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misc: chore: Fix object creation in Audio project
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@ -436,7 +436,7 @@ namespace Ryujinx.Audio.Renderer.Server
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return result;
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}
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PoolMapper poolMapper = new PoolMapper(_processHandle, _memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
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PoolMapper poolMapper = new(_processHandle, _memoryPools, _behaviourContext.IsMemoryPoolForceMappingEnabled());
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result = stateUpdater.UpdateVoices(_voiceContext, poolMapper);
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