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AutoLoad DLC/updates (#12)
* Add hooks to ApplicationLibrary for loading DLC/updates * Trigger DLC/update load on games refresh * Initial moving of DLC/updates to UI.Common * Use new models in ApplicationLibrary * Make dlc/updates records; use ApplicationLibrary for loading logic * Fix a bug with DLC window; rework some logic * Auto-load bundled DLC on startup * Autoload DLC * Add setting for autoloading dlc/updates * Remove dead code; bind to AppLibrary apps directly in mainwindow * Stub out bulk dlc menu item * Add localization; stub out bulk load updates * Set autoload dirs explicitly * Begin extracting updates to match DLC refactors * Add title update autoloading * Reduce size of settings sections * Better cache lookup for apps * Dont reload entire library on game version change * Remove ApplicationAdded event; always enumerate nsp when autoloading
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parent
9a1863c752
commit
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30 changed files with 1509 additions and 459 deletions
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.ViewModels;
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using System.IO;
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namespace Ryujinx.Ava.UI.Models
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{
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public class DownloadableContentModel : BaseModel
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{
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private bool _enabled;
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public bool Enabled
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{
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get => _enabled;
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set
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{
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_enabled = value;
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OnPropertyChanged();
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}
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}
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public string TitleId { get; }
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public string ContainerPath { get; }
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public string FullPath { get; }
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public string FileName => Path.GetFileName(ContainerPath);
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public string Label =>
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Path.GetExtension(FileName)?.ToLower() == ".xci" ? $"{LocaleManager.Instance[LocaleKeys.TitleBundledDlcLabel]} {FileName}" : FileName;
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public DownloadableContentModel(string titleId, string containerPath, string fullPath, bool enabled)
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{
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TitleId = titleId;
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ContainerPath = containerPath;
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FullPath = fullPath;
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Enabled = enabled;
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}
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}
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}
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using Ryujinx.Ava.Common.Locale;
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namespace Ryujinx.Ava.UI.Models
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{
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public class TitleUpdateModel
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{
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public uint Version { get; }
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public string Path { get; }
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public string Label { get; }
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public TitleUpdateModel(uint version, string displayVersion, string path)
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{
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Version = version;
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Label = LocaleManager.Instance.UpdateAndGetDynamicValue(
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System.IO.Path.GetExtension(path)?.ToLower() == ".xci" ? LocaleKeys.TitleBundledUpdateVersionLabel : LocaleKeys.TitleUpdateVersionLabel,
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displayVersion
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);
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Path = path;
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}
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}
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}
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