mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-06-28 08:56:24 +02:00
AutoLoad DLC/updates (#12)
* Add hooks to ApplicationLibrary for loading DLC/updates * Trigger DLC/update load on games refresh * Initial moving of DLC/updates to UI.Common * Use new models in ApplicationLibrary * Make dlc/updates records; use ApplicationLibrary for loading logic * Fix a bug with DLC window; rework some logic * Auto-load bundled DLC on startup * Autoload DLC * Add setting for autoloading dlc/updates * Remove dead code; bind to AppLibrary apps directly in mainwindow * Stub out bulk dlc menu item * Add localization; stub out bulk load updates * Set autoload dirs explicitly * Begin extracting updates to match DLC refactors * Add title update autoloading * Reduce size of settings sections * Better cache lookup for apps * Dont reload entire library on game version change * Remove ApplicationAdded event; always enumerate nsp when autoloading
This commit is contained in:
parent
9a1863c752
commit
565acec468
30 changed files with 1509 additions and 459 deletions
|
@ -39,7 +39,7 @@ namespace Ryujinx.Ava.UI.Windows
|
|||
{
|
||||
InputPage.InputView?.SaveCurrentProfile();
|
||||
|
||||
if (Owner is MainWindow window && ViewModel.DirectoryChanged)
|
||||
if (Owner is MainWindow window && (ViewModel.GameDirectoryChanged || ViewModel.AutoloadDirectoryChanged))
|
||||
{
|
||||
window.LoadApplications();
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue