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Blocks should be synchronized on read-only fields (#5212)
* Blocks should be synchronized on read-only fields * more readonlys * fix alignment * more * Update ISelfController.cs * simplify new * simplify new
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45 changed files with 60 additions and 68 deletions
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@ -17,8 +17,8 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
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private KEvent _accumulatedSuspendedTickChangedEvent;
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private int _accumulatedSuspendedTickChangedEventHandle;
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private object _fatalSectionLock = new object();
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private int _fatalSectionCount;
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private readonly object _fatalSectionLock = new();
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private int _fatalSectionCount;
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// TODO: Set this when the game goes in suspension (go back to home menu ect), we currently don't support that so we can keep it set to 0.
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private ulong _accumulatedSuspendedTickValue = 0;
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@ -429,4 +429,4 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
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return ResultCode.Success;
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}
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}
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}
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}
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