misc: chore: Fix object creation in Gpu project

This commit is contained in:
Evan Husted 2025-01-26 15:18:04 -06:00
parent 4e47c86f90
commit 929a16dd26
18 changed files with 231 additions and 231 deletions

View file

@ -663,7 +663,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <param name="overlapsCount">Total of overlaps</param>
private void CreateBufferAligned(ulong address, ulong size, BufferStage stage, bool sparseCompatible, Buffer[] overlaps, int overlapsCount)
{
Buffer newBuffer = new Buffer(_context, _physicalMemory, address, size, stage, sparseCompatible, overlaps.Take(overlapsCount));
Buffer newBuffer = new(_context, _physicalMemory, address, size, stage, sparseCompatible, overlaps.Take(overlapsCount));
lock (_buffers)
{