mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-03 14:36:26 +02:00
Revert "Structural and Memory Safety Improvements, Analyzer Cleanup (ryubing/ryujinx!47)"
This reverts merge request !47
This commit is contained in:
parent
faf9e3cdd7
commit
77a797f154
307 changed files with 1245 additions and 1016 deletions
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@ -98,7 +98,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
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/// </summary>
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unsafe struct ComputeClassState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public uint SetObject;
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public readonly int SetObjectClassId => (int)(SetObject & 0xFFFF);
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public readonly int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
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@ -430,6 +430,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
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public readonly int StopShaderPerformanceCounterCounterMask => (int)(StopShaderPerformanceCounter & 0xFF);
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public fixed uint Reserved33E8[6];
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public Array256<uint> SetMmeShadowScratch;
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#pragma warning restore CS0649
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}
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}
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@ -179,7 +179,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
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/// </summary>
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unsafe struct DmaClassState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public fixed uint Reserved00[64];
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public uint Nop;
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public fixed uint Reserved104[15];
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@ -266,6 +266,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
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public fixed uint Reserved740[629];
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public uint PmTriggerEnd;
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public fixed uint Reserved1118[2490];
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#pragma warning restore CS0649
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}
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}
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@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
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/// </summary>
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struct DmaTexture
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public MemoryLayout MemoryLayout;
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public int Width;
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public int Height;
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@ -15,6 +15,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
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public int RegionZ;
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public ushort RegionX;
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public ushort RegionY;
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#pragma warning restore CS0649
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}
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}
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@ -25,9 +25,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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struct CompressedMethod
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public uint Method;
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#pragma warning restore CS0649
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public readonly int MethodAddressOld => (int)((Method >> 2) & 0x7FF);
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public readonly int MethodAddress => (int)(Method & 0xFFF);
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public readonly int SubdeviceMask => (int)((Method >> 4) & 0xFFF);
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@ -36,15 +36,15 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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struct GPEntry
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public uint Entry0;
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#pragma warning restore CS0649
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public readonly Entry0Fetch Entry0Fetch => (Entry0Fetch)(Entry0 & 0x1);
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public readonly int Entry0Get => (int)((Entry0 >> 2) & 0x3FFFFFFF);
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public readonly int Entry0Operand => (int)(Entry0);
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#pragma warning disable CS0649 // Field is never assigned to
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public uint Entry1;
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#pragma warning restore CS0649
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public readonly int Entry1GetHi => (int)(Entry1 & 0xFF);
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public readonly Entry1Priv Entry1Priv => (Entry1Priv)((Entry1 >> 8) & 0x1);
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public readonly Entry1Level Entry1Level => (Entry1Level)((Entry1 >> 9) & 0x1);
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@ -151,7 +151,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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/// </summary>
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struct GPFifoClassState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public uint SetObject;
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public readonly int SetObjectNvclass => (int)(SetObject & 0xFFFF);
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public readonly int SetObjectEngine => (int)((SetObject >> 16) & 0x1F);
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@ -228,6 +228,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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public uint LoadMmeStartAddressRamPointer;
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public uint LoadMmeStartAddressRam;
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public uint SetMmeShadowRamControl;
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#pragma warning restore CS0649
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}
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}
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@ -113,7 +113,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
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/// </summary>
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unsafe struct InlineToMemoryClassState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public uint SetObject;
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public readonly int SetObjectClassId => (int)(SetObject & 0xFFFF);
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public readonly int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
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@ -178,6 +178,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
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public uint SetI2mSpareNoop03;
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public fixed uint Reserved200[3200];
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public Array256<uint> SetMmeShadowScratch;
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#pragma warning restore CS0649
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}
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}
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@ -469,11 +469,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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for (int i = 0; i < maxDrawCount; i++)
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{
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FifoWord count = FetchParam();
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_ = FetchParam(); // Instance count
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#pragma warning disable IDE0059 // Remove unnecessary value assignment
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FifoWord instanceCount = FetchParam();
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FifoWord firstIndex = FetchParam();
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_ = FetchParam(); // First vertex
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_ = FetchParam(); // First instance
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FifoWord firstVertex = FetchParam();
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FifoWord firstInstance = FetchParam();
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#pragma warning restore IDE0059
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if (i == 0)
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{
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@ -9,7 +9,9 @@ namespace Ryujinx.Graphics.Gpu.Engine
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[StructLayout(LayoutKind.Sequential, Size = 1024)]
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struct MmeShadowScratch
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{
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#pragma warning disable CS0169 // The private field is never used
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private uint _e0;
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#pragma warning restore CS0169
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public ref uint this[int index] => ref AsSpan()[index];
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public Span<uint> AsSpan() => MemoryMarshal.CreateSpan(ref _e0, 256);
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}
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@ -16,8 +16,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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private int _inlineIndexBufferSize;
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private int _inlineIndexCount;
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private uint[] _buffer;
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#pragma warning disable IDE0051 // Remove unused private member
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private readonly int _bufferOffset;
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#pragma warning restore IDE0051
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/// <summary>
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/// Indicates if any index buffer data has been pushed.
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@ -1,3 +1,5 @@
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using System.Diagnostics.CodeAnalysis;
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namespace Ryujinx.Graphics.Gpu.Engine.Threed
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{
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/// <summary>
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@ -26,8 +26,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct TessMode
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public uint Packed;
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#pragma warning restore CS0649
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/// <summary>
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/// Unpacks the tessellation abstract patch type.
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@ -62,7 +63,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct TfBufferState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public Boolean32 Enable;
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public GpuVa Address;
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public int Size;
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@ -70,7 +71,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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public uint Padding0;
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public uint Padding1;
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public uint Padding2;
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#pragma warning restore CS0649
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}
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/// <summary>
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@ -78,12 +79,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct TfState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public int BufferIndex;
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public int VaryingsCount;
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public int Stride;
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public uint Padding;
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#pragma warning restore CS0649
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}
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/// <summary>
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@ -91,7 +92,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct RtColorState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public GpuVa Address;
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public int WidthOrStride;
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public int Height;
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@ -107,7 +108,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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public int Padding3;
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public int Padding4;
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public int Padding5;
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#pragma warning restore CS0649
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}
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/// <summary>
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@ -115,7 +116,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct ViewportTransform
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public float ScaleX;
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public float ScaleY;
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public float ScaleZ;
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@ -124,6 +125,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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public float TranslateZ;
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public uint Swizzle;
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public uint SubpixelPrecisionBias;
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#pragma warning restore CS0649
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/// <summary>
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/// Unpacks viewport swizzle of the position X component.
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@ -167,14 +169,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct ViewportExtents
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public ushort X;
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public ushort Width;
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public ushort Y;
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public ushort Height;
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public float DepthNear;
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public float DepthFar;
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#pragma warning restore CS0649
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}
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/// <summary>
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@ -182,10 +184,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct VertexBufferDrawState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public int First;
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public int Count;
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#pragma warning restore CS0649
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}
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/// <summary>
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@ -193,12 +195,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct ClearColors
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public float Red;
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public float Green;
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public float Blue;
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public float Alpha;
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#pragma warning restore CS0649
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}
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/// <summary>
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@ -206,11 +208,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct DepthBiasState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public Boolean32 PointEnable;
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public Boolean32 LineEnable;
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public Boolean32 FillEnable;
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#pragma warning restore CS0649
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}
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/// <summary>
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@ -229,14 +231,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct ScissorState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public Boolean32 Enable;
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public ushort X1;
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public ushort X2;
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public ushort Y1;
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public ushort Y2;
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public uint Padding;
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#pragma warning restore CS0649
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}
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/// <summary>
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@ -244,11 +246,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct StencilBackMasks
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public int FuncRef;
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public int Mask;
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public int FuncMask;
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#pragma warning restore CS0649
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}
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/// <summary>
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@ -256,12 +258,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct RtDepthStencilState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public GpuVa Address;
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public ZetaFormat Format;
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public MemoryLayout MemoryLayout;
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public int LayerSize;
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#pragma warning restore CS0649
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}
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/// <summary>
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@ -269,12 +271,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct ScreenScissorState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public ushort X;
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public ushort Width;
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public ushort Y;
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public ushort Height;
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#pragma warning restore CS0649
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}
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/// <summary>
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@ -317,8 +319,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct VertexAttribState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public uint Attribute;
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#pragma warning restore CS0649
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/// <summary>
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/// Unpacks the index of the vertex buffer this attribute belongs to.
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@ -380,8 +383,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct RtControl
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public uint Packed;
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#pragma warning restore CS0649
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/// <summary>
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/// Unpacks the number of active draw buffers.
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@ -408,7 +412,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct Size3D
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public int Width;
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public int Height;
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public ushort Depth;
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@ -418,6 +422,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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{
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return (Flags & 1) == 0;
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}
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#pragma warning restore CS0649
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}
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/// <summary>
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@ -425,7 +430,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
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struct StencilTestState
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public Boolean32 Enable;
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public StencilOp FrontSFail;
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public StencilOp FrontDpFail;
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@ -434,7 +439,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
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public int FrontFuncRef;
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public int FrontFuncMask;
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public int FrontMask;
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#pragma warning restore CS0649
|
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}
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|
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/// <summary>
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@ -452,11 +457,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
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/// </summary>
|
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struct RgbHalf
|
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{
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|
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#pragma warning disable CS0649 // Field is never assigned to
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public uint R;
|
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public uint G;
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public uint B;
|
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public uint Padding;
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#pragma warning restore CS0649
|
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|
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/// <summary>
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/// Unpacks the red color component as a 16-bit float value.
|
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@ -506,10 +512,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
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/// </summary>
|
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struct PoolState
|
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{
|
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|
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#pragma warning disable CS0649 // Field is never assigned to
|
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public GpuVa Address;
|
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public int MaximumId;
|
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|
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#pragma warning restore CS0649
|
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}
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|
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/// <summary>
|
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@ -517,13 +523,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
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/// </summary>
|
||||
struct StencilBackTestState
|
||||
{
|
||||
|
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#pragma warning disable CS0649 // Field is never assigned to
|
||||
public Boolean32 TwoSided;
|
||||
public StencilOp BackSFail;
|
||||
public StencilOp BackDpFail;
|
||||
public StencilOp BackDpPass;
|
||||
public CompareOp BackFunc;
|
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|
||||
#pragma warning restore CS0649
|
||||
}
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|
||||
/// <summary>
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@ -531,10 +537,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
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/// </summary>
|
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struct PrimitiveRestartState
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public Boolean32 Enable;
|
||||
public int Index;
|
||||
|
||||
#pragma warning restore CS0649
|
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}
|
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|
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/// <summary>
|
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|
@ -543,12 +549,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
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/// </summary>
|
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struct IndexBufferState
|
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{
|
||||
|
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#pragma warning disable CS0649 // Field is never assigned to
|
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public GpuVa Address;
|
||||
public GpuVa EndAddress;
|
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public IndexType Type;
|
||||
public int First;
|
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|
||||
#pragma warning restore CS0649
|
||||
}
|
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|
||||
/// <summary>
|
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|
@ -556,11 +562,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct FaceState
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public Boolean32 CullEnable;
|
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public FrontFace FrontFace;
|
||||
public Face CullFace;
|
||||
|
||||
#pragma warning restore CS0649
|
||||
}
|
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|
||||
/// <summary>
|
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|
@ -578,10 +584,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
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/// </summary>
|
||||
struct LogicalOpState
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public Boolean32 Enable;
|
||||
public LogicalOp LogicalOp;
|
||||
|
||||
#pragma warning restore CS0649
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -639,10 +645,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct VertexBufferState
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint Control;
|
||||
public GpuVa Address;
|
||||
public int Divisor;
|
||||
#pragma warning restore CS0649
|
||||
|
||||
/// <summary>
|
||||
/// Vertex buffer stride, defined as the number of bytes occupied by each vertex in memory.
|
||||
|
@ -668,7 +675,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct BlendStateCommon
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public Boolean32 SeparateAlpha;
|
||||
public BlendOp ColorOp;
|
||||
public BlendFactor ColorSrcFactor;
|
||||
|
@ -677,7 +684,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
public BlendFactor AlphaSrcFactor;
|
||||
public uint Unknown0x1354;
|
||||
public BlendFactor AlphaDstFactor;
|
||||
|
||||
#pragma warning restore CS0649
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -685,7 +692,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct BlendState
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public Boolean32 SeparateAlpha;
|
||||
public BlendOp ColorOp;
|
||||
public BlendFactor ColorSrcFactor;
|
||||
|
@ -694,7 +701,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
public BlendFactor AlphaSrcFactor;
|
||||
public BlendFactor AlphaDstFactor;
|
||||
public uint Padding;
|
||||
|
||||
#pragma warning restore CS0649
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -702,7 +709,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct ShaderState
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint Control;
|
||||
public uint Offset;
|
||||
public uint Unknown0x8;
|
||||
|
@ -719,6 +726,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
public uint Unknown0x34;
|
||||
public uint Unknown0x38;
|
||||
public uint Unknown0x3c;
|
||||
#pragma warning restore CS0649
|
||||
|
||||
/// <summary>
|
||||
/// Unpacks shader enable information.
|
||||
|
@ -736,16 +744,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
/// </summary>
|
||||
struct UniformBufferState
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public int Size;
|
||||
public GpuVa Address;
|
||||
public int Offset;
|
||||
|
||||
#pragma warning restore CS0649
|
||||
}
|
||||
|
||||
unsafe struct ThreedClassState : IShadowState
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint SetObject;
|
||||
public readonly int SetObjectClassId => (int)(SetObject & 0xFFFF);
|
||||
public readonly int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
|
||||
|
@ -1044,6 +1052,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
public Array4<Array32<uint>> TfVaryingLocations;
|
||||
public fixed uint Reserved2A00[640];
|
||||
public Array256<uint> SetMmeShadowScratch;
|
||||
|
||||
#pragma warning restore CS0649
|
||||
}
|
||||
}
|
||||
|
|
|
@ -486,10 +486,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||
/// </summary>
|
||||
struct RenderSolidPrimPoint
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint SetX;
|
||||
public uint Y;
|
||||
|
||||
#pragma warning restore CS0649
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -497,7 +497,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||
/// </summary>
|
||||
unsafe struct TwodClassState : IShadowState
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint SetObject;
|
||||
public readonly int SetObjectClassId => (int)(SetObject & 0xFFFF);
|
||||
public readonly int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
|
||||
|
@ -811,6 +811,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||
public readonly bool MmeDmaWriteMethodBarrierV => (MmeDmaWriteMethodBarrier & 0x1) != 0;
|
||||
public fixed uint ReservedDF0[2436];
|
||||
public Array256<uint> SetMmeShadowScratch;
|
||||
|
||||
#pragma warning restore CS0649
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||
/// </summary>
|
||||
struct TwodTexture
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public ColorFormat Format;
|
||||
public Boolean32 LinearLayout;
|
||||
public MemoryLayout MemoryLayout;
|
||||
|
@ -17,6 +17,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||
public int Width;
|
||||
public int Height;
|
||||
public GpuVa Address;
|
||||
|
||||
#pragma warning restore CS0649
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,9 +5,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types
|
|||
/// </summary>
|
||||
struct GpuVa
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint High;
|
||||
public uint Low;
|
||||
#pragma warning restore CS0649
|
||||
|
||||
/// <summary>
|
||||
/// Packs the split address into a 64-bits address value.
|
||||
|
|
|
@ -5,8 +5,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types
|
|||
/// </summary>
|
||||
struct MemoryLayout
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint Packed;
|
||||
#pragma warning restore CS0649
|
||||
|
||||
public readonly int UnpackGobBlocksInX()
|
||||
{
|
||||
|
|
|
@ -5,11 +5,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types
|
|||
/// </summary>
|
||||
struct SbDescriptor
|
||||
{
|
||||
|
||||
#pragma warning disable CS0649 // Field is never assigned to
|
||||
public uint AddressLow;
|
||||
public uint AddressHigh;
|
||||
public int Size;
|
||||
public int Padding;
|
||||
#pragma warning restore CS0649
|
||||
|
||||
public readonly ulong PackAddress()
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue