mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-06 14:06:26 +02:00
misc: chore: Use explicit types in HLE project
This commit is contained in:
parent
58c1ab7989
commit
5eba42fa06
80 changed files with 410 additions and 397 deletions
|
@ -315,9 +315,9 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
|
|||
}
|
||||
}
|
||||
|
||||
using var readFdsOut = context.Memory.GetWritableRegion(readFdsOutBufferPosition, (int)readFdsOutBufferSize);
|
||||
using var writeFdsOut = context.Memory.GetWritableRegion(writeFdsOutBufferPosition, (int)writeFdsOutBufferSize);
|
||||
using var errorFdsOut = context.Memory.GetWritableRegion(errorFdsOutBufferPosition, (int)errorFdsOutBufferSize);
|
||||
using WritableRegion readFdsOut = context.Memory.GetWritableRegion(readFdsOutBufferPosition, (int)readFdsOutBufferSize);
|
||||
using WritableRegion writeFdsOut = context.Memory.GetWritableRegion(writeFdsOutBufferPosition, (int)writeFdsOutBufferSize);
|
||||
using WritableRegion errorFdsOut = context.Memory.GetWritableRegion(errorFdsOutBufferPosition, (int)errorFdsOutBufferSize);
|
||||
|
||||
_context.BuildMask(readFds, readFdsOut.Memory.Span);
|
||||
_context.BuildMask(writeFds, writeFdsOut.Memory.Span);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue