Disable keyboard controller input while swkbd is open (foreground) (#6646)

* Block input updates while swkbd is open in foreground mode

* Flush internal driver state before unblocking input updates

* Rename Flush to Clear and remove unnecessary attribute
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TSRBerry 2024-05-14 17:14:39 +02:00 committed by GitHub
parent 2ef4f92b07
commit a3dc295c5f
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7 changed files with 23 additions and 2 deletions

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@ -174,6 +174,11 @@ namespace Ryujinx.Input.HLE
{
lock (_lock)
{
foreach (InputConfig inputConfig in _inputConfig)
{
_controllers[(int)inputConfig.PlayerIndex].GamepadDriver.Clear();
}
_blockInputUpdates = false;
}
}

View file

@ -33,5 +33,11 @@ namespace Ryujinx.Input
/// <param name="id">The unique id of the gamepad</param>
/// <returns>An instance of <see cref="IGamepad"/> associated to the gamepad id given or null if not found</returns>
IGamepad GetGamepad(string id);
/// <summary>
/// Flush the internal state of the driver.
/// </summary>
/// <remarks>Does nothing by default.</remarks>
void Clear() { }
}
}