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misc: chore: Use explicit types in CPU project
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parent
a97fd4beb1
commit
5099548856
18 changed files with 40 additions and 40 deletions
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@ -48,7 +48,7 @@ namespace Ryujinx.Cpu
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{
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for (int i = 0; i < _freeRanges.Count; i++)
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{
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var range = _freeRanges[i];
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Range range = _freeRanges[i];
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ulong alignedOffset = BitUtils.AlignUp(range.Offset, alignment);
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ulong sizeDelta = alignedOffset - range.Offset;
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@ -84,7 +84,7 @@ namespace Ryujinx.Cpu
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private void InsertFreeRange(ulong offset, ulong size)
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{
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var range = new Range(offset, size);
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Range range = new Range(offset, size);
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int index = _freeRanges.BinarySearch(range);
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if (index < 0)
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{
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@ -97,7 +97,7 @@ namespace Ryujinx.Cpu
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private void InsertFreeRangeComingled(ulong offset, ulong size)
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{
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ulong endOffset = offset + size;
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var range = new Range(offset, size);
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Range range = new Range(offset, size);
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int index = _freeRanges.BinarySearch(range);
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if (index < 0)
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{
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@ -149,7 +149,7 @@ namespace Ryujinx.Cpu
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public PrivateMemoryAllocation Allocate(ulong size, ulong alignment)
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{
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var allocation = Allocate(size, alignment, CreateBlock);
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Allocation allocation = Allocate(size, alignment, CreateBlock);
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return new PrivateMemoryAllocation(this, allocation.Block, allocation.Offset, allocation.Size);
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}
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@ -200,7 +200,7 @@ namespace Ryujinx.Cpu
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for (int i = 0; i < _blocks.Count; i++)
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{
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var block = _blocks[i];
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T block = _blocks[i];
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if (block.Size >= size)
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{
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@ -214,8 +214,8 @@ namespace Ryujinx.Cpu
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ulong blockAlignedSize = BitUtils.AlignUp(size, _blockAlignment);
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var memory = new MemoryBlock(blockAlignedSize, _allocationFlags);
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var newBlock = createBlock(memory, blockAlignedSize);
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MemoryBlock memory = new MemoryBlock(blockAlignedSize, _allocationFlags);
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T newBlock = createBlock(memory, blockAlignedSize);
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InsertBlock(newBlock);
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