feature: Turbo Mode

Adds an elapsed tick multiplier feature which speeds up games which are built upon delta time.
More information: https://web.archive.org/web/20240713135029/https://github.com/Ryujinx/Ryujinx/pull/6456
This commit is contained in:
GreemDev 2025-03-25 02:37:22 +00:00
parent d7754aeee1
commit 8ad5c73f4c
23 changed files with 475 additions and 41 deletions

View file

@ -1065,7 +1065,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
private void UpdateIndexBufferState()
{
IndexBufferState indexBuffer = _state.State.IndexBufferState;
IndexBufferState? indexBufferNullable = _state?.State.IndexBufferState;
if (!indexBufferNullable.HasValue)
{
return;
}
IndexBufferState indexBuffer = indexBufferNullable.Value;
if (_drawState.IndexCount == 0)
{