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Change shader cache init wait method (#6131)
* Change shader cache init wait method * Make field readonly
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11 changed files with 20 additions and 23 deletions
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@ -1,4 +1,3 @@
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using ARMeilleure.Translation;
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using CommandLine;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Audio.Backends.SDL2;
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@ -710,9 +709,6 @@ namespace Ryujinx.Headless.SDL2
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}
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SetupProgressHandler();
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Translator.IsReadyForTranslation.Reset();
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ExecutionEntrypoint();
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return true;
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@ -1,4 +1,3 @@
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using ARMeilleure.Translation;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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@ -276,7 +275,6 @@ namespace Ryujinx.Headless.SDL2
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{
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Device.Gpu.SetGpuThread();
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Device.Gpu.InitializeShaderCache(_gpuCancellationTokenSource.Token);
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Translator.IsReadyForTranslation.Set();
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while (_isActive)
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{
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