fix: crash caused by cursor overflow

See merge request ryubing/ryujinx!53
This commit is contained in:
rockingdice 2025-06-10 16:34:12 -05:00 committed by GreemDev
parent b97fae08b5
commit 90582e9e93

View file

@ -377,7 +377,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
bool cursorVisible = false;
if (state.CursorBegin != state.CursorEnd)
if (state.CursorBegin != state.CursorEnd && state.CursorEnd <= state.InputText.Length)
{
Debug.Assert(state.InputText.Length > 0);