Move support buffer update out of the backends (#5411)

* Move support buffer update out of the backends

* Fix render scale init and remove redundant state from SupportBufferUpdater

* Stop passing texture scale to the backends

* XML docs for SupportBufferUpdater
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gdkchan 2023-07-11 14:07:41 -03:00 committed by GitHub
parent fa32ef9275
commit 9c6071a645
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51 changed files with 364 additions and 496 deletions

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@ -208,7 +208,16 @@ namespace Ryujinx.Graphics.Gpu
texture.SynchronizeMemory();
ImageCrop crop = pt.Crop;
ImageCrop crop = new ImageCrop(
(int)(pt.Crop.Left * texture.ScaleFactor),
(int)MathF.Ceiling(pt.Crop.Right * texture.ScaleFactor),
(int)(pt.Crop.Top * texture.ScaleFactor),
(int)MathF.Ceiling(pt.Crop.Bottom * texture.ScaleFactor),
pt.Crop.FlipX,
pt.Crop.FlipY,
pt.Crop.IsStretched,
pt.Crop.AspectRatioX,
pt.Crop.AspectRatioY);
if (texture.Info.Width > pt.Info.Width || texture.Info.Height > pt.Info.Height)
{