diff --git a/src/Ryujinx/UI/Controls/ControllerOverlay.axaml b/src/Ryujinx/UI/Controls/ControllerOverlay.axaml
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diff --git a/src/Ryujinx/UI/Controls/ControllerOverlay.axaml.cs b/src/Ryujinx/UI/Controls/ControllerOverlay.axaml.cs
deleted file mode 100644
index 8799050ef..000000000
--- a/src/Ryujinx/UI/Controls/ControllerOverlay.axaml.cs
+++ /dev/null
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-using Avalonia.Controls;
-using Avalonia.Media;
-using Avalonia.Threading;
-using Ryujinx.Common.Configuration.Hid;
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Threading.Tasks;
-
-namespace Ryujinx.Ava.UI.Controls
-{
- public partial class ControllerOverlay : UserControl
- {
-
- public ControllerOverlay()
- {
- InitializeComponent();
- Background = Brushes.Transparent;
- HorizontalAlignment = Avalonia.Layout.HorizontalAlignment.Right;
- VerticalAlignment = Avalonia.Layout.VerticalAlignment.Top;
- Margin = new Avalonia.Thickness(0, 50, 20, 0);
- }
-
- public void ShowControllerBindings(List inputConfigs, int durationSeconds = 3)
- {
- // Clear existing bindings
- PlayerBindings.Children.Clear();
-
- // Group controllers by player index
- var playerBindings = new Dictionary>();
-
- foreach (var config in inputConfigs.Where(c => c.PlayerIndex <= PlayerIndex.Player4))
- {
- if (!playerBindings.ContainsKey(config.PlayerIndex))
- {
- playerBindings[config.PlayerIndex] = new List();
- }
- playerBindings[config.PlayerIndex].Add(config);
- }
-
- // Add player bindings to UI
- for (int i = 0; i < 4; i++)
- {
- var playerIndex = (PlayerIndex)i;
- var playerPanel = new StackPanel { Orientation = Avalonia.Layout.Orientation.Horizontal, Spacing = 12 };
-
- // Player number with colored background
- var playerNumberBorder = new Border
- {
- Background = GetPlayerColor(i),
- CornerRadius = new Avalonia.CornerRadius(12),
- Padding = new Avalonia.Thickness(8, 4),
- VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center
- };
-
- var playerLabel = new TextBlock
- {
- Text = $"P{i + 1}",
- FontWeight = FontWeight.Bold,
- Foreground = Brushes.White,
- FontSize = 12,
- HorizontalAlignment = Avalonia.Layout.HorizontalAlignment.Center
- };
- playerNumberBorder.Child = playerLabel;
- playerPanel.Children.Add(playerNumberBorder);
-
- if (playerBindings.ContainsKey(playerIndex))
- {
- var controllers = playerBindings[playerIndex];
- var controllerNames = controllers.Select(c => GetControllerDisplayName(c)).ToList();
-
- var controllerText = new TextBlock
- {
- Text = string.Join(", ", controllerNames),
- Foreground = Brushes.LightGreen,
- VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center,
- FontWeight = FontWeight.SemiBold
- };
- playerPanel.Children.Add(controllerText);
- }
- else
- {
- var noControllerText = new TextBlock
- {
- Text = "No controller assigned",
- Foreground = Brushes.Gray,
- VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center,
- FontStyle = FontStyle.Italic
- };
- playerPanel.Children.Add(noControllerText);
- }
-
- PlayerBindings.Children.Add(playerPanel);
- }
-
- // Update duration text
- DurationText.Text = durationSeconds == 1
- ? "This overlay will disappear in 1 second"
- : $"This overlay will disappear in {durationSeconds} seconds";
-
- // Show the overlay
- IsVisible = true;
-
- // Auto-hide after delay
- _ = Task.Run(async () =>
- {
- await Task.Delay(durationSeconds * 1000);
- await Dispatcher.UIThread.InvokeAsync(() =>
- {
- IsVisible = false;
- });
- });
- }
-
- private static IBrush GetPlayerColor(int playerIndex)
- {
- return playerIndex switch
- {
- 0 => new SolidColorBrush(Color.FromRgb(255, 92, 92)), // Red for Player 1
- 1 => new SolidColorBrush(Color.FromRgb(54, 162, 235)), // Blue for Player 2
- 2 => new SolidColorBrush(Color.FromRgb(255, 206, 84)), // Yellow for Player 3
- 3 => new SolidColorBrush(Color.FromRgb(75, 192, 192)), // Green for Player 4
- _ => new SolidColorBrush(Color.FromRgb(128, 128, 128)) // Gray fallback
- };
- }
-
- private static string GetControllerDisplayName(InputConfig config)
- {
- if (string.IsNullOrEmpty(config.Name))
- {
- return config.Backend switch
- {
- InputBackendType.WindowKeyboard => "Keyboard",
- InputBackendType.GamepadSDL2 => "Controller",
- _ => "Unknown"
- };
- }
-
- // Truncate long controller names
- string name = config.Name;
- if (name.Length > 25)
- {
- name = name.Substring(0, 22) + "...";
- }
-
- return name;
- }
- }
-}