Move support buffer update out of the backends (#5411)

* Move support buffer update out of the backends

* Fix render scale init and remove redundant state from SupportBufferUpdater

* Stop passing texture scale to the backends

* XML docs for SupportBufferUpdater
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gdkchan 2023-07-11 14:07:41 -03:00 committed by GitHub
parent fa32ef9275
commit 9c6071a645
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51 changed files with 364 additions and 496 deletions

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@ -85,6 +85,11 @@ namespace Ryujinx.Graphics.Gpu
/// </summary>
internal ConcurrentDictionary<ulong, PhysicalMemory> PhysicalMemoryRegistry { get; }
/// <summary>
/// Support buffer updater.
/// </summary>
internal SupportBufferUpdater SupportBufferUpdater { get; }
/// <summary>
/// Host hardware capabilities.
/// </summary>
@ -125,6 +130,8 @@ namespace Ryujinx.Graphics.Gpu
PhysicalMemoryRegistry = new ConcurrentDictionary<ulong, PhysicalMemory>();
SupportBufferUpdater = new SupportBufferUpdater(renderer);
_firstTimestamp = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
}
@ -399,6 +406,8 @@ namespace Ryujinx.Graphics.Gpu
physicalMemory.Dispose();
}
SupportBufferUpdater.Dispose();
PhysicalMemoryRegistry.Clear();
RunDeferredActions();