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feature: Turbo Mode
Adds an elapsed tick multiplier feature which speeds up games which are built upon delta time. More information: https://web.archive.org/web/20240713135029/https://github.com/Ryujinx/Ryujinx/pull/6456
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parent
d7754aeee1
commit
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23 changed files with 475 additions and 41 deletions
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@ -11,6 +11,7 @@ using Ryujinx.Common.Configuration.Hid.Controller.Motion;
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using Ryujinx.Common.Configuration.Hid.Keyboard;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Cpu;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.OpenGL;
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using Ryujinx.Graphics.Vulkan;
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@ -311,7 +312,7 @@ namespace Ryujinx.Headless
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return new OpenGLRenderer();
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}
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private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) =>
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new(
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new HleConfiguration(
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@ -321,6 +322,7 @@ namespace Ryujinx.Headless
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options.VSyncMode,
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!options.DisableDockedMode,
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!options.DisablePTC,
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ITickSource.RealityTickScalar,
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options.EnableInternetAccess,
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!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
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options.FsGlobalAccessLogMode,
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