10);
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if (splitterBqfStates.IsEmpty)
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{
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return ResultCode.WorkBufferTooSmall;
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}
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splitterBqfStates.Span.Clear();
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}
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// Invalidate DSP cache on what was currently allocated with workBuffer.
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AudioProcessorMemoryManager.InvalidateDspCache(_dspMemoryPoolState.Translate(workBuffer, workBufferAllocator.Offset), workBufferAllocator.Offset);
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@ -292,7 +309,7 @@ namespace Ryujinx.Audio.Renderer.Server
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state = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
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}
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if (!_splitterContext.Initialize(ref _behaviourContext, ref parameter, workBufferAllocator))
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if (!_splitterContext.Initialize(ref _behaviourContext, ref parameter, workBufferAllocator, splitterBqfStates))
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{
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return ResultCode.WorkBufferTooSmall;
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}
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@ -775,6 +792,13 @@ namespace Ryujinx.Audio.Renderer.Server
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// Splitter
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size = SplitterContext.GetWorkBufferSize(size, ref behaviourContext, ref parameter);
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if (behaviourContext.IsBiquadFilterParameterForSplitterEnabled() &&
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parameter.SplitterCount > 0 &&
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parameter.SplitterDestinationCount > 0)
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{
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size = WorkBufferAllocator.GetTargetSize<BiquadFilterState>(size, parameter.SplitterDestinationCount * SplitterContext.BqfStatesPerDestination, 0x10);
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}
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// DSP Voice
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size = WorkBufferAllocator.GetTargetSize<VoiceUpdateState>(size, parameter.VoiceCount, VoiceUpdateState.Align);
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