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EXPERIMENTAL: Metal backend (#441)
This is not a continuation of the Metal backend; this is simply bringing the branch up to date and merging it as-is behind an experiment. --------- Co-authored-by: Isaac Marovitz <isaacryu@icloud.com> Co-authored-by: Samuliak <samuliak77@gmail.com> Co-authored-by: SamoZ256 <96914946+SamoZ256@users.noreply.github.com> Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com> Co-authored-by: riperiperi <rhy3756547@hotmail.com> Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
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131 changed files with 14992 additions and 140 deletions
108
src/Ryujinx.Graphics.Shader/CodeGen/Msl/CodeGenContext.cs
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108
src/Ryujinx.Graphics.Shader/CodeGen/Msl/CodeGenContext.cs
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using Ryujinx.Graphics.Shader.StructuredIr;
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using Ryujinx.Graphics.Shader.Translation;
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using System.Text;
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namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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{
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class CodeGenContext
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{
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public const string Tab = " ";
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// The number of additional arguments that every function (except for the main one) must have (for instance support_buffer)
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public const int AdditionalArgCount = 2;
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public StructuredFunction CurrentFunction { get; set; }
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public StructuredProgramInfo Info { get; }
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public AttributeUsage AttributeUsage { get; }
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public ShaderDefinitions Definitions { get; }
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public ShaderProperties Properties { get; }
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public HostCapabilities HostCapabilities { get; }
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public ILogger Logger { get; }
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public TargetApi TargetApi { get; }
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public OperandManager OperandManager { get; }
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private readonly StringBuilder _sb;
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private int _level;
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private string _indentation;
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public CodeGenContext(StructuredProgramInfo info, CodeGenParameters parameters)
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{
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Info = info;
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AttributeUsage = parameters.AttributeUsage;
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Definitions = parameters.Definitions;
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Properties = parameters.Properties;
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HostCapabilities = parameters.HostCapabilities;
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Logger = parameters.Logger;
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TargetApi = parameters.TargetApi;
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OperandManager = new OperandManager();
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_sb = new StringBuilder();
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}
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public void AppendLine()
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{
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_sb.AppendLine();
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}
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public void AppendLine(string str)
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{
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_sb.AppendLine(_indentation + str);
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}
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public string GetCode()
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{
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return _sb.ToString();
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}
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public void EnterScope(string prefix = "")
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{
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AppendLine(prefix + "{");
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_level++;
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UpdateIndentation();
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}
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public void LeaveScope(string suffix = "")
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{
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if (_level == 0)
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{
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return;
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}
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_level--;
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UpdateIndentation();
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AppendLine("}" + suffix);
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}
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public StructuredFunction GetFunction(int id)
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{
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return Info.Functions[id];
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}
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private void UpdateIndentation()
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{
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_indentation = GetIndentation(_level);
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}
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private static string GetIndentation(int level)
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{
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string indentation = string.Empty;
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for (int index = 0; index < level; index++)
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{
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indentation += Tab;
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}
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return indentation;
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}
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}
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}
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