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EXPERIMENTAL: Metal backend (#441)
This is not a continuation of the Metal backend; this is simply bringing the branch up to date and merging it as-is behind an experiment. --------- Co-authored-by: Isaac Marovitz <isaacryu@icloud.com> Co-authored-by: Samuliak <samuliak77@gmail.com> Co-authored-by: SamoZ256 <96914946+SamoZ256@users.noreply.github.com> Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com> Co-authored-by: riperiperi <rhy3756547@hotmail.com> Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
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131 changed files with 14992 additions and 140 deletions
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@ -55,7 +55,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
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{
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int binding;
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if (_context.Capabilities.Api == TargetApi.Vulkan)
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if (_context.Capabilities.Api != TargetApi.OpenGL)
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{
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binding = GetBindingFromIndex(index, _context.Capabilities.MaximumUniformBuffersPerStage, "Uniform buffer");
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}
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@ -71,7 +71,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
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{
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int binding;
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if (_context.Capabilities.Api == TargetApi.Vulkan)
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if (_context.Capabilities.Api != TargetApi.OpenGL)
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{
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if (count == 1)
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{
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@ -103,7 +103,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
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{
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int binding;
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if (_context.Capabilities.Api == TargetApi.Vulkan)
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if (_context.Capabilities.Api != TargetApi.OpenGL)
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{
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binding = GetBindingFromIndex(index, _context.Capabilities.MaximumStorageBuffersPerStage, "Storage buffer");
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}
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@ -119,7 +119,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
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{
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int binding;
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if (_context.Capabilities.Api == TargetApi.Vulkan)
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if (_context.Capabilities.Api != TargetApi.OpenGL)
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{
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if (count == 1)
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{
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