misc: chore: Pass rainbow color by reference in the event instead of passing around a packed int.

This commit is contained in:
Evan Husted 2025-01-29 20:51:55 -06:00
parent 023bd5f00f
commit 71d8cfd232
5 changed files with 67 additions and 10 deletions

View file

@ -20,10 +20,10 @@ using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Input;
using Ryujinx.Input.SDL2;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text.Json;
@ -69,7 +69,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
_selectedGamepad = value;
if (ConfigViewModel is ControllerInputViewModel { Config.UseRainbowLed: true })
Rainbow.Updated += color => _selectedGamepad.SetLed((uint)color);
Rainbow.Updated += (ref Color color) => _selectedGamepad.SetLed((uint)color.ToArgb());
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
}