[Ryujinx.Audio] Address dotnet-format issues (#5362)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry 2023-07-02 01:27:18 +02:00 committed by GitHub
parent 0684b00b3c
commit 515fc32b21
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GPG key ID: 4AEE18F83AFDEB23
207 changed files with 1354 additions and 1670 deletions

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@ -13,11 +13,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
private const int FilterBankLength = 20;
// Bank0 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
private const int Bank0CenterIndex = 9;
private static readonly Array20<float> Bank1 = PrecomputeFilterBank(1.0f / 6.0f);
private static readonly Array20<float> Bank2 = PrecomputeFilterBank(2.0f / 6.0f);
private static readonly Array20<float> Bank3 = PrecomputeFilterBank(3.0f / 6.0f);
private static readonly Array20<float> Bank4 = PrecomputeFilterBank(4.0f / 6.0f);
private static readonly Array20<float> Bank5 = PrecomputeFilterBank(5.0f / 6.0f);
private static readonly Array20<float> _bank1 = PrecomputeFilterBank(1.0f / 6.0f);
private static readonly Array20<float> _bank2 = PrecomputeFilterBank(2.0f / 6.0f);
private static readonly Array20<float> _bank3 = PrecomputeFilterBank(3.0f / 6.0f);
private static readonly Array20<float> _bank4 = PrecomputeFilterBank(4.0f / 6.0f);
private static readonly Array20<float> _bank5 = PrecomputeFilterBank(5.0f / 6.0f);
private static Array20<float> PrecomputeFilterBank(float offset)
{
@ -39,7 +39,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
return A0 + A1 * MathF.Cos(2 * MathF.PI * x) + A2 * MathF.Cos(4 * MathF.PI * x);
}
Array20<float> result = new Array20<float>();
Array20<float> result = new();
for (int i = 0; i < FilterBankLength; i++)
{
@ -58,10 +58,10 @@ namespace Ryujinx.Audio.Renderer.Dsp
{
state.Scale = inputSampleCount switch
{
40 => 6.0f,
80 => 3.0f,
40 => 6.0f,
80 => 3.0f,
160 => 1.5f,
_ => throw new ArgumentOutOfRangeException()
_ => throw new ArgumentOutOfRangeException(nameof(inputSampleCount), inputSampleCount, null),
};
state.Initialized = true;
}
@ -105,7 +105,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void NextInput(ref UpsamplerBufferState state, float input)
{
state.History.AsSpan().Slice(1).CopyTo(state.History.AsSpan());
state.History.AsSpan()[1..].CopyTo(state.History.AsSpan());
state.History[HistoryLength - 1] = input;
}
@ -123,19 +123,19 @@ namespace Ryujinx.Audio.Renderer.Dsp
outputBuffer[i] = state.History[Bank0CenterIndex];
break;
case 1:
outputBuffer[i] = DoFilterBank(ref state, Bank1);
outputBuffer[i] = DoFilterBank(ref state, _bank1);
break;
case 2:
outputBuffer[i] = DoFilterBank(ref state, Bank2);
outputBuffer[i] = DoFilterBank(ref state, _bank2);
break;
case 3:
outputBuffer[i] = DoFilterBank(ref state, Bank3);
outputBuffer[i] = DoFilterBank(ref state, _bank3);
break;
case 4:
outputBuffer[i] = DoFilterBank(ref state, Bank4);
outputBuffer[i] = DoFilterBank(ref state, _bank4);
break;
case 5:
outputBuffer[i] = DoFilterBank(ref state, Bank5);
outputBuffer[i] = DoFilterBank(ref state, _bank5);
break;
}
@ -152,10 +152,10 @@ namespace Ryujinx.Audio.Renderer.Dsp
outputBuffer[i] = state.History[Bank0CenterIndex];
break;
case 1:
outputBuffer[i] = DoFilterBank(ref state, Bank2);
outputBuffer[i] = DoFilterBank(ref state, _bank2);
break;
case 2:
outputBuffer[i] = DoFilterBank(ref state, Bank4);
outputBuffer[i] = DoFilterBank(ref state, _bank4);
break;
}
@ -173,11 +173,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
outputBuffer[i] = state.History[Bank0CenterIndex];
break;
case 1:
outputBuffer[i] = DoFilterBank(ref state, Bank4);
outputBuffer[i] = DoFilterBank(ref state, _bank4);
break;
case 2:
NextInput(ref state, inputBuffer[inputBufferIndex++]);
outputBuffer[i] = DoFilterBank(ref state, Bank2);
outputBuffer[i] = DoFilterBank(ref state, _bank2);
break;
}
@ -185,7 +185,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
}
break;
default:
throw new ArgumentOutOfRangeException();
throw new ArgumentOutOfRangeException(nameof(state), state.Scale, null);
}
}
}