[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0059 warnings

* Address dotnet format CA1816 warnings

* Fix new dotnet-format issues after rebase

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Another rebase, another dotnet format run

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Remove redundant code

* Rename generics

* Address review feedback

* Remove SetOrigin
This commit is contained in:
TSRBerry 2023-07-01 12:31:42 +02:00 committed by GitHub
parent 12c5f6ee89
commit 801b71a128
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GPG key ID: 4AEE18F83AFDEB23
72 changed files with 1134 additions and 1230 deletions

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@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Vulkan
{
// The shaderc.net dependency's Options constructor and dispose are not thread safe.
// Take this lock when using them.
private static object _shaderOptionsLock = new object();
private static readonly object _shaderOptionsLock = new();
private static readonly IntPtr _ptrMainEntryPointName = Marshal.StringToHGlobalAnsi("main");
@ -57,11 +57,11 @@ namespace Ryujinx.Graphics.Vulkan
fixed (byte* pCode = spirv)
{
var shaderModuleCreateInfo = new ShaderModuleCreateInfo()
var shaderModuleCreateInfo = new ShaderModuleCreateInfo
{
SType = StructureType.ShaderModuleCreateInfo,
CodeSize = (uint)spirv.Length,
PCode = (uint*)pCode
PCode = (uint*)pCode,
};
api.CreateShaderModule(device, shaderModuleCreateInfo, null, out _module).ThrowOnError();
@ -80,12 +80,12 @@ namespace Ryujinx.Graphics.Vulkan
options = new Options(false)
{
SourceLanguage = SourceLanguage.Glsl,
TargetSpirVVersion = new SpirVVersion(1, 5)
TargetSpirVVersion = new SpirVVersion(1, 5),
};
}
options.SetTargetEnvironment(TargetEnvironment.Vulkan, EnvironmentVersion.Vulkan_1_2);
Compiler compiler = new Compiler(options);
Compiler compiler = new(options);
var scr = compiler.Compile(glsl, "Ryu", GetShaderCShaderStage(stage));
lock (_shaderOptionsLock)
@ -104,7 +104,7 @@ namespace Ryujinx.Graphics.Vulkan
byte[] code = new byte[(scr.CodeLength + 3) & ~3];
spirvBytes.CopyTo(code.AsSpan().Slice(0, (int)scr.CodeLength));
spirvBytes.CopyTo(code.AsSpan()[..(int)scr.CodeLength]);
return code;
}
@ -134,12 +134,12 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe PipelineShaderStageCreateInfo GetInfo()
{
return new PipelineShaderStageCreateInfo()
return new PipelineShaderStageCreateInfo
{
SType = StructureType.PipelineShaderStageCreateInfo,
Stage = _stage,
Module = _module,
PName = (byte*)_ptrMainEntryPointName
PName = (byte*)_ptrMainEntryPointName,
};
}