misc: chore: Use explicit types in audio projects

This commit is contained in:
Evan Husted 2025-01-25 14:03:38 -06:00
parent e0567c5ce9
commit 97188556d8
3 changed files with 5 additions and 5 deletions

View file

@ -27,7 +27,7 @@ namespace Ryujinx.Audio.Renderer.Utils
private void UpdateHeader()
{
var writer = new BinaryWriter(_stream);
BinaryWriter writer = new(_stream);
long currentPos = writer.Seek(0, SeekOrigin.Current);