From 86c2f261afd1bc098e89c0285cd2c5bbdf24b41f Mon Sep 17 00:00:00 2001 From: GreemDev Date: Sat, 22 Mar 2025 22:39:03 -0500 Subject: [PATCH] Graphics: Save shaders to a lowercase title ID folder. I think this got reverted in the metal revert commit. --- src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 4fc66c4c0..2ab413848 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -117,7 +117,7 @@ namespace Ryujinx.Graphics.Gpu.Shader private static string GetDiskCachePath() { return GraphicsConfig.EnableShaderCache && GraphicsConfig.TitleId != null - ? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId, "cache", "shader") + ? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId.ToLower(), "cache", "shader") : null; }