UI: Use the dynamic Ryujinx/Ryujinx Canary for dialog titles

This commit is contained in:
Evan Husted 2025-01-30 21:57:03 -06:00
parent 196b2eaf66
commit 6d75410bd2
4 changed files with 192 additions and 177 deletions

View file

@ -302,7 +302,7 @@ namespace Ryujinx.Ava.UI.Windows
LinuxHelper.RecommendedVmMaxMapCount);
UserResult response = await ContentDialogHelper.ShowTextDialog(
$"Ryujinx - {LocaleManager.Instance[LocaleKeys.LinuxVmMaxMapCountDialogTitle]}",
RyujinxApp.FormatTitle(LocaleKeys.LinuxVmMaxMapCountDialogTitle, false),
LocaleManager.Instance[LocaleKeys.LinuxVmMaxMapCountDialogTextPrimary],
LocaleManager.Instance[LocaleKeys.LinuxVmMaxMapCountDialogTextSecondary],
LocaleManager.Instance[LocaleKeys.LinuxVmMaxMapCountDialogButtonUntilRestart],