misc: move Models & Helpers into Common & Avalonia projects

This commit is contained in:
Evan Husted 2024-12-29 19:09:28 -06:00
parent 9baaa2b8f8
commit 6caab1aa37
65 changed files with 141 additions and 146 deletions

View file

@ -0,0 +1,42 @@
using LibHac.Ns;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.AppLibrary
{
public struct LdnGameData
{
public string Id { get; set; }
public int PlayerCount { get; set; }
public int MaxPlayerCount { get; set; }
public string GameName { get; set; }
public string TitleId { get; set; }
public string Mode { get; set; }
public string Status { get; set; }
public IEnumerable<string> Players { get; set; }
public static Array GetArrayForApp(
IEnumerable<LdnGameData> receivedData, ref ApplicationControlProperty acp)
{
LibHac.Common.FixedArrays.Array8<ulong> communicationId = acp.LocalCommunicationId;
return new Array(receivedData.Where(game =>
communicationId.Items.Contains(Convert.ToUInt64(game.TitleId, 16))
));
}
public class Array
{
private readonly LdnGameData[] _ldnDatas;
internal Array(IEnumerable<LdnGameData> receivedData)
{
_ldnDatas = receivedData.ToArray();
}
public int PlayerCount => _ldnDatas.Sum(it => it.PlayerCount);
public int GameCount => _ldnDatas.Length;
}
}
}