mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-23 08:47:10 +02:00
misc: chore: Remove status update event stuff in Headless
This commit is contained in:
parent
ade2f256e0
commit
6fca4492d0
3 changed files with 20 additions and 40 deletions
|
@ -22,5 +22,22 @@ namespace Ryujinx.Ava.UI.Models
|
|||
FifoStatus = fifoStatus;
|
||||
ShaderCount = shaderCount;
|
||||
}
|
||||
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj is not StatusUpdatedEventArgs suea) return false;
|
||||
return
|
||||
VSyncMode == suea.VSyncMode &&
|
||||
VolumeStatus == suea.VolumeStatus &&
|
||||
DockedMode == suea.DockedMode &&
|
||||
AspectRatio == suea.AspectRatio &&
|
||||
GameStatus == suea.GameStatus &&
|
||||
FifoStatus == suea.FifoStatus &&
|
||||
ShaderCount == suea.ShaderCount;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
=> HashCode.Combine(VSyncMode, VolumeStatus, AspectRatio, DockedMode, FifoStatus, GameStatus, ShaderCount);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue