UI: Scanning for mods on DLC content

This commit is contained in:
Evan Husted 2025-01-29 13:33:26 -06:00
parent e02ef52069
commit a624fe64b9
5 changed files with 35 additions and 13 deletions

View file

@ -7,6 +7,7 @@ using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
@ -29,6 +30,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private string _search;
private readonly ulong _applicationId;
private readonly ulong[] _installedDlcIds;
private readonly IStorageProvider _storageProvider;
private static readonly ModMetadataJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
@ -61,18 +63,23 @@ namespace Ryujinx.Ava.UI.ViewModels
get => string.Format(LocaleManager.Instance[LocaleKeys.ModWindowHeading], Mods.Count);
}
public ModManagerViewModel(ulong applicationId)
public ModManagerViewModel(ulong applicationId, ulong applicationIdBase, ApplicationLibrary appLibrary)
{
_applicationId = applicationId;
_installedDlcIds = appLibrary.DownloadableContents.Keys
.Where(x => x.TitleIdBase == applicationIdBase)
.Select(x => x.TitleId)
.ToArray();
_modJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationId.ToString("x16"), "mods.json");
_storageProvider = RyujinxApp.MainWindow.StorageProvider;
LoadMods(applicationId);
LoadMods(applicationId, _installedDlcIds);
}
private void LoadMods(ulong applicationId)
private void LoadMods(ulong applicationId, ulong[] installedDlcIds)
{
Mods.Clear();
SelectedMods.Clear();
@ -84,7 +91,7 @@ namespace Ryujinx.Ava.UI.ViewModels
bool inSd = path == ModLoader.GetSdModsBasePath();
ModLoader.ModCache modCache = new();
ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId);
ModLoader.QueryContentsDir(modCache, new DirectoryInfo(Path.Combine(path, "contents")), applicationId, _installedDlcIds);
foreach (ModLoader.Mod<DirectoryInfo> mod in modCache.RomfsDirs)
{
@ -278,7 +285,7 @@ namespace Ryujinx.Ava.UI.ViewModels
File.Copy(file, file.Replace(directory.Parent.ToString(), destinationDir), true);
}
LoadMods(_applicationId);
LoadMods(_applicationId, _installedDlcIds);
}
public async void Add()