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https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-03 16:46:26 +02:00
misc: chore: Fix object creation in Gpu project
This commit is contained in:
parent
4e47c86f90
commit
929a16dd26
18 changed files with 231 additions and 231 deletions
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@ -245,7 +245,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
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int srcStride = (int)_state.State.PitchIn;
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int dstStride = (int)_state.State.PitchOut;
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OffsetCalculator srcCalculator = new OffsetCalculator(
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OffsetCalculator srcCalculator = new(
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src.Width,
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src.Height,
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srcStride,
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@ -254,7 +254,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
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src.MemoryLayout.UnpackGobBlocksInZ(),
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srcBpp);
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OffsetCalculator dstCalculator = new OffsetCalculator(
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OffsetCalculator dstCalculator = new(
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dst.Width,
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dst.Height,
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dstStride,
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@ -208,7 +208,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
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}
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}
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OffsetCalculator dstCalculator = new OffsetCalculator(
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OffsetCalculator dstCalculator = new(
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_dstWidth,
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_dstHeight,
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_dstStride,
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@ -10,206 +10,206 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender
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{
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public static readonly AdvancedBlendUcode[] Table = new AdvancedBlendUcode[]
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{
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new AdvancedBlendUcode(AdvancedBlendOp.PlusClamped, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedPlusClampedPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.PlusClampedAlpha, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedPlusClampedAlphaPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.PlusDarker, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedPlusDarkerPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Multiply, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedMultiplyPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Screen, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedScreenPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Overlay, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedOverlayPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Darken, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedDarkenPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Lighten, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedLightenPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.ColorDodge, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedColorDodgePremul),
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new AdvancedBlendUcode(AdvancedBlendOp.ColorBurn, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedColorBurnPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HardLight, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedHardLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.SoftLight, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedSoftLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Difference, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedDifferencePremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Minus, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedMinusPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.MinusClamped, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedMinusClampedPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Exclusion, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedExclusionPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Contrast, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedContrastPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Invert, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedInvertPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.InvertRGB, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedInvertRGBPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.InvertOvg, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedInvertOvgPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearDodge, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedLinearDodgePremul),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearBurn, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedLinearBurnPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.VividLight, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedVividLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearLight, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedLinearLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.PinLight, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedPinLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HardMix, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedHardMixPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Red, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedRedPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Green, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedGreenPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Blue, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedBluePremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HslHue, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedHslHuePremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HslSaturation, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedHslSaturationPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HslColor, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedHslColorPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedHslLuminosityPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Src, AdvancedBlendOverlap.Disjoint, true, GenDisjointSrcPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Dst, AdvancedBlendOverlap.Disjoint, true, GenDisjointDstPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcOver, AdvancedBlendOverlap.Disjoint, true, GenDisjointSrcOverPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.DstOver, AdvancedBlendOverlap.Disjoint, true, GenDisjointDstOverPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcIn, AdvancedBlendOverlap.Disjoint, true, GenDisjointSrcInPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.DstIn, AdvancedBlendOverlap.Disjoint, true, GenDisjointDstInPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcOut, AdvancedBlendOverlap.Disjoint, true, GenDisjointSrcOutPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.DstOut, AdvancedBlendOverlap.Disjoint, true, GenDisjointDstOutPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcAtop, AdvancedBlendOverlap.Disjoint, true, GenDisjointSrcAtopPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.DstAtop, AdvancedBlendOverlap.Disjoint, true, GenDisjointDstAtopPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Xor, AdvancedBlendOverlap.Disjoint, true, GenDisjointXorPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Plus, AdvancedBlendOverlap.Disjoint, true, GenDisjointPlusPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Multiply, AdvancedBlendOverlap.Disjoint, true, GenDisjointMultiplyPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Screen, AdvancedBlendOverlap.Disjoint, true, GenDisjointScreenPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Overlay, AdvancedBlendOverlap.Disjoint, true, GenDisjointOverlayPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Darken, AdvancedBlendOverlap.Disjoint, true, GenDisjointDarkenPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Lighten, AdvancedBlendOverlap.Disjoint, true, GenDisjointLightenPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.ColorDodge, AdvancedBlendOverlap.Disjoint, true, GenDisjointColorDodgePremul),
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new AdvancedBlendUcode(AdvancedBlendOp.ColorBurn, AdvancedBlendOverlap.Disjoint, true, GenDisjointColorBurnPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HardLight, AdvancedBlendOverlap.Disjoint, true, GenDisjointHardLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.SoftLight, AdvancedBlendOverlap.Disjoint, true, GenDisjointSoftLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Difference, AdvancedBlendOverlap.Disjoint, true, GenDisjointDifferencePremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Exclusion, AdvancedBlendOverlap.Disjoint, true, GenDisjointExclusionPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Invert, AdvancedBlendOverlap.Disjoint, true, GenDisjointInvertPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.InvertRGB, AdvancedBlendOverlap.Disjoint, true, GenDisjointInvertRGBPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearDodge, AdvancedBlendOverlap.Disjoint, true, GenDisjointLinearDodgePremul),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearBurn, AdvancedBlendOverlap.Disjoint, true, GenDisjointLinearBurnPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.VividLight, AdvancedBlendOverlap.Disjoint, true, GenDisjointVividLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearLight, AdvancedBlendOverlap.Disjoint, true, GenDisjointLinearLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.PinLight, AdvancedBlendOverlap.Disjoint, true, GenDisjointPinLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HardMix, AdvancedBlendOverlap.Disjoint, true, GenDisjointHardMixPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HslHue, AdvancedBlendOverlap.Disjoint, true, GenDisjointHslHuePremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HslSaturation, AdvancedBlendOverlap.Disjoint, true, GenDisjointHslSaturationPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HslColor, AdvancedBlendOverlap.Disjoint, true, GenDisjointHslColorPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Disjoint, true, GenDisjointHslLuminosityPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Src, AdvancedBlendOverlap.Conjoint, true, GenConjointSrcPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Dst, AdvancedBlendOverlap.Conjoint, true, GenConjointDstPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcOver, AdvancedBlendOverlap.Conjoint, true, GenConjointSrcOverPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.DstOver, AdvancedBlendOverlap.Conjoint, true, GenConjointDstOverPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcIn, AdvancedBlendOverlap.Conjoint, true, GenConjointSrcInPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.DstIn, AdvancedBlendOverlap.Conjoint, true, GenConjointDstInPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcOut, AdvancedBlendOverlap.Conjoint, true, GenConjointSrcOutPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.DstOut, AdvancedBlendOverlap.Conjoint, true, GenConjointDstOutPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcAtop, AdvancedBlendOverlap.Conjoint, true, GenConjointSrcAtopPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.DstAtop, AdvancedBlendOverlap.Conjoint, true, GenConjointDstAtopPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Xor, AdvancedBlendOverlap.Conjoint, true, GenConjointXorPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Multiply, AdvancedBlendOverlap.Conjoint, true, GenConjointMultiplyPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Screen, AdvancedBlendOverlap.Conjoint, true, GenConjointScreenPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Overlay, AdvancedBlendOverlap.Conjoint, true, GenConjointOverlayPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Darken, AdvancedBlendOverlap.Conjoint, true, GenConjointDarkenPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Lighten, AdvancedBlendOverlap.Conjoint, true, GenConjointLightenPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.ColorDodge, AdvancedBlendOverlap.Conjoint, true, GenConjointColorDodgePremul),
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new AdvancedBlendUcode(AdvancedBlendOp.ColorBurn, AdvancedBlendOverlap.Conjoint, true, GenConjointColorBurnPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HardLight, AdvancedBlendOverlap.Conjoint, true, GenConjointHardLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.SoftLight, AdvancedBlendOverlap.Conjoint, true, GenConjointSoftLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Difference, AdvancedBlendOverlap.Conjoint, true, GenConjointDifferencePremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Exclusion, AdvancedBlendOverlap.Conjoint, true, GenConjointExclusionPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.Invert, AdvancedBlendOverlap.Conjoint, true, GenConjointInvertPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.InvertRGB, AdvancedBlendOverlap.Conjoint, true, GenConjointInvertRGBPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearDodge, AdvancedBlendOverlap.Conjoint, true, GenConjointLinearDodgePremul),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearBurn, AdvancedBlendOverlap.Conjoint, true, GenConjointLinearBurnPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.VividLight, AdvancedBlendOverlap.Conjoint, true, GenConjointVividLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearLight, AdvancedBlendOverlap.Conjoint, true, GenConjointLinearLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.PinLight, AdvancedBlendOverlap.Conjoint, true, GenConjointPinLightPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HardMix, AdvancedBlendOverlap.Conjoint, true, GenConjointHardMixPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HslHue, AdvancedBlendOverlap.Conjoint, true, GenConjointHslHuePremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HslSaturation, AdvancedBlendOverlap.Conjoint, true, GenConjointHslSaturationPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HslColor, AdvancedBlendOverlap.Conjoint, true, GenConjointHslColorPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Conjoint, true, GenConjointHslLuminosityPremul),
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new AdvancedBlendUcode(AdvancedBlendOp.DstOver, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedDstOver),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcIn, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedSrcIn),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcOut, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedSrcOut),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcAtop, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedSrcAtop),
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new AdvancedBlendUcode(AdvancedBlendOp.DstAtop, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedDstAtop),
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new AdvancedBlendUcode(AdvancedBlendOp.Xor, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedXor),
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new AdvancedBlendUcode(AdvancedBlendOp.PlusClamped, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedPlusClamped),
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new AdvancedBlendUcode(AdvancedBlendOp.PlusClampedAlpha, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedPlusClampedAlpha),
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new AdvancedBlendUcode(AdvancedBlendOp.PlusDarker, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedPlusDarker),
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new AdvancedBlendUcode(AdvancedBlendOp.Multiply, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedMultiply),
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new AdvancedBlendUcode(AdvancedBlendOp.Screen, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedScreen),
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new AdvancedBlendUcode(AdvancedBlendOp.Overlay, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedOverlay),
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new AdvancedBlendUcode(AdvancedBlendOp.Darken, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedDarken),
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new AdvancedBlendUcode(AdvancedBlendOp.Lighten, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedLighten),
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new AdvancedBlendUcode(AdvancedBlendOp.ColorDodge, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedColorDodge),
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new AdvancedBlendUcode(AdvancedBlendOp.ColorBurn, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedColorBurn),
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new AdvancedBlendUcode(AdvancedBlendOp.HardLight, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedHardLight),
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new AdvancedBlendUcode(AdvancedBlendOp.SoftLight, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedSoftLight),
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new AdvancedBlendUcode(AdvancedBlendOp.Difference, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedDifference),
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new AdvancedBlendUcode(AdvancedBlendOp.Minus, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedMinus),
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new AdvancedBlendUcode(AdvancedBlendOp.MinusClamped, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedMinusClamped),
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new AdvancedBlendUcode(AdvancedBlendOp.Exclusion, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedExclusion),
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new AdvancedBlendUcode(AdvancedBlendOp.Contrast, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedContrast),
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new AdvancedBlendUcode(AdvancedBlendOp.InvertRGB, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedInvertRGB),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearDodge, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedLinearDodge),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearBurn, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedLinearBurn),
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new AdvancedBlendUcode(AdvancedBlendOp.VividLight, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedVividLight),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearLight, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedLinearLight),
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new AdvancedBlendUcode(AdvancedBlendOp.PinLight, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedPinLight),
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new AdvancedBlendUcode(AdvancedBlendOp.HardMix, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedHardMix),
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new AdvancedBlendUcode(AdvancedBlendOp.Red, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedRed),
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new AdvancedBlendUcode(AdvancedBlendOp.Green, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedGreen),
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new AdvancedBlendUcode(AdvancedBlendOp.Blue, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedBlue),
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new AdvancedBlendUcode(AdvancedBlendOp.HslHue, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedHslHue),
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new AdvancedBlendUcode(AdvancedBlendOp.HslSaturation, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedHslSaturation),
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new AdvancedBlendUcode(AdvancedBlendOp.HslColor, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedHslColor),
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new AdvancedBlendUcode(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedHslLuminosity),
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new AdvancedBlendUcode(AdvancedBlendOp.Src, AdvancedBlendOverlap.Disjoint, false, GenDisjointSrc),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcOver, AdvancedBlendOverlap.Disjoint, false, GenDisjointSrcOver),
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new AdvancedBlendUcode(AdvancedBlendOp.DstOver, AdvancedBlendOverlap.Disjoint, false, GenDisjointDstOver),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcIn, AdvancedBlendOverlap.Disjoint, false, GenDisjointSrcIn),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcOut, AdvancedBlendOverlap.Disjoint, false, GenDisjointSrcOut),
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new AdvancedBlendUcode(AdvancedBlendOp.SrcAtop, AdvancedBlendOverlap.Disjoint, false, GenDisjointSrcAtop),
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new AdvancedBlendUcode(AdvancedBlendOp.DstAtop, AdvancedBlendOverlap.Disjoint, false, GenDisjointDstAtop),
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new AdvancedBlendUcode(AdvancedBlendOp.Xor, AdvancedBlendOverlap.Disjoint, false, GenDisjointXor),
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new AdvancedBlendUcode(AdvancedBlendOp.Plus, AdvancedBlendOverlap.Disjoint, false, GenDisjointPlus),
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new AdvancedBlendUcode(AdvancedBlendOp.Multiply, AdvancedBlendOverlap.Disjoint, false, GenDisjointMultiply),
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new AdvancedBlendUcode(AdvancedBlendOp.Screen, AdvancedBlendOverlap.Disjoint, false, GenDisjointScreen),
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new AdvancedBlendUcode(AdvancedBlendOp.Overlay, AdvancedBlendOverlap.Disjoint, false, GenDisjointOverlay),
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new AdvancedBlendUcode(AdvancedBlendOp.Darken, AdvancedBlendOverlap.Disjoint, false, GenDisjointDarken),
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new AdvancedBlendUcode(AdvancedBlendOp.Lighten, AdvancedBlendOverlap.Disjoint, false, GenDisjointLighten),
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new AdvancedBlendUcode(AdvancedBlendOp.ColorDodge, AdvancedBlendOverlap.Disjoint, false, GenDisjointColorDodge),
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new AdvancedBlendUcode(AdvancedBlendOp.ColorBurn, AdvancedBlendOverlap.Disjoint, false, GenDisjointColorBurn),
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new AdvancedBlendUcode(AdvancedBlendOp.HardLight, AdvancedBlendOverlap.Disjoint, false, GenDisjointHardLight),
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new AdvancedBlendUcode(AdvancedBlendOp.SoftLight, AdvancedBlendOverlap.Disjoint, false, GenDisjointSoftLight),
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new AdvancedBlendUcode(AdvancedBlendOp.Difference, AdvancedBlendOverlap.Disjoint, false, GenDisjointDifference),
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new AdvancedBlendUcode(AdvancedBlendOp.Exclusion, AdvancedBlendOverlap.Disjoint, false, GenDisjointExclusion),
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new AdvancedBlendUcode(AdvancedBlendOp.InvertRGB, AdvancedBlendOverlap.Disjoint, false, GenDisjointInvertRGB),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearDodge, AdvancedBlendOverlap.Disjoint, false, GenDisjointLinearDodge),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearBurn, AdvancedBlendOverlap.Disjoint, false, GenDisjointLinearBurn),
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new AdvancedBlendUcode(AdvancedBlendOp.VividLight, AdvancedBlendOverlap.Disjoint, false, GenDisjointVividLight),
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new AdvancedBlendUcode(AdvancedBlendOp.LinearLight, AdvancedBlendOverlap.Disjoint, false, GenDisjointLinearLight),
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new AdvancedBlendUcode(AdvancedBlendOp.PinLight, AdvancedBlendOverlap.Disjoint, false, GenDisjointPinLight),
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new AdvancedBlendUcode(AdvancedBlendOp.HardMix, AdvancedBlendOverlap.Disjoint, false, GenDisjointHardMix),
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new AdvancedBlendUcode(AdvancedBlendOp.HslHue, AdvancedBlendOverlap.Disjoint, false, GenDisjointHslHue),
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new AdvancedBlendUcode(AdvancedBlendOp.HslSaturation, AdvancedBlendOverlap.Disjoint, false, GenDisjointHslSaturation),
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new AdvancedBlendUcode(AdvancedBlendOp.HslColor, AdvancedBlendOverlap.Disjoint, false, GenDisjointHslColor),
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new AdvancedBlendUcode(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Disjoint, false, GenDisjointHslLuminosity),
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new AdvancedBlendUcode(AdvancedBlendOp.Src, AdvancedBlendOverlap.Conjoint, false, GenConjointSrc),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.SrcOver, AdvancedBlendOverlap.Conjoint, false, GenConjointSrcOver),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.DstOver, AdvancedBlendOverlap.Conjoint, false, GenConjointDstOver),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.SrcIn, AdvancedBlendOverlap.Conjoint, false, GenConjointSrcIn),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.SrcOut, AdvancedBlendOverlap.Conjoint, false, GenConjointSrcOut),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.SrcAtop, AdvancedBlendOverlap.Conjoint, false, GenConjointSrcAtop),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.DstAtop, AdvancedBlendOverlap.Conjoint, false, GenConjointDstAtop),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.Xor, AdvancedBlendOverlap.Conjoint, false, GenConjointXor),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.Multiply, AdvancedBlendOverlap.Conjoint, false, GenConjointMultiply),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.Screen, AdvancedBlendOverlap.Conjoint, false, GenConjointScreen),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.Overlay, AdvancedBlendOverlap.Conjoint, false, GenConjointOverlay),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.Darken, AdvancedBlendOverlap.Conjoint, false, GenConjointDarken),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.Lighten, AdvancedBlendOverlap.Conjoint, false, GenConjointLighten),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.ColorDodge, AdvancedBlendOverlap.Conjoint, false, GenConjointColorDodge),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.ColorBurn, AdvancedBlendOverlap.Conjoint, false, GenConjointColorBurn),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.HardLight, AdvancedBlendOverlap.Conjoint, false, GenConjointHardLight),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.SoftLight, AdvancedBlendOverlap.Conjoint, false, GenConjointSoftLight),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.Difference, AdvancedBlendOverlap.Conjoint, false, GenConjointDifference),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.Exclusion, AdvancedBlendOverlap.Conjoint, false, GenConjointExclusion),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.InvertRGB, AdvancedBlendOverlap.Conjoint, false, GenConjointInvertRGB),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.LinearDodge, AdvancedBlendOverlap.Conjoint, false, GenConjointLinearDodge),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.LinearBurn, AdvancedBlendOverlap.Conjoint, false, GenConjointLinearBurn),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.VividLight, AdvancedBlendOverlap.Conjoint, false, GenConjointVividLight),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.LinearLight, AdvancedBlendOverlap.Conjoint, false, GenConjointLinearLight),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.PinLight, AdvancedBlendOverlap.Conjoint, false, GenConjointPinLight),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.HardMix, AdvancedBlendOverlap.Conjoint, false, GenConjointHardMix),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.HslHue, AdvancedBlendOverlap.Conjoint, false, GenConjointHslHue),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.HslSaturation, AdvancedBlendOverlap.Conjoint, false, GenConjointHslSaturation),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.HslColor, AdvancedBlendOverlap.Conjoint, false, GenConjointHslColor),
|
||||
new AdvancedBlendUcode(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Conjoint, false, GenConjointHslLuminosity),
|
||||
new(AdvancedBlendOp.PlusClamped, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedPlusClampedPremul),
|
||||
new(AdvancedBlendOp.PlusClampedAlpha, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedPlusClampedAlphaPremul),
|
||||
new(AdvancedBlendOp.PlusDarker, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedPlusDarkerPremul),
|
||||
new(AdvancedBlendOp.Multiply, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedMultiplyPremul),
|
||||
new(AdvancedBlendOp.Screen, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedScreenPremul),
|
||||
new(AdvancedBlendOp.Overlay, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedOverlayPremul),
|
||||
new(AdvancedBlendOp.Darken, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedDarkenPremul),
|
||||
new(AdvancedBlendOp.Lighten, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedLightenPremul),
|
||||
new(AdvancedBlendOp.ColorDodge, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedColorDodgePremul),
|
||||
new(AdvancedBlendOp.ColorBurn, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedColorBurnPremul),
|
||||
new(AdvancedBlendOp.HardLight, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedHardLightPremul),
|
||||
new(AdvancedBlendOp.SoftLight, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedSoftLightPremul),
|
||||
new(AdvancedBlendOp.Difference, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedDifferencePremul),
|
||||
new(AdvancedBlendOp.Minus, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedMinusPremul),
|
||||
new(AdvancedBlendOp.MinusClamped, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedMinusClampedPremul),
|
||||
new(AdvancedBlendOp.Exclusion, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedExclusionPremul),
|
||||
new(AdvancedBlendOp.Contrast, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedContrastPremul),
|
||||
new(AdvancedBlendOp.Invert, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedInvertPremul),
|
||||
new(AdvancedBlendOp.InvertRGB, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedInvertRGBPremul),
|
||||
new(AdvancedBlendOp.InvertOvg, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedInvertOvgPremul),
|
||||
new(AdvancedBlendOp.LinearDodge, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedLinearDodgePremul),
|
||||
new(AdvancedBlendOp.LinearBurn, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedLinearBurnPremul),
|
||||
new(AdvancedBlendOp.VividLight, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedVividLightPremul),
|
||||
new(AdvancedBlendOp.LinearLight, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedLinearLightPremul),
|
||||
new(AdvancedBlendOp.PinLight, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedPinLightPremul),
|
||||
new(AdvancedBlendOp.HardMix, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedHardMixPremul),
|
||||
new(AdvancedBlendOp.Red, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedRedPremul),
|
||||
new(AdvancedBlendOp.Green, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedGreenPremul),
|
||||
new(AdvancedBlendOp.Blue, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedBluePremul),
|
||||
new(AdvancedBlendOp.HslHue, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedHslHuePremul),
|
||||
new(AdvancedBlendOp.HslSaturation, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedHslSaturationPremul),
|
||||
new(AdvancedBlendOp.HslColor, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedHslColorPremul),
|
||||
new(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Uncorrelated, true, GenUncorrelatedHslLuminosityPremul),
|
||||
new(AdvancedBlendOp.Src, AdvancedBlendOverlap.Disjoint, true, GenDisjointSrcPremul),
|
||||
new(AdvancedBlendOp.Dst, AdvancedBlendOverlap.Disjoint, true, GenDisjointDstPremul),
|
||||
new(AdvancedBlendOp.SrcOver, AdvancedBlendOverlap.Disjoint, true, GenDisjointSrcOverPremul),
|
||||
new(AdvancedBlendOp.DstOver, AdvancedBlendOverlap.Disjoint, true, GenDisjointDstOverPremul),
|
||||
new(AdvancedBlendOp.SrcIn, AdvancedBlendOverlap.Disjoint, true, GenDisjointSrcInPremul),
|
||||
new(AdvancedBlendOp.DstIn, AdvancedBlendOverlap.Disjoint, true, GenDisjointDstInPremul),
|
||||
new(AdvancedBlendOp.SrcOut, AdvancedBlendOverlap.Disjoint, true, GenDisjointSrcOutPremul),
|
||||
new(AdvancedBlendOp.DstOut, AdvancedBlendOverlap.Disjoint, true, GenDisjointDstOutPremul),
|
||||
new(AdvancedBlendOp.SrcAtop, AdvancedBlendOverlap.Disjoint, true, GenDisjointSrcAtopPremul),
|
||||
new(AdvancedBlendOp.DstAtop, AdvancedBlendOverlap.Disjoint, true, GenDisjointDstAtopPremul),
|
||||
new(AdvancedBlendOp.Xor, AdvancedBlendOverlap.Disjoint, true, GenDisjointXorPremul),
|
||||
new(AdvancedBlendOp.Plus, AdvancedBlendOverlap.Disjoint, true, GenDisjointPlusPremul),
|
||||
new(AdvancedBlendOp.Multiply, AdvancedBlendOverlap.Disjoint, true, GenDisjointMultiplyPremul),
|
||||
new(AdvancedBlendOp.Screen, AdvancedBlendOverlap.Disjoint, true, GenDisjointScreenPremul),
|
||||
new(AdvancedBlendOp.Overlay, AdvancedBlendOverlap.Disjoint, true, GenDisjointOverlayPremul),
|
||||
new(AdvancedBlendOp.Darken, AdvancedBlendOverlap.Disjoint, true, GenDisjointDarkenPremul),
|
||||
new(AdvancedBlendOp.Lighten, AdvancedBlendOverlap.Disjoint, true, GenDisjointLightenPremul),
|
||||
new(AdvancedBlendOp.ColorDodge, AdvancedBlendOverlap.Disjoint, true, GenDisjointColorDodgePremul),
|
||||
new(AdvancedBlendOp.ColorBurn, AdvancedBlendOverlap.Disjoint, true, GenDisjointColorBurnPremul),
|
||||
new(AdvancedBlendOp.HardLight, AdvancedBlendOverlap.Disjoint, true, GenDisjointHardLightPremul),
|
||||
new(AdvancedBlendOp.SoftLight, AdvancedBlendOverlap.Disjoint, true, GenDisjointSoftLightPremul),
|
||||
new(AdvancedBlendOp.Difference, AdvancedBlendOverlap.Disjoint, true, GenDisjointDifferencePremul),
|
||||
new(AdvancedBlendOp.Exclusion, AdvancedBlendOverlap.Disjoint, true, GenDisjointExclusionPremul),
|
||||
new(AdvancedBlendOp.Invert, AdvancedBlendOverlap.Disjoint, true, GenDisjointInvertPremul),
|
||||
new(AdvancedBlendOp.InvertRGB, AdvancedBlendOverlap.Disjoint, true, GenDisjointInvertRGBPremul),
|
||||
new(AdvancedBlendOp.LinearDodge, AdvancedBlendOverlap.Disjoint, true, GenDisjointLinearDodgePremul),
|
||||
new(AdvancedBlendOp.LinearBurn, AdvancedBlendOverlap.Disjoint, true, GenDisjointLinearBurnPremul),
|
||||
new(AdvancedBlendOp.VividLight, AdvancedBlendOverlap.Disjoint, true, GenDisjointVividLightPremul),
|
||||
new(AdvancedBlendOp.LinearLight, AdvancedBlendOverlap.Disjoint, true, GenDisjointLinearLightPremul),
|
||||
new(AdvancedBlendOp.PinLight, AdvancedBlendOverlap.Disjoint, true, GenDisjointPinLightPremul),
|
||||
new(AdvancedBlendOp.HardMix, AdvancedBlendOverlap.Disjoint, true, GenDisjointHardMixPremul),
|
||||
new(AdvancedBlendOp.HslHue, AdvancedBlendOverlap.Disjoint, true, GenDisjointHslHuePremul),
|
||||
new(AdvancedBlendOp.HslSaturation, AdvancedBlendOverlap.Disjoint, true, GenDisjointHslSaturationPremul),
|
||||
new(AdvancedBlendOp.HslColor, AdvancedBlendOverlap.Disjoint, true, GenDisjointHslColorPremul),
|
||||
new(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Disjoint, true, GenDisjointHslLuminosityPremul),
|
||||
new(AdvancedBlendOp.Src, AdvancedBlendOverlap.Conjoint, true, GenConjointSrcPremul),
|
||||
new(AdvancedBlendOp.Dst, AdvancedBlendOverlap.Conjoint, true, GenConjointDstPremul),
|
||||
new(AdvancedBlendOp.SrcOver, AdvancedBlendOverlap.Conjoint, true, GenConjointSrcOverPremul),
|
||||
new(AdvancedBlendOp.DstOver, AdvancedBlendOverlap.Conjoint, true, GenConjointDstOverPremul),
|
||||
new(AdvancedBlendOp.SrcIn, AdvancedBlendOverlap.Conjoint, true, GenConjointSrcInPremul),
|
||||
new(AdvancedBlendOp.DstIn, AdvancedBlendOverlap.Conjoint, true, GenConjointDstInPremul),
|
||||
new(AdvancedBlendOp.SrcOut, AdvancedBlendOverlap.Conjoint, true, GenConjointSrcOutPremul),
|
||||
new(AdvancedBlendOp.DstOut, AdvancedBlendOverlap.Conjoint, true, GenConjointDstOutPremul),
|
||||
new(AdvancedBlendOp.SrcAtop, AdvancedBlendOverlap.Conjoint, true, GenConjointSrcAtopPremul),
|
||||
new(AdvancedBlendOp.DstAtop, AdvancedBlendOverlap.Conjoint, true, GenConjointDstAtopPremul),
|
||||
new(AdvancedBlendOp.Xor, AdvancedBlendOverlap.Conjoint, true, GenConjointXorPremul),
|
||||
new(AdvancedBlendOp.Multiply, AdvancedBlendOverlap.Conjoint, true, GenConjointMultiplyPremul),
|
||||
new(AdvancedBlendOp.Screen, AdvancedBlendOverlap.Conjoint, true, GenConjointScreenPremul),
|
||||
new(AdvancedBlendOp.Overlay, AdvancedBlendOverlap.Conjoint, true, GenConjointOverlayPremul),
|
||||
new(AdvancedBlendOp.Darken, AdvancedBlendOverlap.Conjoint, true, GenConjointDarkenPremul),
|
||||
new(AdvancedBlendOp.Lighten, AdvancedBlendOverlap.Conjoint, true, GenConjointLightenPremul),
|
||||
new(AdvancedBlendOp.ColorDodge, AdvancedBlendOverlap.Conjoint, true, GenConjointColorDodgePremul),
|
||||
new(AdvancedBlendOp.ColorBurn, AdvancedBlendOverlap.Conjoint, true, GenConjointColorBurnPremul),
|
||||
new(AdvancedBlendOp.HardLight, AdvancedBlendOverlap.Conjoint, true, GenConjointHardLightPremul),
|
||||
new(AdvancedBlendOp.SoftLight, AdvancedBlendOverlap.Conjoint, true, GenConjointSoftLightPremul),
|
||||
new(AdvancedBlendOp.Difference, AdvancedBlendOverlap.Conjoint, true, GenConjointDifferencePremul),
|
||||
new(AdvancedBlendOp.Exclusion, AdvancedBlendOverlap.Conjoint, true, GenConjointExclusionPremul),
|
||||
new(AdvancedBlendOp.Invert, AdvancedBlendOverlap.Conjoint, true, GenConjointInvertPremul),
|
||||
new(AdvancedBlendOp.InvertRGB, AdvancedBlendOverlap.Conjoint, true, GenConjointInvertRGBPremul),
|
||||
new(AdvancedBlendOp.LinearDodge, AdvancedBlendOverlap.Conjoint, true, GenConjointLinearDodgePremul),
|
||||
new(AdvancedBlendOp.LinearBurn, AdvancedBlendOverlap.Conjoint, true, GenConjointLinearBurnPremul),
|
||||
new(AdvancedBlendOp.VividLight, AdvancedBlendOverlap.Conjoint, true, GenConjointVividLightPremul),
|
||||
new(AdvancedBlendOp.LinearLight, AdvancedBlendOverlap.Conjoint, true, GenConjointLinearLightPremul),
|
||||
new(AdvancedBlendOp.PinLight, AdvancedBlendOverlap.Conjoint, true, GenConjointPinLightPremul),
|
||||
new(AdvancedBlendOp.HardMix, AdvancedBlendOverlap.Conjoint, true, GenConjointHardMixPremul),
|
||||
new(AdvancedBlendOp.HslHue, AdvancedBlendOverlap.Conjoint, true, GenConjointHslHuePremul),
|
||||
new(AdvancedBlendOp.HslSaturation, AdvancedBlendOverlap.Conjoint, true, GenConjointHslSaturationPremul),
|
||||
new(AdvancedBlendOp.HslColor, AdvancedBlendOverlap.Conjoint, true, GenConjointHslColorPremul),
|
||||
new(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Conjoint, true, GenConjointHslLuminosityPremul),
|
||||
new(AdvancedBlendOp.DstOver, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedDstOver),
|
||||
new(AdvancedBlendOp.SrcIn, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedSrcIn),
|
||||
new(AdvancedBlendOp.SrcOut, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedSrcOut),
|
||||
new(AdvancedBlendOp.SrcAtop, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedSrcAtop),
|
||||
new(AdvancedBlendOp.DstAtop, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedDstAtop),
|
||||
new(AdvancedBlendOp.Xor, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedXor),
|
||||
new(AdvancedBlendOp.PlusClamped, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedPlusClamped),
|
||||
new(AdvancedBlendOp.PlusClampedAlpha, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedPlusClampedAlpha),
|
||||
new(AdvancedBlendOp.PlusDarker, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedPlusDarker),
|
||||
new(AdvancedBlendOp.Multiply, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedMultiply),
|
||||
new(AdvancedBlendOp.Screen, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedScreen),
|
||||
new(AdvancedBlendOp.Overlay, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedOverlay),
|
||||
new(AdvancedBlendOp.Darken, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedDarken),
|
||||
new(AdvancedBlendOp.Lighten, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedLighten),
|
||||
new(AdvancedBlendOp.ColorDodge, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedColorDodge),
|
||||
new(AdvancedBlendOp.ColorBurn, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedColorBurn),
|
||||
new(AdvancedBlendOp.HardLight, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedHardLight),
|
||||
new(AdvancedBlendOp.SoftLight, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedSoftLight),
|
||||
new(AdvancedBlendOp.Difference, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedDifference),
|
||||
new(AdvancedBlendOp.Minus, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedMinus),
|
||||
new(AdvancedBlendOp.MinusClamped, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedMinusClamped),
|
||||
new(AdvancedBlendOp.Exclusion, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedExclusion),
|
||||
new(AdvancedBlendOp.Contrast, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedContrast),
|
||||
new(AdvancedBlendOp.InvertRGB, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedInvertRGB),
|
||||
new(AdvancedBlendOp.LinearDodge, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedLinearDodge),
|
||||
new(AdvancedBlendOp.LinearBurn, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedLinearBurn),
|
||||
new(AdvancedBlendOp.VividLight, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedVividLight),
|
||||
new(AdvancedBlendOp.LinearLight, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedLinearLight),
|
||||
new(AdvancedBlendOp.PinLight, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedPinLight),
|
||||
new(AdvancedBlendOp.HardMix, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedHardMix),
|
||||
new(AdvancedBlendOp.Red, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedRed),
|
||||
new(AdvancedBlendOp.Green, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedGreen),
|
||||
new(AdvancedBlendOp.Blue, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedBlue),
|
||||
new(AdvancedBlendOp.HslHue, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedHslHue),
|
||||
new(AdvancedBlendOp.HslSaturation, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedHslSaturation),
|
||||
new(AdvancedBlendOp.HslColor, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedHslColor),
|
||||
new(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Uncorrelated, false, GenUncorrelatedHslLuminosity),
|
||||
new(AdvancedBlendOp.Src, AdvancedBlendOverlap.Disjoint, false, GenDisjointSrc),
|
||||
new(AdvancedBlendOp.SrcOver, AdvancedBlendOverlap.Disjoint, false, GenDisjointSrcOver),
|
||||
new(AdvancedBlendOp.DstOver, AdvancedBlendOverlap.Disjoint, false, GenDisjointDstOver),
|
||||
new(AdvancedBlendOp.SrcIn, AdvancedBlendOverlap.Disjoint, false, GenDisjointSrcIn),
|
||||
new(AdvancedBlendOp.SrcOut, AdvancedBlendOverlap.Disjoint, false, GenDisjointSrcOut),
|
||||
new(AdvancedBlendOp.SrcAtop, AdvancedBlendOverlap.Disjoint, false, GenDisjointSrcAtop),
|
||||
new(AdvancedBlendOp.DstAtop, AdvancedBlendOverlap.Disjoint, false, GenDisjointDstAtop),
|
||||
new(AdvancedBlendOp.Xor, AdvancedBlendOverlap.Disjoint, false, GenDisjointXor),
|
||||
new(AdvancedBlendOp.Plus, AdvancedBlendOverlap.Disjoint, false, GenDisjointPlus),
|
||||
new(AdvancedBlendOp.Multiply, AdvancedBlendOverlap.Disjoint, false, GenDisjointMultiply),
|
||||
new(AdvancedBlendOp.Screen, AdvancedBlendOverlap.Disjoint, false, GenDisjointScreen),
|
||||
new(AdvancedBlendOp.Overlay, AdvancedBlendOverlap.Disjoint, false, GenDisjointOverlay),
|
||||
new(AdvancedBlendOp.Darken, AdvancedBlendOverlap.Disjoint, false, GenDisjointDarken),
|
||||
new(AdvancedBlendOp.Lighten, AdvancedBlendOverlap.Disjoint, false, GenDisjointLighten),
|
||||
new(AdvancedBlendOp.ColorDodge, AdvancedBlendOverlap.Disjoint, false, GenDisjointColorDodge),
|
||||
new(AdvancedBlendOp.ColorBurn, AdvancedBlendOverlap.Disjoint, false, GenDisjointColorBurn),
|
||||
new(AdvancedBlendOp.HardLight, AdvancedBlendOverlap.Disjoint, false, GenDisjointHardLight),
|
||||
new(AdvancedBlendOp.SoftLight, AdvancedBlendOverlap.Disjoint, false, GenDisjointSoftLight),
|
||||
new(AdvancedBlendOp.Difference, AdvancedBlendOverlap.Disjoint, false, GenDisjointDifference),
|
||||
new(AdvancedBlendOp.Exclusion, AdvancedBlendOverlap.Disjoint, false, GenDisjointExclusion),
|
||||
new(AdvancedBlendOp.InvertRGB, AdvancedBlendOverlap.Disjoint, false, GenDisjointInvertRGB),
|
||||
new(AdvancedBlendOp.LinearDodge, AdvancedBlendOverlap.Disjoint, false, GenDisjointLinearDodge),
|
||||
new(AdvancedBlendOp.LinearBurn, AdvancedBlendOverlap.Disjoint, false, GenDisjointLinearBurn),
|
||||
new(AdvancedBlendOp.VividLight, AdvancedBlendOverlap.Disjoint, false, GenDisjointVividLight),
|
||||
new(AdvancedBlendOp.LinearLight, AdvancedBlendOverlap.Disjoint, false, GenDisjointLinearLight),
|
||||
new(AdvancedBlendOp.PinLight, AdvancedBlendOverlap.Disjoint, false, GenDisjointPinLight),
|
||||
new(AdvancedBlendOp.HardMix, AdvancedBlendOverlap.Disjoint, false, GenDisjointHardMix),
|
||||
new(AdvancedBlendOp.HslHue, AdvancedBlendOverlap.Disjoint, false, GenDisjointHslHue),
|
||||
new(AdvancedBlendOp.HslSaturation, AdvancedBlendOverlap.Disjoint, false, GenDisjointHslSaturation),
|
||||
new(AdvancedBlendOp.HslColor, AdvancedBlendOverlap.Disjoint, false, GenDisjointHslColor),
|
||||
new(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Disjoint, false, GenDisjointHslLuminosity),
|
||||
new(AdvancedBlendOp.Src, AdvancedBlendOverlap.Conjoint, false, GenConjointSrc),
|
||||
new(AdvancedBlendOp.SrcOver, AdvancedBlendOverlap.Conjoint, false, GenConjointSrcOver),
|
||||
new(AdvancedBlendOp.DstOver, AdvancedBlendOverlap.Conjoint, false, GenConjointDstOver),
|
||||
new(AdvancedBlendOp.SrcIn, AdvancedBlendOverlap.Conjoint, false, GenConjointSrcIn),
|
||||
new(AdvancedBlendOp.SrcOut, AdvancedBlendOverlap.Conjoint, false, GenConjointSrcOut),
|
||||
new(AdvancedBlendOp.SrcAtop, AdvancedBlendOverlap.Conjoint, false, GenConjointSrcAtop),
|
||||
new(AdvancedBlendOp.DstAtop, AdvancedBlendOverlap.Conjoint, false, GenConjointDstAtop),
|
||||
new(AdvancedBlendOp.Xor, AdvancedBlendOverlap.Conjoint, false, GenConjointXor),
|
||||
new(AdvancedBlendOp.Multiply, AdvancedBlendOverlap.Conjoint, false, GenConjointMultiply),
|
||||
new(AdvancedBlendOp.Screen, AdvancedBlendOverlap.Conjoint, false, GenConjointScreen),
|
||||
new(AdvancedBlendOp.Overlay, AdvancedBlendOverlap.Conjoint, false, GenConjointOverlay),
|
||||
new(AdvancedBlendOp.Darken, AdvancedBlendOverlap.Conjoint, false, GenConjointDarken),
|
||||
new(AdvancedBlendOp.Lighten, AdvancedBlendOverlap.Conjoint, false, GenConjointLighten),
|
||||
new(AdvancedBlendOp.ColorDodge, AdvancedBlendOverlap.Conjoint, false, GenConjointColorDodge),
|
||||
new(AdvancedBlendOp.ColorBurn, AdvancedBlendOverlap.Conjoint, false, GenConjointColorBurn),
|
||||
new(AdvancedBlendOp.HardLight, AdvancedBlendOverlap.Conjoint, false, GenConjointHardLight),
|
||||
new(AdvancedBlendOp.SoftLight, AdvancedBlendOverlap.Conjoint, false, GenConjointSoftLight),
|
||||
new(AdvancedBlendOp.Difference, AdvancedBlendOverlap.Conjoint, false, GenConjointDifference),
|
||||
new(AdvancedBlendOp.Exclusion, AdvancedBlendOverlap.Conjoint, false, GenConjointExclusion),
|
||||
new(AdvancedBlendOp.InvertRGB, AdvancedBlendOverlap.Conjoint, false, GenConjointInvertRGB),
|
||||
new(AdvancedBlendOp.LinearDodge, AdvancedBlendOverlap.Conjoint, false, GenConjointLinearDodge),
|
||||
new(AdvancedBlendOp.LinearBurn, AdvancedBlendOverlap.Conjoint, false, GenConjointLinearBurn),
|
||||
new(AdvancedBlendOp.VividLight, AdvancedBlendOverlap.Conjoint, false, GenConjointVividLight),
|
||||
new(AdvancedBlendOp.LinearLight, AdvancedBlendOverlap.Conjoint, false, GenConjointLinearLight),
|
||||
new(AdvancedBlendOp.PinLight, AdvancedBlendOverlap.Conjoint, false, GenConjointPinLight),
|
||||
new(AdvancedBlendOp.HardMix, AdvancedBlendOverlap.Conjoint, false, GenConjointHardMix),
|
||||
new(AdvancedBlendOp.HslHue, AdvancedBlendOverlap.Conjoint, false, GenConjointHslHue),
|
||||
new(AdvancedBlendOp.HslSaturation, AdvancedBlendOverlap.Conjoint, false, GenConjointHslSaturation),
|
||||
new(AdvancedBlendOp.HslColor, AdvancedBlendOverlap.Conjoint, false, GenConjointHslColor),
|
||||
new(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Conjoint, false, GenConjointHslLuminosity),
|
||||
};
|
||||
|
||||
public static string GenTable()
|
||||
|
|
|
@ -59,7 +59,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
_registerToGroupMapping = new byte[BlockSize];
|
||||
_callbacks = new Action[entries.Length];
|
||||
|
||||
Dictionary<string, int> fieldToDelegate = new Dictionary<string, int>();
|
||||
Dictionary<string, int> fieldToDelegate = new();
|
||||
|
||||
for (int entryIndex = 0; entryIndex < entries.Length; entryIndex++)
|
||||
{
|
||||
|
|
|
@ -740,7 +740,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
ref ScreenScissorState scissor = ref _state.State.ScreenScissorState;
|
||||
|
||||
float rScale = _channel.TextureManager.RenderTargetScale;
|
||||
Rectangle<float> scissorRect = new Rectangle<float>(0, 0, (scissor.X + scissor.Width) * rScale, (scissor.Y + scissor.Height) * rScale);
|
||||
Rectangle<float> scissorRect = new(0, 0, (scissor.X + scissor.Width) * rScale, (scissor.Y + scissor.Height) * rScale);
|
||||
|
||||
viewports[index] = new Viewport(scissorRect, ViewportSwizzle.PositiveX, ViewportSwizzle.PositiveY, ViewportSwizzle.PositiveZ, ViewportSwizzle.PositiveW, 0, 1);
|
||||
continue;
|
||||
|
@ -1281,7 +1281,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
bool enable = _state.State.BlendEnable[index];
|
||||
BlendState blend = _state.State.BlendState[index];
|
||||
|
||||
BlendDescriptor descriptor = new BlendDescriptor(
|
||||
BlendDescriptor descriptor = new(
|
||||
enable,
|
||||
blendConstant,
|
||||
blend.ColorOp,
|
||||
|
@ -1309,7 +1309,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
bool enable = _state.State.BlendEnable[0];
|
||||
BlendStateCommon blend = _state.State.BlendStateCommon;
|
||||
|
||||
BlendDescriptor descriptor = new BlendDescriptor(
|
||||
BlendDescriptor descriptor = new(
|
||||
enable,
|
||||
blendConstant,
|
||||
blend.ColorOp,
|
||||
|
|
|
@ -82,8 +82,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
|
||||
_i2mClass = new InlineToMemoryClass(context, channel, initializeState: false);
|
||||
|
||||
SpecializationStateUpdater spec = new SpecializationStateUpdater(context);
|
||||
DrawState drawState = new DrawState();
|
||||
SpecializationStateUpdater spec = new(context);
|
||||
DrawState drawState = new();
|
||||
|
||||
_drawManager = new DrawManager(context, channel, _state, drawState, spec);
|
||||
_blendManager = new AdvancedBlendManager(_state);
|
||||
|
|
|
@ -124,7 +124,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||
/// <param name="bpp">Bytes per pixel</param>
|
||||
private void UnscaledFullCopy(TwodTexture src, TwodTexture dst, int w, int h, int bpp)
|
||||
{
|
||||
OffsetCalculator srcCalculator = new OffsetCalculator(
|
||||
OffsetCalculator srcCalculator = new(
|
||||
w,
|
||||
h,
|
||||
src.Stride,
|
||||
|
@ -269,8 +269,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||
|
||||
// The source and destination textures should at least be as big as the region being requested.
|
||||
// The hints will only resize within alignment constraints, so out of bound copies won't resize in most cases.
|
||||
Size srcHint = new Size(srcX2, srcY2, 1);
|
||||
Size dstHint = new Size(dstX2, dstY2, 1);
|
||||
Size srcHint = new(srcX2, srcY2, 1);
|
||||
Size dstHint = new(dstX2, dstY2, 1);
|
||||
|
||||
FormatInfo srcCopyTextureFormat = srcCopyTexture.Format.Convert();
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue