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https://git.ryujinx.app/ryubing/ryujinx.git
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Implement color space passthrough option (#5531)
Co-authored-by: jcm <butt@butts.com>
This commit is contained in:
parent
42750a74f8
commit
773e239db7
13 changed files with 97 additions and 13 deletions
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@ -186,6 +186,7 @@ namespace Ryujinx.Ava
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ConfigurationState.Instance.Graphics.AntiAliasing.Event += UpdateAntiAliasing;
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ConfigurationState.Instance.Graphics.ScalingFilter.Event += UpdateScalingFilter;
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ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event += UpdateScalingFilterLevel;
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ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Event += UpdateColorSpacePassthrough;
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ConfigurationState.Instance.Multiplayer.LanInterfaceId.Event += UpdateLanInterfaceIdState;
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@ -229,6 +230,11 @@ namespace Ryujinx.Ava
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_renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
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}
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private void UpdateColorSpacePassthrough(object sender, ReactiveEventArgs<bool> e)
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{
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_renderer.Window?.SetColorSpacePassthrough((bool)ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Value);
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}
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private void ShowCursor()
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{
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Dispatcher.UIThread.Post(() =>
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@ -461,6 +467,7 @@ namespace Ryujinx.Ava
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ConfigurationState.Instance.Graphics.ScalingFilter.Event -= UpdateScalingFilter;
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ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel;
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ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAntiAliasing;
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ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Event -= UpdateColorSpacePassthrough;
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_topLevel.PointerMoved -= TopLevel_PointerEnterOrMoved;
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_topLevel.PointerEnter -= TopLevel_PointerEnterOrMoved;
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@ -887,6 +894,7 @@ namespace Ryujinx.Ava
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_renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)ConfigurationState.Instance.Graphics.AntiAliasing.Value);
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_renderer?.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
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_renderer?.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
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_renderer?.Window?.SetColorSpacePassthrough(ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Value);
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Width = (int)RendererHost.Bounds.Width;
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Height = (int)RendererHost.Bounds.Height;
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@ -620,6 +620,8 @@
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"SettingsTabHotkeysVolumeDownHotkey": "Decrease Volume:",
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"SettingsEnableMacroHLE": "Enable Macro HLE",
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"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
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"SettingsEnableColorSpacePassthrough": "Color Space Passthrough",
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"SettingsEnableColorSpacePassthroughTooltip": "Directs the Vulkan backend to pass through color information without specifying a color space. For users with wide gamut displays, this may result in more vibrant colors, at the cost of color correctness.",
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"VolumeShort": "Vol",
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"UserProfilesManageSaves": "Manage Saves",
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"DeleteUserSave": "Do you want to delete user save for this game?",
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@ -145,6 +145,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool EnableShaderCache { get; set; }
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public bool EnableTextureRecompression { get; set; }
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public bool EnableMacroHLE { get; set; }
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public bool EnableColorSpacePassthrough { get; set; }
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public bool EnableFileLog { get; set; }
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public bool EnableStub { get; set; }
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public bool EnableInfo { get; set; }
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@ -419,6 +420,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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EnableShaderCache = config.Graphics.EnableShaderCache;
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EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
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EnableMacroHLE = config.Graphics.EnableMacroHLE;
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EnableColorSpacePassthrough = config.Graphics.EnableColorSpacePassthrough;
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ResolutionScale = config.Graphics.ResScale == -1 ? 4 : config.Graphics.ResScale - 1;
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CustomResolutionScale = config.Graphics.ResScaleCustom;
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MaxAnisotropy = config.Graphics.MaxAnisotropy == -1 ? 0 : (int)(MathF.Log2(config.Graphics.MaxAnisotropy));
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@ -506,6 +508,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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config.Graphics.EnableShaderCache.Value = EnableShaderCache;
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config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
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config.Graphics.EnableMacroHLE.Value = EnableMacroHLE;
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config.Graphics.EnableColorSpacePassthrough.Value = EnableColorSpacePassthrough;
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config.Graphics.ResScale.Value = ResolutionScale == 4 ? -1 : ResolutionScale + 1;
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config.Graphics.ResScaleCustom.Value = CustomResolutionScale;
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config.Graphics.MaxAnisotropy.Value = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy);
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@ -73,6 +73,10 @@
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ToolTip.Tip="{locale:Locale SettingsEnableMacroHLETooltip}">
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<TextBlock Text="{locale:Locale SettingsEnableMacroHLE}" />
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</CheckBox>
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<CheckBox IsChecked="{Binding EnableColorSpacePassthrough}"
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ToolTip.Tip="{locale:Locale SettingsEnableColorSpacePassthroughTooltip}">
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<TextBlock Text="{locale:Locale SettingsEnableColorSpacePassthrough}" />
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</CheckBox>
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center"
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