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Add "Create Shortcut" To app context menu (#4734)
* Added basic implementation for shortcut creation Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop. * Icons display properly in shortcut * code cleanup * Moved shortcut logic to specific file, added Ava UI for shortcuts * Added linux .desktop shortcut creation * fixes to .shortcut data * code issue fixes * Added basic implementation for shortcut creation Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop. * Icons display properly in shortcut * code cleanup * Moved shortcut logic to specific file, added Ava UI for shortcuts * Added linux .desktop shortcut creation * fixes to .shortcut data * code issue fixes * added back shortcut to new contextmenu file * Replaced COM reference with ComImport for shortcut functionality * remove specific platform values and regions * Move ShortcutHelper to Ryujinx.Ui.Common.Helpers * Adjust styling and structure * code feedback changes * Added MacOS support using .app folder * Added basic implementation for shortcut creation Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop. * Icons display properly in shortcut * code cleanup * Moved shortcut logic to specific file, added Ava UI for shortcuts * Added linux .desktop shortcut creation * fixes to .shortcut data * code issue fixes * Added basic implementation for shortcut creation Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop. * Icons display properly in shortcut * code cleanup * Moved shortcut logic to specific file, added Ava UI for shortcuts * Added linux .desktop shortcut creation * fixes to .shortcut data * code issue fixes * Replaced COM reference with ComImport for shortcut functionality * remove specific platform values and regions * Move ShortcutHelper to Ryujinx.Ui.Common.Helpers * Adjust styling and structure * code feedback changes * adjust tooltip message * added shortcut-template.desktop file * set shortcut icon location to .local/share/icons * Linux code feedback changes * change InteropServices to new securifybv.ShellLink Package * added ShellLink to readme, updated shortcut comment * Code feedback changes * Added MacOS Support (As per Jose Estrada's PR) * dotnet format * Small restructuring * Embed template files into Ryujinx.Ui.Common * Disable "CreateShortcut" option for flatpak builds --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Jose Estrada <joseestradacobo@gmail.com>
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parent
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commit
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17 changed files with 316 additions and 17 deletions
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@ -72,6 +72,8 @@
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"GameListContextMenuExtractDataRomFSToolTip": "Extract the RomFS section from Application's current config (including updates)",
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"GameListContextMenuExtractDataLogo": "Logo",
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"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
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"GameListContextMenuCreateShortcut": "Create Application Shortcut",
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"GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application",
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"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
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"StatusBarSystemVersion": "System Version: {0}",
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"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
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@ -145,4 +145,4 @@
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<ItemGroup>
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<AdditionalFiles Include="Assets\Locales\en_US.json" />
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</ItemGroup>
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</Project>
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</Project>
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@ -82,4 +82,9 @@
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Header="{locale:Locale GameListContextMenuExtractDataLogo}"
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ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
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</MenuItem>
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</MenuFlyout>
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<MenuItem
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Click="CreateApplicationShortcut_Click"
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Header="{locale:Locale GameListContextMenuCreateShortcut}"
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IsEnabled="{Binding CreateShortcutEnabled}"
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ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
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</MenuFlyout>
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@ -337,6 +337,17 @@ namespace Ryujinx.Ava.UI.Controls
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}
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}
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public void CreateApplicationShortcut_Click(object sender, RoutedEventArgs args)
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{
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var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
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if (viewModel?.SelectedApplication != null)
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{
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ApplicationData selectedApplication = viewModel.SelectedApplication;
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ShortcutHelper.CreateAppShortcut(selectedApplication.Path, selectedApplication.TitleName, selectedApplication.TitleId, selectedApplication.Icon);
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}
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}
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public async void RunApplication_Click(object sender, RoutedEventArgs args)
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{
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var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
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@ -356,6 +356,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool OpenBcatSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
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public bool CreateShortcutEnabled => !ReleaseInformation.IsFlatHubBuild();
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public string LoadHeading
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{
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get => _loadHeading;
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@ -1488,7 +1490,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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Logger.RestartTime();
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SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(path);
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SelectedIcon ??= ApplicationLibrary.GetApplicationIcon(path, ConfigurationState.Instance.System.Language);
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PrepareLoadScreen();
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@ -1696,7 +1698,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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}
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}
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}
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#endregion
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}
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}
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