Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171)

* refactor(perf): pass MemoryOwner<byte> around as itself rather than IMemoryOwner<byte>

* fix(perf): get span via MemoryOwner<byte>.Span property instead of through Memory property

* fix: incorrect comment change
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jhorv 2024-09-18 22:00:54 -04:00 committed by GitHub
parent ef81658fbd
commit 73f985d27c
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14 changed files with 78 additions and 79 deletions

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@ -1,7 +1,7 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
@ -746,23 +746,23 @@ namespace Ryujinx.Graphics.Vulkan
}
/// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data)
public void SetData(MemoryOwner<byte> data)
{
SetData(data.Memory.Span, 0, 0, Info.GetLayers(), Info.Levels, singleSlice: false);
SetData(data.Span, 0, 0, Info.GetLayers(), Info.Levels, singleSlice: false);
data.Dispose();
}
/// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level)
public void SetData(MemoryOwner<byte> data, int layer, int level)
{
SetData(data.Memory.Span, layer, level, 1, 1, singleSlice: true);
SetData(data.Span, layer, level, 1, 1, singleSlice: true);
data.Dispose();
}
/// <inheritdoc/>
public void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
public void SetData(MemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
{
SetData(data.Memory.Span, layer, level, 1, 1, singleSlice: true, region);
SetData(data.Span, layer, level, 1, 1, singleSlice: true, region);
data.Dispose();
}