EXPERIMENTAL: Metal backend (#441)

This is not a continuation of the Metal backend; this is simply bringing
the branch up to date and merging it as-is behind an experiment.

---------

Co-authored-by: Isaac Marovitz <isaacryu@icloud.com>
Co-authored-by: Samuliak <samuliak77@gmail.com>
Co-authored-by: SamoZ256 <96914946+SamoZ256@users.noreply.github.com>
Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
This commit is contained in:
Evan Husted 2024-12-24 00:55:16 -06:00 committed by GitHub
parent 3094df54dd
commit 852823104f
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131 changed files with 14992 additions and 140 deletions

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@ -4,23 +4,22 @@ namespace Ryujinx.Graphics.GAL
{
public int FragmentOutputMap { get; }
public ResourceLayout ResourceLayout { get; }
public ComputeSize ComputeLocalSize { get; }
public ProgramPipelineState? State { get; }
public bool FromCache { get; set; }
public ShaderInfo(int fragmentOutputMap, ResourceLayout resourceLayout, ProgramPipelineState state, bool fromCache = false)
public ShaderInfo(
int fragmentOutputMap,
ResourceLayout resourceLayout,
ComputeSize computeLocalSize,
ProgramPipelineState? state,
bool fromCache = false)
{
FragmentOutputMap = fragmentOutputMap;
ResourceLayout = resourceLayout;
ComputeLocalSize = computeLocalSize;
State = state;
FromCache = fromCache;
}
public ShaderInfo(int fragmentOutputMap, ResourceLayout resourceLayout, bool fromCache = false)
{
FragmentOutputMap = fragmentOutputMap;
ResourceLayout = resourceLayout;
State = null;
FromCache = fromCache;
}
}
}