UI: Added the ability to unbind hotkeys via pressing backspace.

This commit is contained in:
GreemDev 2025-03-14 23:52:27 -05:00
parent 11ea020092
commit 57118e00fb
2 changed files with 6 additions and 12 deletions

View file

@ -83,8 +83,13 @@ namespace Ryujinx.Ava.UI.Helpers
ToggledButton.IsChecked = false; ToggledButton.IsChecked = false;
ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton)); if (pressedButton.HasValue && pressedButton.Value.AsHidType<Key>() == Key.BackSpace)
{
ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, new Button(Key.Unbound)));
return;
}
ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton));
}); });
} }

View file

@ -45,15 +45,6 @@ namespace Ryujinx.Ava.UI.Views.Settings
} }
} }
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private void Button_IsCheckedChanged(object sender, RoutedEventArgs e) private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
{ {
if (sender is ToggleButton button) if (sender is ToggleButton button)
@ -71,8 +62,6 @@ namespace Ryujinx.Ava.UI.Views.Settings
this.Focus(NavigationMethod.Pointer); this.Focus(NavigationMethod.Pointer);
PointerPressed += MouseClick;
IKeyboard keyboard = (IKeyboard)_avaloniaKeyboardDriver.GetGamepad("0"); IKeyboard keyboard = (IKeyboard)_avaloniaKeyboardDriver.GetGamepad("0");
IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard); IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);